Player Matchup

Skadi
Skadi
AndyJirafa
Skadi
Level 69
God Stats
12W - 11L
1,805 SR
Queue Stats
94W - 102L
1,475 Elo+
Party 1
Jormungandr
Jormungandr
Hazzird
Jormungandr
Level 139
God Stats
7W - 6L
1,500 SR
Queue Stats
126W - 144L
1,285 Elo+
Solo
Amaterasu
Amaterasu
Hook64
Amaterasu
Level 10
God Stats
1W - 5L
1,345 SR
Queue Stats
2W - 7L
1,199 Elo+
Party 1
Thoth
Thoth
KTS411
Thoth
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 37L
1,391 Elo+
Solo
Bakasura
Bakasura
lBalamTheManl
Bakasura
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 146L
1,481 Elo+
Party 1
Team Averages
Level 85
1,530 SR
1,366 Elo+

VS

Team Averages
Level 64
1,461 SR
1,374 Elo+
Freya
Freya
ChillyWilliyy
Freya
Level 74
God Stats
27W - 16L
1,501 SR
Queue Stats
127W - 143L
1,352 Elo+
Party 2
Ares
Ares
Rawrararow
Ares
Level 87
God Stats
10W - 9L
1,519 SR
Queue Stats
246W - 252L
1,406 Elo+
Solo
Loki
Loki
arenpa
Loki
Level 51
God Stats
8W - 13L
1,347 SR
Queue Stats
67W - 71L
1,375 Elo+
Party 2
Medusa
Medusa
sepyann
Medusa
Level 61
God Stats
41W - 30L
1,452 SR
Queue Stats
92W - 91L
1,372 Elo+
Party 2
Erlang Shen
Erlang Shen
tinglepringle
Erlang Shen
Level 47
God Stats
7W - 4L
1,484 SR
Queue Stats
85W - 109L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
10 / 4 / 4
14,335
478
27,002
20,620
7,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
Hazzird
Jormungandr
17
3 / 11 / 6
12,127
404
22,737
43,157
46,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
Hook64
Amaterasu
16
0 / 8 / 3
10,800
360
6,968
30,511
22,566
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate

Breastplate

+20
Physical Protection

Thoth
KTS411
Thoth
17
0 / 11 / 3
10,766
359
18,571
20,488
5,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
lBalamTheManl
Bakasura
20
2 / 11 / 5
13,078
436
12,895
32,198
16,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 11
14,931
498
30,501
24,142
12,453
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
1 / 4 / 21
13,329
444
15,232
32,365
40,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
arenpa
Loki
20
13 / 0 / 15
15,999
533
19,750
16,055
7,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
sepyann
Medusa
20
12 / 7 / 14
15,347
512
30,046
21,833
9,453
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
tinglepringle
Erlang Shen
20
8 / 2 / 13
14,706
490
25,134
29,549
28,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
119
15
Kills
45
45
Deaths
16
21
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Skadi
10
4
4
3
W
11
3
11
5.5
L
Jormungandr
Hazzird
Jormungandr
3
11
6
0.55
L
Amaterasu
Hook64
Amaterasu
0
8
3
0.19
L
Thoth
KTS411
Thoth
0
11
3
0.14
W
1
4
21
2.88
W
Loki
arenpa
Loki
13
0
15
20.5
L
Bakasura
lBalamTheManl
Bakasura
2
11
5
0.41
W
Medusa
sepyann
Medusa
12
7
14
2.71
W
Erlang Shen
tinglepringle
Erlang Shen
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,173
Damage
120,663
146,974
Taken
123,944
98,162
Mitigated
99,061
26,144
Healing
40,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
27,002
13,406
0
5,786
20,620
7,019
3,771
7,396
13,224
0
85,086
W
30,501
13,115
233
10,819
24,142
12,453
3,451
11,255
12,859
107,586
0
L
Jormungandr
Hazzird
Jormungandr
22,737
7,341
104
2,534
43,157
46,616
368
11,701
31,456
82,250
0
L
Amaterasu
Hook64
Amaterasu
6,968
1,745
0
7,183
30,511
22,566
186
9,008
21,503
0
41,400
L
Thoth
KTS411
Thoth
18,571
564
81
2,469
20,488
5,528
24
8,768
11,720
75,042
0
W
15,232
1,282
1,088
4,834
32,365
40,952
919
11,831
19,894
45,287
0
W
Loki
arenpa
Loki
19,750
5,969
0
5,117
16,055
7,826
980
4,559
11,405
0
131,631
L
Bakasura
lBalamTheManl
Bakasura
12,895
6,116
0
7,987
32,198
16,433
426
8,860
23,338
0
90,795
W
Medusa
sepyann
Medusa
30,046
14,346
1,496
6,765
21,833
9,453
5,703
7,851
13,730
0
112,443
W
Erlang Shen
tinglepringle
Erlang Shen
25,134
14,206
670
9,299
29,549
28,377
3,197
5,943
23,130
0
85,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,106
Gold Earned
74,312
537
Minions Killed
627
0
Camps Cleared
0
2,532,730
Distance Traveled
3,050,671
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
14,335
478
103
3
0
508,887
1
W
Freya
14,931
498
134
4
0
566,408
2
L
Jormungandr
12,127
404
106
4
0
445,150
0
L
Amaterasu
10,800
360
65
2
0
492,204
0
L
Thoth
10,766
359
105
4
0
478,393
3
W
Ares
13,329
444
58
2
0
590,787
4
W
Loki
15,999
533
194
6
0
689,946
1
L
Bakasura
13,078
436
158
5
0
608,096
8
W
Medusa
15,347
512
134
4
0
550,065
1
W
Erlang Shen
14,706
490
107
4
0
653,465
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role