Player Matchup

Pele
Pele
DJTrapMatic
Pele
Level 69
God Stats
8W - 14L
1,343 SR
Queue Stats
24W - 37L
1,391 Elo+
Party 3
Chaac
Chaac
God Slip
Chaac
Level 66
God Stats
2W - 11L
1,500 SR
Queue Stats
26W - 39L
1,355 Elo+
Party 1
Aphrodite
Aphrodite
LupusStrixus
Aphrodite
Level 126
God Stats
1W - 1L
1,367 SR
Queue Stats
18W - 26L
1,351 Elo+
Party 1
Osiris
Osiris
Sha6ow
Osiris
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 34L
1,424 Elo+
Party 1
Danzaburou
Danzaburou
smkdemboiis
Danzaburou
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,443 Elo+
Party 3
Team Averages
Level 105
1,442 SR
1,393 Elo+

VS

Team Averages
Level 53
1,471 SR
1,324 Elo+
Anubis
Anubis
Cornu aspersum
Anubis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 100L
1,427 Elo+
Party 2
Medusa
Medusa
O0gieBoogiee
Medusa
Level 25
God Stats
30W - 42L
1,243 SR
Queue Stats
44W - 70L
1,192 Elo+
Party 2
Discordia
Discordia
icantevendealrn
Discordia
Level 60
God Stats
4W - 7L
1,558 SR
Queue Stats
102W - 139L
1,316 Elo+
Party 2
Neith
Neith
ilovegaming123
Neith
Level 2
God Stats
2W - 6L
1,331 SR
Queue Stats
2W - 6L
1,234 Elo+
Party 2
Cthulhu
Cthulhu
razaroja78
Cthulhu
Level 89
God Stats
16W - 23L
1,722 SR
Queue Stats
210W - 245L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 9
12,711
1,156
6,438
8,908
3,148
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
God Slip
Chaac
20
12 / 4 / 14
15,138
1,376
26,612
22,447
12,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
LupusStrixus
Aphrodite
19
3 / 1 / 17
13,207
1,201
8,445
8,147
2,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
Sha6ow
Osiris
20
13 / 2 / 17
16,210
1,474
28,042
24,993
14,391
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
smkdemboiis
Danzaburou
19
3 / 2 / 10
13,244
1,204
7,446
10,265
2,889
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

199

VS

Team 2 Tickets

58

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 7
13,291
1,208
18,406
15,149
5,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
17
2 / 6 / 4
12,043
1,095
7,664
16,220
4,373
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
icantevendealrn
Discordia
18
5 / 7 / 6
13,634
1,239
21,848
16,208
3,091
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
2 / 9 / 7
12,490
1,135
13,664
17,134
4,399
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
razaroja78
Cthulhu
17
1 / 7 / 7
11,618
1,056
7,271
16,621
13,558
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
43
35
Kills
12
12
Deaths
35
67
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
6
7
0.92
W
4
3
9
2.83
W
Chaac
God Slip
Chaac
12
4
14
4.75
W
Aphrodite
LupusStrixus
Aphrodite
3
1
17
11.5
L
Medusa
2
6
4
0.67
W
Osiris
Sha6ow
Osiris
13
2
17
10.75
L
Discordia
icantevendealrn
Discordia
5
7
6
1.14
L
2
9
7
0.61
L
Cthulhu
razaroja78
Cthulhu
1
7
7
0.64
W
Danzaburou
smkdemboiis
Danzaburou
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,983
Damage
68,853
74,760
Taken
81,332
35,671
Mitigated
30,802
26,833
Healing
7,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,406
898
464
4,219
15,149
5,381
0
1,181
13,765
55,209
0
W
6,438
693
780
1,096
8,908
3,148
0
3,587
5,321
0
25,081
W
Chaac
God Slip
Chaac
26,612
8,011
352
6,879
22,447
12,574
0
16,371
6,076
0
41,613
W
Aphrodite
LupusStrixus
Aphrodite
8,445
1,271
7,749
4,879
8,147
2,669
0
5,244
2,903
20,175
0
L
Medusa
7,664
3,398
0
107
16,220
4,373
0
487
15,567
0
33,780
W
Osiris
Sha6ow
Osiris
28,042
15,379
1,288
1,999
24,993
14,391
0
15,882
9,111
0
37,105
L
Discordia
icantevendealrn
Discordia
21,848
2,001
0
510
16,208
3,091
0
887
15,039
40,675
0
L
13,664
7,795
0
494
17,134
4,399
0
732
16,221
0
23,293
L
Cthulhu
razaroja78
Cthulhu
7,271
797
0
1,319
16,621
13,558
0
4,572
11,488
16,058
0
W
Danzaburou
smkdemboiis
Danzaburou
7,446
1,735
0
1,811
10,265
2,889
0
6,441
3,824
0
49,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,510
Gold Earned
63,076
217
Minions Killed
228
10
Camps Cleared
5
1,084,070
Distance Traveled
943,995
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,291
1,208
89
8
0
178,834
1
W
Pele
12,711
1,156
39
4
1
217,978
0
W
Chaac
15,138
1,376
44
4
3
212,851
0
W
Aphrodite
13,207
1,201
38
3
0
211,604
0
L
Medusa
12,043
1,095
63
6
1
206,444
0
W
Osiris
16,210
1,474
16
1
3
233,921
0
L
Discordia
13,634
1,239
48
4
1
191,110
0
L
Neith
12,490
1,135
16
1
1
220,271
0
L
Cthulhu
11,618
1,056
12
1
2
147,336
1
W
Danzaburou
13,244
1,204
80
7
3
207,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role