Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ItsYaBoyHULK
Janus
Level 25
God Stats
2W - 6L
1,320 SR
Queue Stats
14W - 28L
1,258 Elo+
Party 3
Izanami
Izanami
JustLightning77
Izanami
Level 10
God Stats
1W - 5L
1,121 SR
Queue Stats
2W - 6L
1,183 Elo+
Party 2
Atlas
Atlas
THEW1ZarDShaZam
Atlas
Level 17
God Stats
2W - 7L
1,255 SR
Queue Stats
11W - 33L
1,295 Elo+
Party 3
Bellona
Bellona
ilikeCookies06
Bellona
Level 6
God Stats
0W - 2L
1,207 SR
Queue Stats
0W - 4L
1,224 Elo+
Party 2
Team Averages
Level 25
1,281 SR
1,292 Elo+

VS

Team Averages
Level 81
1,477 SR
1,443 Elo+
Shiva
Shiva
DamienHorton
Shiva
Level 67
God Stats
6W - 1L
1,813 SR
Queue Stats
6W - 2L
1,715 Elo+
Party 1
Zhong Kui
Zhong Kui
GypsyLotus
Zhong Kui
Level 121
God Stats
2W - 0L
1,264 SR
Queue Stats
229W - 260L
1,424 Elo+
Solo
Chiron
Chiron
Pelorix
Chiron
Level 108
God Stats
2W - 3L
1,462 SR
Queue Stats
6W - 7L
1,453 Elo+
Party 1
Vulcan
Vulcan
Ruinedzombie
Vulcan
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 7L
1,409 Elo+
Party 1
Neith
Neith
WayfaringMystic
Neith
Level 25
God Stats
3W - 3L
1,345 SR
Queue Stats
3W - 5L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
4 / 7 / 1
10,127
844
6,843
12,963
4,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 9 / 2
8,428
702
7,802
11,184
3,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 10 / 2
8,433
703
4,069
17,027
5,415
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 7 / 2
8,356
696
4,837
17,018
10,895
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
1 / 10 / 1
7,847
654
4,458
19,049
10,479
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 21
10,673
889
12,671
10,329
8,684
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
GypsyLotus
Zhong Kui
18
9 / 2 / 22
10,979
915
17,203
13,300
9,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
Pelorix
Chiron
17
11 / 0 / 23
11,137
928
15,317
9,289
3,816
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
20
14 / 2 / 17
11,828
986
19,722
5,991
2,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 3 / 7
9,722
810
2,119
7,031
2,872
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
133
7
Kills
43
43
Deaths
7
8
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
7
1
0.64
W
9
0
21
19.5
W
Zhong Kui
GypsyLotus
Zhong Kui
9
2
22
10
L
1
9
2
0.22
L
0
10
2
0.1
W
Chiron
Pelorix
Chiron
11
0
23
22.5
W
Vulcan
14
2
17
11.25
L
1
7
2
0.29
W
0
3
7
1.17
L
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,009
Damage
67,032
77,241
Taken
45,940
35,025
Mitigated
27,863
6,577
Healing
14,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,843
1,400
0
321
12,963
4,993
0
7,236
5,655
0
16,296
W
12,671
2,500
460
1,518
10,329
8,684
2,253
2,460
7,869
4,781
21,787
W
Zhong Kui
GypsyLotus
Zhong Kui
17,203
2,389
0
5,826
13,300
9,619
2,090
3,413
9,887
39,628
0
L
7,802
419
0
656
11,184
3,243
0
3,146
8,003
31,869
0
L
4,069
2,149
0
2,780
17,027
5,415
989
11,216
5,731
0
29,368
W
Chiron
Pelorix
Chiron
15,317
5,709
1,391
3,451
9,289
3,816
2,359
3,264
6,025
0
39,501
W
Vulcan
19,722
9,193
0
677
5,991
2,872
1,461
976
5,015
66,522
0
L
4,837
2,053
12
580
17,018
10,895
0
8,187
8,646
14,913
0
W
2,119
790
0
923
7,031
2,872
2,901
2,526
4,505
0
20,799
L
4,458
1,185
612
1,616
19,049
10,479
0
8,345
10,427
0
11,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,191
Gold Earned
54,339
156
Minions Killed
257
0
Camps Cleared
0
1,091,640
Distance Traveled
1,240,147
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,127
844
19
2
0
218,928
0
W
Shiva
10,673
889
19
2
0
284,105
2
W
Zhong Kui
10,979
915
55
5
0
251,569
0
L
Janus
8,428
702
57
5
0
212,612
0
L
Izanami
8,433
703
54
5
0
201,800
0
W
Chiron
11,137
928
47
4
0
244,107
1
W
Vulcan
11,828
986
86
7
0
270,624
1
L
Atlas
8,356
696
13
1
0
226,098
0
W
Neith
9,722
810
50
4
0
189,742
0
L
Bellona
7,847
654
13
1
0
232,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role