Player Matchup

Cthulhu
Cthulhu
DD214DREAM
Cthulhu
Level 29
God Stats
8W - 4L
1,572 SR
Queue Stats
28W - 30L
1,425 Elo+
Party 2
Discordia
Discordia
Mr Bradsher
Discordia
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,460 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ragnarok702016
Morgan Le Fay
Level 105
God Stats
0W - 1L
1,619 SR
Queue Stats
5W - 5L
1,569 Elo+
Solo
Neith
Neith
Sobekers
Neith
Level 16
God Stats
27W - 38L
1,413 SR
Queue Stats
30W - 46L
1,404 Elo+
Solo
Camazotz
Camazotz
showlder
Camazotz
Level 136
God Stats
4W - 5L
1,500 SR
Queue Stats
114W - 100L
1,510 Elo+
Solo
Team Averages
Level 70
1,521 SR
1,473 Elo+

VS

Team Averages
Level 112
1,662 SR
1,691 Elo+
Tsukuyomi
Tsukuyomi
Dashue123
Tsukuyomi
Level 120
God Stats
3W - 0L
1,971 SR
Queue Stats
251W - 77L
1,715 Elo+
Party 1
He Bo
He Bo
GhostSpartanRS
He Bo
Level 105
God Stats
6W - 5L
1,838 SR
Queue Stats
148W - 159L
1,441 Elo+
Solo
Sun Wukong
Sun Wukong
Hortluz
Sun Wukong
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
210W - 76L
1,712 Elo+
Party 1
Persephone
Persephone
JDshadow
Persephone
Level 153
God Stats
4W - 2L
1,500 SR
Queue Stats
222W - 70L
1,687 Elo+
Party 1
Cernunnos
Cernunnos
SimpleTimes
Cernunnos
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 5L
1,898 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DD214DREAM
Cthulhu
17
0 / 5 / 6
10,461
615
10,776
23,543
28,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
Mr Bradsher
Discordia
20
5 / 13 / 7
12,344
726
13,982
19,411
5,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
Ragnarok702016
Morgan Le Fay
20
9 / 5 / 4
14,278
840
19,921
17,476
6,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Sobekers
Neith
17
0 / 12 / 5
10,551
621
7,984
20,059
5,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
showlder
Camazotz
20
10 / 7 / 6
14,345
844
18,076
28,376
11,987
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dashue123
Tsukuyomi
20
11 / 5 / 11
13,977
822
22,874
22,620
8,371
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 3 / 7
11,754
691
9,120
11,246
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Hortluz
Sun Wukong
20
15 / 7 / 9
14,822
872
25,234
28,404
13,751
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
JDshadow
Persephone
20
8 / 5 / 14
13,457
792
23,526
15,934
4,972
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
SimpleTimes
Cernunnos
20
7 / 5 / 19
13,730
808
19,901
23,370
9,418
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
102
24
Kills
42
42
Deaths
25
28
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DD214DREAM
Cthulhu
0
5
6
0.6
W
Tsukuyomi
Dashue123
Tsukuyomi
11
5
11
3.3
W
1
3
7
1.5
W
Sun Wukong
Hortluz
Sun Wukong
15
7
9
2.79
W
Persephone
JDshadow
Persephone
8
5
14
3
L
Discordia
Mr Bradsher
Discordia
5
13
7
0.65
L
Morgan Le Fay
Ragnarok702016
Morgan Le Fay
9
5
4
2.2
W
Cernunnos
SimpleTimes
Cernunnos
7
5
19
3.3
L
Neith
Sobekers
Neith
0
12
5
0.21
L
Camazotz
showlder
Camazotz
10
7
6
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,739
Damage
100,655
108,865
Taken
101,574
57,428
Mitigated
39,616
17,328
Healing
32,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DD214DREAM
Cthulhu
10,776
667
135
778
23,543
28,541
0
7,812
15,501
30,960
0
W
Tsukuyomi
Dashue123
Tsukuyomi
22,874
6,072
0
7,415
22,620
8,371
1,391
8,606
13,433
0
58,226
W
9,120
816
0
360
11,246
3,104
1,423
4,861
6,032
42,903
0
W
Sun Wukong
Hortluz
Sun Wukong
25,234
5,354
0
10,906
28,404
13,751
746
13,810
13,736
0
73,393
W
Persephone
JDshadow
Persephone
23,526
1,585
0
2,084
15,934
4,972
546
6,483
8,907
46,644
0
L
Discordia
Mr Bradsher
Discordia
13,982
329
191
954
19,411
5,541
498
6,557
12,806
39,188
0
L
Morgan Le Fay
Ragnarok702016
Morgan Le Fay
19,921
1,696
0
2,437
17,476
6,112
0
5,861
11,538
58,925
0
W
Cernunnos
SimpleTimes
Cernunnos
19,901
12,842
0
11,688
23,370
9,418
7,546
7,939
14,785
0
77,285
L
Neith
Sobekers
Neith
7,984
3,710
0
2,890
20,059
5,247
947
5,949
14,083
0
29,081
L
Camazotz
showlder
Camazotz
18,076
5,031
324
9,619
28,376
11,987
162
6,317
21,869
0
48,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,979
Gold Earned
67,740
288
Minions Killed
380
0
Camps Cleared
0
1,521,940
Distance Traveled
1,701,684
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,461
615
34
2
0
315,560
0
W
Tsukuyomi
13,977
822
60
4
0
392,623
4
W
He Bo
11,754
691
75
4
0
323,460
1
W
Sun Wukong
14,822
872
97
6
0
336,300
2
W
Persephone
13,457
792
58
3
0
331,914
0
L
Discordia
12,344
726
55
3
0
288,811
0
L
Morgan Le Fay
14,278
840
96
6
0
326,293
0
W
Cernunnos
13,730
808
90
5
0
317,387
3
L
Neith
10,551
621
52
3
0
246,117
0
L
Camazotz
14,345
844
51
3
0
345,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role