Player Matchup

Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Gold IV
PepsiPerfection
Chang'e
Gold IV
Level 156
God Stats
2W - 1L
1,298 SR
Queue Stats
143W - 144L
1,439 MMR
Solo
Chaac
Chaac
Silver III
RL-Havok
Chaac
Silver III
Level 158
God Stats
6W - 7L
1,223 SR
Queue Stats
219W - 223L
1,405 MMR
Solo
Cerberus
Cerberus
Silver III
aldo96
Cerberus
Silver III
Level 149
God Stats
4W - 2L
1,504 SR
Queue Stats
23W - 22L
1,300 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze IV
cr4zy joker 101
Tsukuyomi
Bronze IV
Level 107
God Stats
1W - 1L
1,871 SR
Queue Stats
78W - 80L
1,408 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 143
1,479 SR
1,410 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,514 SR
1,426 MMR
Achilles
Achilles
Gold V
DBoY131
Achilles
Gold V
Level 131
God Stats
4W - 10L
1,515 SR
Queue Stats
175W - 188L
1,418 MMR
Solo
Thanatos
Thanatos
Silver III
FENRIR_EnVy
Thanatos
Silver III
Level 105
God Stats
0W - 1L
1,545 SR
Queue Stats
8W - 11L
1,402 MMR
Party 2
Khepri
Khepri
Silver III
SprayingFilly1
Khepri
Silver III
Level 127
God Stats
1W - 1L
1,701 SR
Queue Stats
32W - 31L
1,402 MMR
Solo
Chiron
Chiron
Bronze IV
oooooNJooooo
Chiron
Bronze IV
Level 141
God Stats
0W - 1L
1,307 SR
Queue Stats
4W - 10L
1,452 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
ylAmaTerasu
Baron Samedi
Gold IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 63L
1,457 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
8 / 1 / 5
14,820
618
8,374
10,892
5,552
Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
8 / 3 / 12
12,494
521
13,776
14,984
10,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
RL-Havok
Chaac
20
6 / 2 / 13
13,624
568
21,732
30,309
27,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
aldo96
Cerberus
17
1 / 1 / 13
11,982
499
9,088
23,319
24,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
cr4zy joker 101
Tsukuyomi
20
18 / 4 / 7
14,793
616
32,251
21,356
9,124
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AtlasAgniKaliLokiGilgamesh

VS

Bans
AthenaBastetMulanZeusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DBoY131
Achilles
15
4 / 11 / 0
10,201
425
19,310
35,824
30,609
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
FENRIR_EnVy
Thanatos
17
2 / 9 / 4
10,672
445
10,376
19,008
8,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
0 / 6 / 4
10,153
423
7,506
19,880
21,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
17
1 / 7 / 2
10,667
444
7,790
16,475
4,751
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
ylAmaTerasu
Baron Samedi
16
3 / 9 / 3
10,182
424
12,792
17,338
8,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
23
41
Kills
10
11
Deaths
42
50
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
1
5
10.5
L
Achilles
DBoY131
Achilles
4
11
0
0.36
L
Thanatos
FENRIR_EnVy
Thanatos
2
9
4
0.44
W
8
3
12
4.67
W
Chaac
RL-Havok
Chaac
6
2
13
6.25
L
0
6
4
0.33
W
Cerberus
aldo96
Cerberus
1
1
13
7.5
W
Tsukuyomi
cr4zy joker 101
Tsukuyomi
18
4
7
5.38
L
Chiron
1
7
2
0.29
L
Baron Samedi
ylAmaTerasu
Baron Samedi
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,221
Damage
57,774
100,860
Taken
108,525
77,841
Mitigated
73,245
39,680
Healing
30,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,374
6,172
0
4,460
10,892
5,552
10,040
1,390
9,502
0
146,521
L
Achilles
DBoY131
Achilles
19,310
5,928
0
8,361
35,824
30,609
0
7,075
27,778
0
56,051
L
Thanatos
FENRIR_EnVy
Thanatos
10,376
2,726
0
10,948
19,008
8,297
27
5,132
13,714
0
69,629
W
13,776
559
6,815
6,644
14,984
10,504
1,008
3,180
11,804
65,340
0
W
Chaac
RL-Havok
Chaac
21,732
4,952
0
12,044
30,309
27,732
1,199
5,498
24,811
8,110
75,514
L
7,506
498
0
2,572
19,880
21,431
293
5,187
14,119
34,764
0
W
Cerberus
aldo96
Cerberus
9,088
433
0
3,924
23,319
24,929
723
3,953
19,366
41,301
811
W
Tsukuyomi
cr4zy joker 101
Tsukuyomi
32,251
9,998
0
5,793
21,356
9,124
2,670
6,277
15,079
0
110,901
L
Chiron
7,790
2,645
1,238
3,014
16,475
4,751
764
3,307
13,050
0
70,502
L
Baron Samedi
ylAmaTerasu
Baron Samedi
12,792
640
1,074
3,624
17,338
8,157
118
4,387
12,681
57,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,713
Gold Earned
51,875
680
Minions Killed
460
0
Camps Cleared
0
2,273,800
Distance Traveled
2,072,429
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,820
618
218
9
0
447,575
4
L
Achilles
10,201
425
68
3
0
395,987
0
L
Thanatos
10,672
445
110
5
0
454,751
2
W
Chang'e
12,494
521
100
4
0
432,405
2
W
Chaac
13,624
568
129
5
0
451,173
5
L
Khepri
10,153
423
49
2
0
434,357
5
W
Cerberus
11,982
499
67
3
0
443,700
4
W
Tsukuyomi
14,793
616
166
7
0
498,947
7
L
Chiron
10,667
444
129
5
0
409,788
17
L
Baron Samedi
10,182
424
104
4
0
377,546
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role