Player Matchup

Sylvanus
Sylvanus
Lazyninja224
Sylvanus
Level 83
God Stats
3W - 2L
1,912 SR
Queue Stats
94W - 102L
1,507 Elo+
Party 2
Apollo
Apollo
Tsauce8
Apollo
Level 50
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Tumux
Morgan Le Fay
Level 103
God Stats
8W - 7L
1,604 SR
Queue Stats
120W - 128L
1,514 Elo+
Party 2
Team Averages
Level 79
1,672 SR
1,507 Elo+

VS

Team Averages
Level 114
1,595 SR
1,453 Elo+
Apollo
Apollo
Brown Leon
Apollo
Level 93
God Stats
5W - 3L
1,788 SR
Queue Stats
42W - 50L
1,468 Elo+
Party 1
Shiva
Shiva
PubBLACKDOG
Shiva
Level 152
God Stats
6W - 6L
1,564 SR
Queue Stats
342W - 408L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
X4 BrownBoy X4
Baron Samedi
Level 97
God Stats
27W - 38L
1,433 SR
Queue Stats
183W - 209L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Lazyninja224
Sylvanus
15
1 / 7 / 9
11,983
599
9,203
20,148
21,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Apollo
Tsauce8
Apollo
18
3 / 2 / 13
13,842
692
9,784
12,772
6,223
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Tumux
Morgan Le Fay
20
17 / 3 / 4
15,763
788
27,687
16,043
8,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Brown Leon
Apollo
17
4 / 6 / 8
14,100
705
9,014
21,261
5,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 9 / 7
13,966
698
19,496
25,291
24,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
X4 BrownBoy X4
Baron Samedi
18
5 / 6 / 6
14,264
713
15,280
20,111
6,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
33
21
Kills
12
12
Deaths
21
26
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Apollo
Brown Leon
Apollo
4
6
8
1.33
L
Sylvanus
Lazyninja224
Sylvanus
1
7
9
0.79
W
3
9
7
0.72
L
Apollo
Tsauce8
Apollo
3
2
13
4.75
L
Morgan Le Fay
Tumux
Morgan Le Fay
17
3
4
6.33
W
Baron Samedi
X4 BrownBoy X4
Baron Samedi
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,674
Damage
43,790
48,963
Taken
66,663
36,344
Mitigated
37,331
13,572
Healing
20,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Brown Leon
Apollo
9,014
5,552
0
6,157
21,261
5,950
1,522
13,431
7,830
0
53,305
L
Sylvanus
Lazyninja224
Sylvanus
9,203
2,480
2,648
3,472
20,148
21,542
391
10,292
9,856
18,807
4,919
W
19,496
2,055
534
6,191
25,291
24,890
600
11,347
13,944
0
38,546
L
Apollo
Tsauce8
Apollo
9,784
5,322
0
2,970
12,772
6,223
882
2,888
9,884
0
49,298
L
Morgan Le Fay
Tumux
Morgan Le Fay
27,687
4,434
0
4,482
16,043
8,579
674
2,343
13,700
75,592
0
W
Baron Samedi
X4 BrownBoy X4
Baron Samedi
15,280
417
2,158
5,205
20,111
6,491
446
11,909
8,202
63,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,588
Gold Earned
42,330
188
Minions Killed
206
5
Camps Cleared
10
963,808
Distance Traveled
1,043,825
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,100
705
78
4
6
340,164
1
L
Sylvanus
11,983
599
28
1
3
275,646
0
W
Shiva
13,966
698
37
2
2
357,939
5
L
Apollo
13,842
692
78
4
2
340,508
1
L
Morgan Le Fay
15,763
788
82
4
0
347,654
0
W
Baron Samedi
14,264
713
91
5
2
345,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role