Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
MiikeMane
Hades
Level 75
God Stats
1W - 3L
1,693 SR
Queue Stats
7W - 12L
1,386 Elo+
Party 3
Cupid
Cupid
TeacherUttonio
Cupid
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,386 Elo+
Party 3
Cliodhna
Cliodhna
abdur_is_awesome
Cliodhna
Level 61
God Stats
13W - 13L
1,571 SR
Queue Stats
328W - 317L
1,507 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
midnightstones
Morgan Le Fay
Level 88
God Stats
2W - 3L
1,308 SR
Queue Stats
168W - 162L
1,476 Elo+
Party 1
Team Averages
Level 76
1,515 SR
1,451 Elo+

VS

Team Averages
Level 104
1,499 SR
1,466 Elo+
Baron Samedi
Baron Samedi
MendoMenace
Baron Samedi
Level 129
God Stats
10W - 4L
1,655 SR
Queue Stats
83W - 151L
1,459 Elo+
Party 2
Bastet
Bastet
MiniChedMaster
Bastet
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 74L
1,471 Elo+
Party 2
Geb
Geb
Saage30
Geb
Level 138
God Stats
1W - 2L
1,328 SR
Queue Stats
103W - 170L
1,470 Elo+
Party 2
Heimdallr
Heimdallr
mendobrawler707
Heimdallr
Level 104
God Stats
9W - 8L
1,450 SR
Queue Stats
67W - 124L
1,414 Elo+
Party 2
Janus
Janus
robertcool1478
Janus
Level 60
God Stats
2W - 2L
1,560 SR
Queue Stats
242W - 260L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 5 / 0
5,354
412
5,342
9,705
3,175
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
MiikeMane
Hades
14
4 / 2 / 1
8,153
627
7,267
10,325
6,550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 5 / 0
6,514
501
3,317
8,486
1,832
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
3 / 3 / 2
6,957
535
5,748
8,733
2,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
midnightstones
Morgan Le Fay
10
2 / 6 / 2
6,371
490
3,281
7,605
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MendoMenace
Baron Samedi
13
1 / 3 / 2
7,605
585
5,574
10,686
4,832
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
6 / 5 / 2
7,831
602
5,929
10,061
3,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Geb
12
2 / 1 / 9
7,664
590
4,474
10,731
8,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
mendobrawler707
Heimdallr
14
9 / 0 / 4
8,330
641
9,747
9,404
3,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 7
7,257
558
5,061
4,497
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
10
Kills
21
21
Deaths
10
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
5
0
0
W
Baron Samedi
MendoMenace
Baron Samedi
1
3
2
0.67
L
Hades
MiikeMane
Hades
4
2
1
2.25
W
6
5
2
1.4
W
Geb
2
1
9
6.5
L
1
5
0
0.2
L
3
3
2
1.33
W
Heimdallr
mendobrawler707
Heimdallr
9
0
4
11
L
Morgan Le Fay
midnightstones
Morgan Le Fay
2
6
2
0.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,955
Damage
30,785
44,854
Taken
45,379
15,976
Mitigated
21,703
12,721
Healing
17,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,342
287
37
1,764
9,705
3,175
0
2,288
7,417
30,176
0
W
Baron Samedi
MendoMenace
Baron Samedi
5,574
355
150
4,139
10,686
4,832
484
6,167
4,519
50,917
0
L
Hades
MiikeMane
Hades
7,267
1,189
60
4,497
10,325
6,550
0
4,833
5,492
50,112
0
W
5,929
1,956
0
3,640
10,061
3,141
813
2,234
7,827
0
36,239
W
Geb
4,474
412
306
3,403
10,731
8,529
90
2,887
7,564
23,114
5,931
L
3,317
1,845
234
2,153
8,486
1,832
1,016
2,827
5,656
0
35,146
L
5,748
410
0
3,545
8,733
2,582
0
3,407
5,326
0
37,778
W
Heimdallr
mendobrawler707
Heimdallr
9,747
5,520
0
4,292
9,404
3,981
2,056
3,215
6,189
0
49,297
L
Morgan Le Fay
midnightstones
Morgan Le Fay
3,281
183
0
431
7,605
1,837
0
1,443
6,162
29,013
0
W
5,061
676
0
1,129
4,497
1,220
136
1,387
3,110
36,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,349
Gold Earned
38,687
361
Minions Killed
359
0
Camps Cleared
0
1,299,826
Distance Traveled
1,272,221
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,354
412
45
3
0
276,803
4
W
Baron Samedi
7,605
585
113
9
0
218,140
1
L
Hades
8,153
627
117
9
0
225,262
4
W
Bastet
7,831
602
64
5
0
276,483
0
W
Geb
7,664
590
31
2
0
276,623
3
L
Cupid
6,514
501
75
6
0
238,741
0
L
Cliodhna
6,957
535
66
5
0
309,745
3
W
Heimdallr
8,330
641
92
7
0
242,290
5
L
Morgan Le Fay
6,371
490
58
4
0
249,275
1
W
Janus
7,257
558
59
5
0
258,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role