Player Matchup

Sol
Sol
Bratphobiaa
Sol
Level 65
God Stats
3W - 4L
1,295 SR
Queue Stats
127W - 161L
1,388 Elo+
Solo
Ares
Ares
CautionKoi
Ares
Level 156
God Stats
2W - 1L
1,451 SR
Queue Stats
64W - 81L
1,424 Elo+
Party 1
King Arthur
King Arthur
ConverseRhyme60
King Arthur
Level 129
God Stats
2W - 5L
1,500 SR
Queue Stats
214W - 211L
1,581 Elo+
Solo
Artemis
Artemis
DaSoapLegend
Artemis
Level 54
God Stats
3W - 4L
1,581 SR
Queue Stats
35W - 44L
1,437 Elo+
Party 1
Kukulkan
Kukulkan
Picadillyblip
Kukulkan
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 44L
1,413 Elo+
Party 1
Team Averages
Level 100
1,465 SR
1,449 Elo+

VS

Team Averages
Level 80
1,451 SR
1,397 Elo+
Sylvanus
Sylvanus
AwkwardLaughter
Sylvanus
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 14L
1,543 Elo+
Solo
Achilles
Achilles
RNS Crimson
Achilles
Level 17
God Stats
9W - 15L
1,373 SR
Queue Stats
10W - 19L
1,289 Elo+
Party 2
Izanami
Izanami
RNS sP3d
Izanami
Level 24
God Stats
10W - 17L
1,369 SR
Queue Stats
12W - 20L
1,315 Elo+
Party 2
Bellona
Bellona
YonderShrimp
Bellona
Level 89
God Stats
4W - 5L
1,486 SR
Queue Stats
15W - 23L
1,352 Elo+
Party 2
Merlin
Merlin
lonxex
Merlin
Level 116
God Stats
75W - 74L
1,528 SR
Queue Stats
581W - 672L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 16
12,676
792
18,397
12,505
4,361
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
10 / 1 / 18
13,295
831
21,470
19,556
28,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
ConverseRhyme60
King Arthur
20
11 / 5 / 13
13,565
848
21,725
21,839
21,902
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
DaSoapLegend
Artemis
19
6 / 2 / 15
12,054
753
11,689
11,891
5,753
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Picadillyblip
Kukulkan
18
0 / 2 / 10
11,268
704
7,432
7,252
2,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
19
3 / 2 / 5
11,965
748
12,446
18,471
22,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
RNS Crimson
Achilles
16
2 / 9 / 3
10,277
642
7,421
19,714
18,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
RNS sP3d
Izanami
18
2 / 7 / 4
11,896
744
7,629
18,915
7,504
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
YonderShrimp
Bellona
17
5 / 7 / 1
11,383
711
11,577
21,525
15,416
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
lonxex
Merlin
17
0 / 8 / 3
10,706
669
6,601
18,244
12,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
28
33
Kills
12
12
Deaths
33
72
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
3
2
5
2.75
W
6
2
16
7
W
10
1
18
19
W
King Arthur
ConverseRhyme60
King Arthur
11
5
13
3.5
W
Artemis
DaSoapLegend
Artemis
6
2
15
6.75
W
Kukulkan
Picadillyblip
Kukulkan
0
2
10
2.5
L
Achilles
RNS Crimson
Achilles
2
9
3
0.39
L
Izanami
RNS sP3d
Izanami
2
7
4
0.57
L
Bellona
YonderShrimp
Bellona
5
7
1
0.79
L
Merlin
lonxex
Merlin
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,713
Damage
45,674
73,043
Taken
96,869
63,697
Mitigated
77,662
12,741
Healing
17,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
12,446
2,018
3,459
6,842
18,471
22,998
206
8,038
10,152
34,090
0
W
18,397
7,166
528
4,287
12,505
4,361
3,671
3,658
8,735
57,513
0
W
21,470
557
0
2,178
19,556
28,811
211
3,718
15,730
33,947
0
W
King Arthur
ConverseRhyme60
King Arthur
21,725
1,947
389
3,290
21,839
21,902
323
4,784
16,707
2,573
58,242
W
Artemis
DaSoapLegend
Artemis
11,689
6,374
0
1,491
11,891
5,753
4,276
3,855
7,960
0
32,490
W
Kukulkan
Picadillyblip
Kukulkan
7,432
408
157
421
7,252
2,870
1,058
3,032
4,220
47,283
0
L
Achilles
RNS Crimson
Achilles
7,421
1,864
0
865
19,714
18,792
0
8,683
10,877
0
22,258
L
Izanami
RNS sP3d
Izanami
7,629
5,430
0
2,441
18,915
7,504
1,724
10,254
8,509
0
46,980
L
Bellona
YonderShrimp
Bellona
11,577
3,332
542
2,281
21,525
15,416
480
11,427
9,864
0
23,839
L
Merlin
lonxex
Merlin
6,601
569
0
885
18,244
12,952
0
9,541
8,543
41,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,858
Gold Earned
56,227
298
Minions Killed
236
0
Camps Cleared
0
1,623,272
Distance Traveled
1,424,217
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,965
748
50
3
0
293,328
0
W
Sol
12,676
792
86
5
0
344,828
3
W
Ares
13,295
831
23
1
0
333,701
1
W
King Arthur
13,565
848
71
4
0
315,972
1
W
Artemis
12,054
753
45
3
0
309,131
2
W
Kukulkan
11,268
704
73
5
0
319,640
4
L
Achilles
10,277
642
24
2
0
288,608
0
L
Izanami
11,896
744
66
4
0
253,975
2
L
Bellona
11,383
711
29
2
0
300,415
1
L
Merlin
10,706
669
67
4
0
287,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role