Player Matchup

Susano
Susano
Diamond I
 
Susano
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Masters
 
Izanami
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Masters
 
Ares
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond II
NoGankOmar
Fenrir
Diamond II
Level 148
God Stats
1W - 3L
1,473 SR
Queue Stats
108W - 94L
2,395 MMR
Solo
He Bo
He Bo
Diamond I
TheToiletBowl
He Bo
Diamond I
Level 155
God Stats
2W - 4L
1,265 SR
Queue Stats
59W - 31L
2,617 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 157
1,448 SR
1,902 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 150
1,453 SR
2,041 MMR
Awilix
Awilix
Masters
 
Awilix
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Masters
 
Geb
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Diamond I
BookbooooookBook
Scylla
Diamond I
Level 160
God Stats
5W - 8L
1,056 SR
Queue Stats
240W - 213L
2,424 MMR
Solo
Bellona
Bellona
Diamond I
CardwellLegacy
Bellona
Diamond I
Level 160
God Stats
22W - 15L
1,826 SR
Queue Stats
247W - 234L
2,379 MMR
Party 2
Rama
Rama
Diamond I
Ηokage
Rama
Diamond I
Level 110
God Stats
2W - 5L
1,386 SR
Queue Stats
115W - 107L
2,401 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
3 / 2 / 0
6,483
648
7,526
9,599
3,230
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
 
Izanami
9
0 / 3 / 0
4,986
499
766
5,336
1,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
 
Ares
7
0 / 3 / 0
4,791
479
566
6,577
3,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
NoGankOmar
Fenrir
9
1 / 2 / 0
5,272
527
1,952
5,641
2,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 1
5,924
592
3,425
3,064
691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThothNemesisBastet

VS

Bans
MercuryCabrakanCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
6 / 0 / 3
7,025
703
4,256
4,588
1,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
 
Geb
10
1 / 0 / 3
5,577
558
1,623
4,846
2,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
1 / 1 / 1
6,197
620
1,856
3,414
879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 2
6,341
634
6,167
8,895
7,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Rama
Ηokage
Rama
12
1 / 0 / 5
6,422
642
3,939
4,077
1,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
4
Kills
10
10
Deaths
4
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
2
0
1.5
L
Izanami
 
Izanami
0
3
0
0
L
Ares
 
Ares
0
3
0
0
W
Awilix
 
Awilix
6
0
3
7.5
W
Geb
 
Geb
1
0
3
2.5
W
1
1
1
1.5
W
1
3
2
0.67
L
Fenrir
NoGankOmar
Fenrir
1
2
0
0.5
L
0
0
1
0.5
W
Rama
Ηokage
Rama
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,235
Damage
17,841
30,217
Taken
25,820
11,078
Mitigated
13,165
8,928
Healing
8,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
7,526
1,774
0
4,464
9,599
3,230
0
0
9,599
0
37,804
L
Izanami
 
Izanami
766
519
0
1,691
5,336
1,173
0
50
5,286
0
31,792
L
Ares
 
Ares
566
54
0
1,288
6,577
3,914
0
2,418
4,159
9,806
0
W
Awilix
 
Awilix
4,256
1,379
0
568
4,588
1,448
0
858
3,668
0
38,156
W
Geb
 
Geb
1,623
336
0
2,246
4,846
2,187
0
1,446
2,838
12,835
2,912
W
1,856
113
0
876
3,414
879
0
1,409
1,863
40,651
0
W
6,167
2,694
0
2,841
8,895
7,449
0
0
8,895
0
33,680
L
Fenrir
NoGankOmar
Fenrir
1,952
485
0
698
5,641
2,070
0
128
5,513
0
31,373
L
3,425
63
0
787
3,064
691
0
614
2,450
37,739
0
W
Rama
Ηokage
Rama
3,939
2,816
0
2,255
4,077
1,202
748
38
4,039
0
44,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,456
Gold Earned
31,562
337
Minions Killed
366
0
Camps Cleared
0
1,017,121
Distance Traveled
1,062,961
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,483
648
85
9
0
226,242
4
L
Izanami
4,986
499
76
8
0
173,659
6
L
Ares
4,791
479
7
1
0
195,205
3
W
Awilix
7,025
703
78
8
0
265,626
2
W
Geb
5,577
558
15
2
0
209,809
5
W
Scylla
6,197
620
93
9
0
205,192
5
W
Bellona
6,341
634
73
7
0
207,156
4
L
Fenrir
5,272
527
70
7
0
226,716
1
L
He Bo
5,924
592
99
10
0
195,299
6
W
Rama
6,422
642
107
11
0
175,178
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role