Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BOOM555
Danzaburou
Level 160
God Stats
9W - 5L
1,713 SR
Queue Stats
174W - 193L
1,590 Elo+
Party 1
Baron Samedi
Baron Samedi
Timfamous
Baron Samedi
Level 158
God Stats
17W - 10L
1,686 SR
Queue Stats
121W - 134L
1,546 Elo+
Party 1
Tyr
Tyr
ragnarok522
Tyr
Level 157
God Stats
18W - 12L
1,559 SR
Queue Stats
68W - 85L
1,515 Elo+
Party 1
Ratatoskr
Ratatoskr
ysam887
Ratatoskr
Level 127
God Stats
6W - 5L
1,758 SR
Queue Stats
121W - 132L
1,538 Elo+
Party 1
Team Averages
Level 152
1,643 SR
1,538 Elo+

VS

Team Averages
Level 68
1,516 SR
1,435 Elo+
Bellona
Bellona
 
Bellona
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
RNS Crimson
Achilles
Level 16
God Stats
9W - 15L
1,387 SR
Queue Stats
10W - 19L
1,298 Elo+
Party 2
Izanami
Izanami
RNS sP3d
Izanami
Level 24
God Stats
10W - 17L
1,381 SR
Queue Stats
12W - 20L
1,325 Elo+
Party 2
Ra
Ra
V2 Hezzy
Ra
Level 129
God Stats
2W - 1L
1,814 SR
Queue Stats
61W - 55L
1,691 Elo+
Solo
Bakasura
Bakasura
YonderShrimp
Bakasura
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
17
4 / 2 / 20
10,955
843
10,272
15,377
21,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
BOOM555
Danzaburou
20
15 / 0 / 13
12,129
933
23,096
11,694
5,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Timfamous
Baron Samedi
18
6 / 3 / 17
11,016
847
14,467
13,067
6,151
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 4 / 17
10,809
831
6,206
11,221
7,066
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
ysam887
Ratatoskr
17
6 / 1 / 12
10,328
794
8,723
9,676
4,072
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
1 / 4 / 5
9,051
696
4,693
19,486
16,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
RNS Crimson
Achilles
15
3 / 8 / 3
9,026
694
7,956
15,555
14,158
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
RNS sP3d
Izanami
15
1 / 7 / 3
8,744
673
6,824
14,285
3,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 7 / 2
9,448
727
11,795
10,027
2,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
YonderShrimp
Bakasura
15
2 / 9 / 4
8,999
692
7,800
14,891
4,599
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
27
35
Kills
10
10
Deaths
35
79
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
4
2
20
7
L
Bellona
 
Bellona
1
4
5
0.88
W
Danzaburou
BOOM555
Danzaburou
15
0
13
21.5
L
Achilles
RNS Crimson
Achilles
3
8
3
0.56
L
Izanami
RNS sP3d
Izanami
1
7
3
0.36
W
Baron Samedi
Timfamous
Baron Samedi
6
3
17
4.83
L
3
7
2
0.57
L
Bakasura
YonderShrimp
Bakasura
2
9
4
0.44
W
4
4
17
3.13
W
Ratatoskr
ysam887
Ratatoskr
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,764
Damage
39,068
61,035
Taken
74,244
44,182
Mitigated
41,085
20,978
Healing
9,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
10,272
1,423
887
3,927
15,377
21,231
97
3,365
11,403
21,173
0
L
Bellona
 
Bellona
4,693
372
1,426
3,135
19,486
16,337
0
4,743
14,474
0
19,861
W
Danzaburou
BOOM555
Danzaburou
23,096
11,078
0
5,529
11,694
5,662
3,699
2,546
8,943
0
60,202
L
Achilles
RNS Crimson
Achilles
7,956
1,441
0
329
15,555
14,158
0
7,047
8,271
0
20,907
L
Izanami
RNS sP3d
Izanami
6,824
4,298
44
350
14,285
3,252
495
3,282
10,859
0
25,040
W
Baron Samedi
Timfamous
Baron Samedi
14,467
963
2,372
5,170
13,067
6,151
2,260
513
11,417
48,145
0
L
11,795
518
762
1,578
10,027
2,739
0
2,947
6,789
42,404
0
L
Bakasura
YonderShrimp
Bakasura
7,800
4,326
192
1,764
14,891
4,599
0
5,683
9,112
0
12,859
W
6,206
880
0
1,089
11,221
7,066
2,039
1,512
9,351
0
24,011
W
Ratatoskr
ysam887
Ratatoskr
8,723
3,269
0
2,004
9,676
4,072
1,613
2,820
6,313
0
22,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,237
Gold Earned
45,268
230
Minions Killed
201
0
Camps Cleared
0
1,356,467
Distance Traveled
1,178,874
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,955
843
24
2
0
268,869
0
L
Bellona
9,051
696
27
2
0
247,490
0
W
Danzaburou
12,129
933
72
6
0
280,972
0
L
Achilles
9,026
694
23
2
0
234,839
0
L
Izanami
8,744
673
45
3
0
199,363
1
W
Baron Samedi
11,016
847
64
5
0
237,098
0
L
Ra
9,448
727
78
6
0
244,469
3
L
Bakasura
8,999
692
28
2
0
252,713
1
W
Tyr
10,809
831
42
3
0
270,797
2
W
Ratatoskr
10,328
794
28
2
0
298,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role