Player Matchup

Izanami
Izanami
AngyScoob
Izanami
Level 26
God Stats
19W - 13L
1,786 SR
Queue Stats
408W - 390L
1,612 Elo+
Party 3
Athena
Athena
CheapCoffee9242
Athena
Level 48
God Stats
2W - 1L
1,719 SR
Queue Stats
115W - 118L
1,511 Elo+
Solo
Thanatos
Thanatos
Nmyuu
Thanatos
Level 94
God Stats
51W - 43L
1,477 SR
Queue Stats
171W - 152L
1,581 Elo+
Party 3
Olorun
Olorun
basaarbovo
Olorun
Level 92
God Stats
19W - 15L
1,771 SR
Queue Stats
441W - 411L
1,576 Elo+
Party 3
Bellona
Bellona
erectnelson
Bellona
Level 105
God Stats
11W - 7L
1,382 SR
Queue Stats
367W - 341L
1,600 Elo+
Party 3
Team Averages
Level 73
1,627 SR
1,576 Elo+

VS

Team Averages
Level 67
1,542 SR
1,511 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
izanami541
Amaterasu
Level 79
God Stats
134W - 111L
1,563 SR
Queue Stats
280W - 262L
1,525 Elo+
Party 1
Serqet
Serqet
sameoldtryhard9
Serqet
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 141L
1,514 Elo+
Solo
Hera
Hera
sauron_1133
Hera
Level 39
God Stats
4W - 5L
1,579 SR
Queue Stats
156W - 173L
1,470 Elo+
Party 1
Jing Wei
Jing Wei
shangela7u7
Jing Wei
Level 15
God Stats
4W - 5L
1,569 SR
Queue Stats
14W - 14L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AngyScoob
Izanami
8
0 / 4 / 1
5,158
516
1,673
6,405
1,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 2 / 2
4,858
486
1,547
5,662
3,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Nmyuu
Thanatos
10
7 / 3 / 0
6,442
644
4,193
8,297
2,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Olorun
basaarbovo
Olorun
9
0 / 5 / 2
5,183
518
3,661
7,315
3,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
erectnelson
Bellona
11
3 / 4 / 1
6,503
650
7,241
8,986
6,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
4 / 1 / 3
6,597
660
5,275
6,418
4,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
izanami541
Amaterasu
11
3 / 4 / 1
6,701
670
5,104
8,282
7,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
4 / 3 / 4
6,380
638
2,335
5,252
1,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 2 / 3
6,402
640
4,712
4,580
1,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
shangela7u7
Jing Wei
10
4 / 2 / 3
6,575
658
3,691
4,693
1,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
11
Kills
18
18
Deaths
12
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
1
3
5.5
L
Izanami
AngyScoob
Izanami
0
4
1
0.13
L
1
2
2
1
L
Thanatos
Nmyuu
Thanatos
7
3
0
2.33
L
Olorun
basaarbovo
Olorun
0
5
2
0.2
L
Bellona
erectnelson
Bellona
3
4
1
0.88
W
Amaterasu
izanami541
Amaterasu
3
4
1
0.88
W
4
3
4
2
W
3
2
3
2.25
W
Jing Wei
shangela7u7
Jing Wei
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,315
Damage
21,117
36,665
Taken
29,225
18,231
Mitigated
14,903
14,085
Healing
8,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,275
499
0
2,969
6,418
4,174
1,099
1,189
4,801
29,685
2,928
L
Izanami
AngyScoob
Izanami
1,673
1,500
0
773
6,405
1,434
0
1,504
4,901
0
29,544
L
1,547
576
269
1,292
5,662
3,571
93
2,275
3,325
9,074
0
L
Thanatos
Nmyuu
Thanatos
4,193
839
0
7,647
8,297
2,851
0
1,737
6,476
0
27,232
L
Olorun
basaarbovo
Olorun
3,661
1,757
58
1,456
7,315
3,721
302
3,757
3,294
24,424
5,342
L
Bellona
erectnelson
Bellona
7,241
2,685
0
2,590
8,986
6,654
0
199
8,620
0
35,809
W
Amaterasu
izanami541
Amaterasu
5,104
2,726
0
1,619
8,282
7,318
0
9
8,273
0
34,864
W
2,335
463
0
125
5,252
1,372
0
1,561
3,691
0
16,809
W
4,712
1,381
0
1,522
4,580
1,003
988
1,341
3,239
26,916
0
W
Jing Wei
shangela7u7
Jing Wei
3,691
2,306
0
1,878
4,693
1,036
1,743
518
4,175
0
24,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,144
Gold Earned
32,655
282
Minions Killed
278
0
Camps Cleared
0
990,658
Distance Traveled
1,013,281
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,597
660
65
7
0
193,966
3
L
Izanami
5,158
516
64
6
0
183,936
0
L
Athena
4,858
486
20
2
0
203,924
3
L
Thanatos
6,442
644
56
6
0
230,502
3
L
Olorun
5,183
518
52
5
0
156,920
2
L
Bellona
6,503
650
90
9
0
215,376
2
W
Amaterasu
6,701
670
73
7
0
205,765
2
W
Serqet
6,380
638
34
3
0
222,266
3
W
Hera
6,402
640
61
6
0
193,396
0
W
Jing Wei
6,575
658
45
5
0
197,888
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role