Player Matchup

Awilix
Awilix
Buccaneerz_51
Awilix
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 33L
1,440 Elo+
Party 2
Ah Puch
Ah Puch
The-Titan-AtIas
Ah Puch
Level 100
God Stats
2W - 0L
1,715 SR
Queue Stats
63W - 54L
1,519 Elo+
Party 2
Osiris
Osiris
TheOnesler
Osiris
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
163W - 168L
1,486 Elo+
Party 2
Team Averages
Level 85
1,572 SR
1,482 Elo+

VS

Team Averages
Level 57
1,232 SR
1,185 Elo+
Fenrir
Fenrir
BigMonkeNutz
Fenrir
Level 85
God Stats
2W - 6L
1,312 SR
Queue Stats
40W - 79L
1,188 Elo+
Party 1
Janus
Janus
SiiK Drizzy
Janus
Level 55
God Stats
10W - 18L
1,107 SR
Queue Stats
39W - 70L
1,194 Elo+
Party 1
Artemis
Artemis
itz hodgy
Artemis
Level 31
God Stats
6W - 11L
1,276 SR
Queue Stats
33W - 72L
1,172 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 11 / 5
13,931
633
6,715
27,503
11,098
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
8 / 8 / 6
16,406
746
31,616
18,847
8,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
TheOnesler
Osiris
20
8 / 4 / 7
16,377
744
25,376
23,470
32,682
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
13 / 4 / 9
17,296
786
27,975
35,182
36,231
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 6 / 12
14,262
648
8,470
18,582
5,407
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
itz hodgy
Artemis
20
7 / 7 / 7
15,157
689
18,693
24,472
9,110
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
50
17
Kills
22
23
Deaths
17
18
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fenrir
13
4
9
4.38
W
1
11
5
0.32
L
2
6
12
1.33
W
8
8
6
1.38
W
Osiris
TheOnesler
Osiris
8
4
7
2.88
L
Artemis
itz hodgy
Artemis
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,707
Damage
55,138
69,820
Taken
78,236
52,640
Mitigated
50,748
8,273
Healing
18,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
27,975
8,147
0
11,631
35,182
36,231
790
13,624
21,558
0
63,443
W
6,715
2,235
0
1,819
27,503
11,098
475
1,466
26,037
0
54,948
L
8,470
1,031
411
1,828
18,582
5,407
381
9,763
8,819
49,609
0
W
31,616
1,986
0
5,844
18,847
8,860
1,046
1,727
17,120
81,231
0
W
Osiris
TheOnesler
Osiris
25,376
5,290
0
610
23,470
32,682
746
5,896
17,574
4,550
58,086
L
Artemis
itz hodgy
Artemis
18,693
11,733
149
4,301
24,472
9,110
2,057
10,260
14,212
0
64,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,714
Gold Earned
46,715
235
Minions Killed
206
13
Camps Cleared
5
1,083,681
Distance Traveled
1,136,513
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
17,296
786
71
3
1
403,328
3
W
Awilix
13,931
633
77
4
6
349,451
1
L
Janus
14,262
648
71
3
0
408,332
10
W
Ah Puch
16,406
746
99
5
3
338,402
2
W
Osiris
16,377
744
59
3
4
395,828
2
L
Artemis
15,157
689
64
3
4
324,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role