Player Matchup

Fenrir
Fenrir
Silver II
URxNaCl
Fenrir
Silver II
Level 67
God Stats
9W - 11L
1,600 SR
Queue Stats
34W - 47L
1,515 MMR
Solo
Hera
Hera
Gold III
mangujoe
Hera
Gold III
Level 86
God Stats
38W - 40L
1,502 SR
Queue Stats
657W - 618L
1,504 MMR
Party 1
Achilles
Achilles
Gold IV
trolex_98
Achilles
Gold IV
Level 85
God Stats
18W - 27L
1,526 SR
Queue Stats
331W - 326L
1,510 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 79
1,543 SR
1,510 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 120
1,728 SR
1,502 MMR
Kuzenbo
Kuzenbo
Bronze III
AncientCarthage
Kuzenbo
Bronze III
Level 133
God Stats
1W - 0L
1,593 SR
Queue Stats
14W - 11L
1,502 MMR
Party 2
Heimdallr
Heimdallr
Bronze III
mulholland17
Heimdallr
Bronze III
Level 126
God Stats
3W - 1L
1,904 SR
Queue Stats
14W - 11L
1,502 MMR
Party 2
Ra
Ra
Bronze III
pghcameron
Ra
Bronze III
Level 100
God Stats
3W - 3L
1,687 SR
Queue Stats
14W - 11L
1,502 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
URxNaCl
Fenrir
13
3 / 3 / 2
8,706
670
3,256
11,805
5,438
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hera
13
0 / 2 / 5
8,571
659
9,454
7,232
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
trolex_98
Achilles
12
3 / 6 / 1
9,158
704
4,614
18,486
20,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AtlasSusanoGaneshaHelGeb

VS

Bans
ZeusGilgameshPersephoneAh PuchNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 6
9,759
751
6,005
14,681
17,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
mulholland17
Heimdallr
15
5 / 3 / 6
9,848
758
12,040
8,315
3,189
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
3 / 0 / 7
9,683
745
13,470
6,153
2,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
6
Kills
11
11
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
L
Fenrir
URxNaCl
Fenrir
3
3
2
1.33
L
Hera
0
2
5
1.25
W
Heimdallr
mulholland17
Heimdallr
5
3
6
2.67
W
3
0
7
6.5
L
Achilles
trolex_98
Achilles
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,324
Damage
31,515
37,523
Taken
29,149
27,503
Mitigated
23,091
5,067
Healing
11,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,005
2,814
253
5,020
14,681
17,563
302
3,703
9,872
17,317
0
L
Fenrir
URxNaCl
Fenrir
3,256
494
45
321
11,805
5,438
0
8,637
2,902
0
13,309
L
Hera
9,454
1,453
0
761
7,232
1,823
0
3,128
4,028
49,889
0
W
Heimdallr
mulholland17
Heimdallr
12,040
6,231
0
554
8,315
3,189
1,434
2,979
5,336
0
38,282
W
13,470
1,080
2,157
3,496
6,153
2,339
948
3,896
2,257
56,930
0
L
Achilles
trolex_98
Achilles
4,614
729
235
3,705
18,486
20,242
0
7,219
10,912
577
10,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,435
Gold Earned
29,290
119
Minions Killed
161
2
Camps Cleared
10
827,068
Distance Traveled
746,200
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,759
751
14
1
3
249,027
3
L
Fenrir
8,706
670
14
1
1
268,821
1
L
Hera
8,571
659
92
7
1
278,706
4
W
Heimdallr
9,848
758
45
3
0
227,413
2
W
Ra
9,683
745
102
8
7
269,760
2
L
Achilles
9,158
704
13
1
0
279,541
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role