Player Matchup

Awilix
Awilix
RivuI
Awilix
Level 47
God Stats
10W - 12L
1,195 SR
Queue Stats
42W - 47L
1,466 Elo+
Party 1
Anubis
Anubis
Rottennemesis
Anubis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,174 Elo+
Party 4
Vamana
Vamana
Vnthem
Vamana
Level 41
God Stats
6W - 8L
1,342 SR
Queue Stats
9W - 17L
1,308 Elo+
Party 1
Chaac
Chaac
leonesama
Chaac
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Apollo
Apollo
nacho231197
Apollo
Level 108
God Stats
2W - 1L
1,607 SR
Queue Stats
11W - 19L
1,294 Elo+
Party 4
Team Averages
Level 49
1,429 SR
1,348 Elo+

VS

Team Averages
Level 62
1,464 SR
1,444 Elo+
Mulan
Mulan
B22goodness
Mulan
Level 27
God Stats
33W - 36L
1,493 SR
Queue Stats
81W - 88L
1,425 Elo+
Party 3
Scylla
Scylla
GoodLilWhiteBoi
Scylla
Level 82
God Stats
14W - 8L
1,550 SR
Queue Stats
199W - 184L
1,495 Elo+
Party 3
Cerberus
Cerberus
R34LG4NG
Cerberus
Level 59
God Stats
1W - 2L
1,200 SR
Queue Stats
23W - 31L
1,424 Elo+
Solo
Nemesis
Nemesis
lx Grant xl
Nemesis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,444 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
papichulloricky
Ah Muzen Cab
Level 57
God Stats
5W - 7L
1,578 SR
Queue Stats
22W - 30L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
RivuI
Awilix
11
1 / 5 / 0
6,792
425
3,878
12,632
3,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 5 / 1
6,827
427
2,405
11,594
3,888
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
Vnthem
Vamana
9
0 / 8 / 0
5,813
363
2,461
15,876
4,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chaac
leonesama
Chaac
9
0 / 2 / 1
6,125
383
3,431
11,594
8,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
10
1 / 8 / 0
6,591
412
4,085
12,337
2,564
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 6
10,065
629
15,764
9,645
10,677
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
11 / 1 / 3
10,344
647
15,190
4,790
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
R34LG4NG
Cerberus
12
4 / 0 / 10
8,907
557
5,618
10,655
11,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
lx Grant xl
Nemesis
12
0 / 3 / 2
7,104
444
1,635
9,788
3,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
papichulloricky
Ah Muzen Cab
15
4 / 1 / 2
9,109
569
8,052
7,342
2,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
4
Kills
28
28
Deaths
5
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
9
0
6
12
W
11
1
3
12.5
W
Cerberus
R34LG4NG
Cerberus
4
0
10
9
L
Awilix
RivuI
Awilix
1
5
0
0.2
L
2
5
1
0.5
L
Vamana
Vnthem
Vamana
0
8
0
0
L
Chaac
leonesama
Chaac
0
2
1
0.25
W
Nemesis
lx Grant xl
Nemesis
0
3
2
0.33
L
Apollo
1
8
0
0.13
W
Ah Muzen Cab
papichulloricky
Ah Muzen Cab
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,260
Damage
46,259
64,033
Taken
42,220
22,329
Mitigated
30,079
12,982
Healing
14,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,764
2,181
0
3,747
9,645
10,677
389
238
9,407
0
63,843
W
15,190
1,154
0
1,369
4,790
2,044
568
447
4,343
78,276
0
W
Cerberus
R34LG4NG
Cerberus
5,618
413
0
2,993
10,655
11,136
138
423
10,232
27,917
0
L
Awilix
RivuI
Awilix
3,878
2,033
0
2,672
12,632
3,206
0
4,706
7,926
0
35,465
L
2,405
288
0
2,812
11,594
3,888
0
6,665
4,929
25,897
0
L
Vamana
Vnthem
Vamana
2,461
676
0
3,081
15,876
4,631
230
3,202
12,674
0
23,821
L
Chaac
leonesama
Chaac
3,431
247
0
3,274
11,594
8,040
0
2,162
9,432
0
26,483
W
Nemesis
lx Grant xl
Nemesis
1,635
374
0
3,130
9,788
3,454
1,528
1,020
8,768
0
32,425
L
Apollo
4,085
2,399
0
1,143
12,337
2,564
276
4,073
8,264
0
37,284
W
Ah Muzen Cab
papichulloricky
Ah Muzen Cab
8,052
3,357
0
2,885
7,342
2,768
1,878
277
7,065
0
52,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,148
Gold Earned
45,529
288
Minions Killed
471
0
Camps Cleared
0
1,328,651
Distance Traveled
1,544,296
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,065
629
132
8
0
302,071
7
W
Scylla
10,344
647
138
9
0
308,120
2
W
Cerberus
8,907
557
44
3
0
321,126
3
L
Awilix
6,792
425
73
5
0
281,484
2
L
Anubis
6,827
427
62
4
0
248,766
1
L
Vamana
5,813
363
38
2
0
265,727
3
L
Chaac
6,125
383
42
3
0
270,841
3
W
Nemesis
7,104
444
52
3
0
322,606
2
L
Apollo
6,591
412
73
5
0
261,833
6
W
Ah Muzen Cab
9,109
569
105
7
0
290,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role