Player Matchup

Ao Kuang
Ao Kuang
BigWeinerJJ
Ao Kuang
Level 60
God Stats
24W - 14L
1,596 SR
Queue Stats
89W - 83L
1,457 Elo+
Party 3
Shiva
Shiva
BigWeinerJR
Shiva
Level 67
God Stats
34W - 25L
1,526 SR
Queue Stats
121W - 98L
1,494 Elo+
Party 3
Zeus
Zeus
Prizzay
Zeus
Level 127
God Stats
59W - 48L
1,569 SR
Queue Stats
159W - 156L
1,547 Elo+
Party 1
Medusa
Medusa
Sillybunny10767
Medusa
Level 112
God Stats
1W - 3L
1,268 SR
Queue Stats
97W - 95L
1,506 Elo+
Party 1
Baron Samedi
Baron Samedi
spartan5to
Baron Samedi
Level 108
God Stats
35W - 22L
1,562 SR
Queue Stats
121W - 118L
1,460 Elo+
Solo
Team Averages
Level 95
1,504 SR
1,493 Elo+

VS

Team Averages
Level 119
1,538 SR
1,503 Elo+
Apollo
Apollo
E1 P0RCH
Apollo
Level 121
God Stats
1W - 1L
1,728 SR
Queue Stats
62W - 68L
1,504 Elo+
Party 4
Awilix
Awilix
Gyarodos36219
Awilix
Level 98
God Stats
35W - 40L
1,528 SR
Queue Stats
377W - 403L
1,437 Elo+
Party 2
Cliodhna
Cliodhna
K9 Prophet
Cliodhna
Level 117
God Stats
50W - 31L
1,746 SR
Queue Stats
782W - 751L
1,513 Elo+
Party 2
Xing Tian
Xing Tian
NorthRacketeer9
Xing Tian
Level 116
God Stats
3W - 6L
1,197 SR
Queue Stats
54W - 49L
1,549 Elo+
Party 4
Vulcan
Vulcan
just_ninon
Vulcan
Level 145
God Stats
6W - 3L
1,491 SR
Queue Stats
509W - 508L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BigWeinerJJ
Ao Kuang
19
4 / 8 / 3
12,856
514
15,416
24,560
12,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
5 / 6 / 8
13,192
528
20,885
34,862
24,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
Prizzay
Zeus
20
10 / 7 / 5
13,780
551
21,465
18,636
6,553
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 5 / 10
14,350
574
19,270
17,522
6,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Baron Samedi
spartan5to
Baron Samedi
18
4 / 5 / 13
13,582
543
11,525
22,112
25,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
E1 P0RCH
Apollo
20
2 / 7 / 8
12,434
497
7,044
16,354
5,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
12 / 8 / 6
14,354
574
16,615
28,404
14,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
K9 Prophet
Cliodhna
20
6 / 2 / 8
14,035
561
21,046
22,737
21,738
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
NorthRacketeer9
Xing Tian
18
4 / 5 / 12
12,477
499
11,993
25,020
21,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
just_ninon
Vulcan
20
6 / 7 / 13
13,178
527
19,262
19,924
7,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
77
28
Kills
30
31
Deaths
29
39
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BigWeinerJJ
Ao Kuang
4
8
3
0.69
W
5
6
8
1.5
L
Apollo
E1 P0RCH
Apollo
2
7
8
0.86
L
12
8
6
1.88
L
Cliodhna
K9 Prophet
Cliodhna
6
2
8
5
L
Xing Tian
NorthRacketeer9
Xing Tian
4
5
12
2
W
Zeus
Prizzay
Zeus
10
7
5
1.79
W
5
5
10
2
L
Vulcan
just_ninon
Vulcan
6
7
13
1.79
W
Baron Samedi
spartan5to
Baron Samedi
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,561
Damage
75,960
117,692
Taken
112,439
75,232
Mitigated
71,478
41,098
Healing
27,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BigWeinerJJ
Ao Kuang
15,416
3,713
0
10,254
24,560
12,125
0
6,127
18,433
88,937
11,891
W
20,885
5,570
0
11,851
34,862
24,463
886
5,907
28,955
5,233
69,924
L
Apollo
E1 P0RCH
Apollo
7,044
3,750
0
3,250
16,354
5,566
6,670
5,306
11,048
0
80,027
L
16,615
6,744
0
6,559
28,404
14,949
0
12,977
15,427
0
118,154
L
Cliodhna
K9 Prophet
Cliodhna
21,046
2,564
0
9,969
22,737
21,738
0
8,116
14,621
0
94,389
L
Xing Tian
NorthRacketeer9
Xing Tian
11,993
948
0
4,363
25,020
21,647
56
9,102
15,918
41,243
0
W
Zeus
Prizzay
Zeus
21,465
1,195
0
4,416
18,636
6,553
2,217
5,696
12,940
112,190
0
W
19,270
9,827
0
3,425
17,522
6,964
4,884
6,375
11,147
0
125,599
L
Vulcan
just_ninon
Vulcan
19,262
7,320
102
3,520
19,924
7,578
380
13,294
6,630
77,740
0
W
Baron Samedi
spartan5to
Baron Samedi
11,525
779
2,818
8,334
22,112
25,127
561
7,150
14,962
55,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,760
Gold Earned
66,478
645
Minions Killed
608
0
Camps Cleared
0
2,251,967
Distance Traveled
2,381,462
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,856
514
100
4
0
462,327
0
W
Shiva
13,192
528
122
5
0
482,895
3
L
Apollo
12,434
497
132
5
0
429,911
3
L
Awilix
14,354
574
136
5
0
495,709
0
L
Cliodhna
14,035
561
166
7
0
515,940
5
L
Xing Tian
12,477
499
43
2
0
468,262
2
W
Zeus
13,780
551
146
6
0
442,846
1
W
Medusa
14,350
574
191
8
0
411,363
1
L
Vulcan
13,178
527
131
5
0
471,640
2
W
Baron Samedi
13,582
543
86
3
0
452,536
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role