Player Matchup

Zhong Kui
Zhong Kui
Cj472463
Zhong Kui
Level 89
God Stats
18W - 14L
1,571 SR
Queue Stats
170W - 188L
1,450 Elo+
Solo
Pele
Pele
Nijat
Pele
Level 101
God Stats
2W - 1L
1,273 SR
Queue Stats
79W - 88L
1,507 Elo+
Solo
Chronos
Chronos
Squanchie 1O
Chronos
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 20L
1,456 Elo+
Solo
Nike
Nike
Succ_Shifu
Nike
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 52L
1,349 Elo+
Party 1
Sylvanus
Sylvanus
succ_ants
Sylvanus
Level 54
God Stats
5W - 9L
1,336 SR
Queue Stats
34W - 48L
1,366 Elo+
Party 1
Team Averages
Level 66
1,436 SR
1,425 Elo+

VS

Team Averages
Level 105
1,433 SR
1,442 Elo+
Hachiman
Hachiman
 
Hachiman
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
FoundGosling149
Cerberus
Level 120
God Stats
3W - 3L
1,385 SR
Queue Stats
291W - 332L
1,327 Elo+
Solo
Zeus
Zeus
II JoReY II
Zeus
Level 80
God Stats
5W - 5L
1,131 SR
Queue Stats
249W - 236L
1,508 Elo+
Solo
Shiva
Shiva
MudManSupreme
Shiva
Level 74
God Stats
5W - 5L
1,714 SR
Queue Stats
55W - 60L
1,454 Elo+
Solo
Mulan
Mulan
thebadones2004
Mulan
Level 107
God Stats
169W - 140L
1,433 SR
Queue Stats
500W - 543L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cj472463
Zhong Kui
15
3 / 3 / 3
8,947
526
10,824
10,727
7,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pele
Nijat
Pele
15
7 / 7 / 2
9,395
553
11,497
16,247
5,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
Squanchie 1O
Chronos
14
0 / 4 / 3
8,350
491
2,687
8,947
2,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 5 / 2
8,669
510
9,228
13,834
9,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
succ_ants
Sylvanus
12
1 / 3 / 3
7,632
449
6,733
12,881
8,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
2 / 3 / 2
8,682
511
4,547
11,374
2,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
12
0 / 2 / 12
7,685
452
3,352
14,636
9,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 4 / 6
10,857
639
13,811
9,327
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 2 / 12
10,360
609
9,541
12,829
5,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
8 / 1 / 8
10,827
637
14,011
13,172
9,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
62
12
Kills
22
22
Deaths
12
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
3
2
1
L
Zhong Kui
Cj472463
Zhong Kui
3
3
3
1.5
W
Cerberus
0
2
12
3
W
6
4
6
2.25
W
6
2
12
6
L
Pele
Nijat
Pele
7
7
2
1.14
L
Chronos
Squanchie 1O
Chronos
0
4
3
0.38
L
1
5
2
0.4
L
Sylvanus
succ_ants
Sylvanus
1
3
3
0.83
W
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,969
Damage
45,262
62,636
Taken
61,338
33,916
Mitigated
29,657
17,777
Healing
23,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
4,547
2,286
0
4,058
11,374
2,861
0
5,805
5,528
0
53,858
L
Zhong Kui
Cj472463
Zhong Kui
10,824
1,684
0
4,046
10,727
7,279
2,020
2,975
7,700
58,707
11,762
W
Cerberus
3,352
145
213
4,987
14,636
9,616
369
6,173
8,382
19,303
0
W
13,811
1,438
97
2,746
9,327
2,746
770
2,616
6,535
71,675
0
W
9,541
2,001
393
3,838
12,829
5,183
1,445
3,161
9,422
0
47,531
L
Pele
Nijat
Pele
11,497
3,566
0
4,864
16,247
5,212
25
3,312
12,537
0
55,243
L
Chronos
Squanchie 1O
Chronos
2,687
738
0
1,234
8,947
2,988
297
4,969
3,656
39,763
0
L
9,228
2,224
64
3,384
13,834
9,544
64
3,247
9,986
0
45,264
L
Sylvanus
succ_ants
Sylvanus
6,733
1,550
751
3,434
12,881
8,893
1,178
3,576
9,182
33,694
0
W
14,011
2,190
0
7,416
13,172
9,251
657
1,464
11,201
4,026
55,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,993
Gold Earned
48,411
450
Minions Killed
462
0
Camps Cleared
0
1,557,430
Distance Traveled
1,685,989
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,682
511
90
5
0
307,442
4
L
Zhong Kui
8,947
526
115
7
0
305,419
1
W
Cerberus
7,685
452
45
3
0
320,628
4
W
Zeus
10,857
639
136
8
0
304,021
7
W
Shiva
10,360
609
68
4
0
387,815
1
L
Pele
9,395
553
92
5
0
342,856
0
L
Chronos
8,350
491
94
6
0
303,925
0
L
Nike
8,669
510
105
6
0
302,200
5
L
Sylvanus
7,632
449
44
3
0
303,030
1
W
Mulan
10,827
637
123
7
0
366,083
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role