Player Matchup

Tsukuyomi
Tsukuyomi
KILLER0072
Tsukuyomi
Level 66
God Stats
2W - 1L
1,526 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Sol
Sol
Wilco64D
Sol
Level 69
God Stats
3W - 1L
1,787 SR
Queue Stats
83W - 65L
1,658 Elo+
Solo
Athena
Athena
lildreamcaster
Athena
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,764 Elo+
Party 1
Team Averages
Level 82
1,604 SR
1,641 Elo+

VS

Team Averages
Level 98
1,590 SR
1,484 Elo+
Tiamat
Tiamat
LTRU1
Tiamat
Level 144
God Stats
15W - 24L
1,537 SR
Queue Stats
139W - 142L
1,488 Elo+
Solo
Cthulhu
Cthulhu
Rentech
Cthulhu
Level 61
God Stats
1W - 1L
1,733 SR
Queue Stats
3W - 2L
1,482 Elo+
Party 2
Fenrir
Fenrir
SwankyMango
Fenrir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KILLER0072
Tsukuyomi
16
6 / 3 / 7
11,819
739
14,794
13,074
6,035
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 2 / 7
11,447
715
19,694
11,872
5,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 1 / 10
11,613
726
9,435
26,053
24,615
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
LTRU1
Tiamat
15
4 / 4 / 2
10,664
667
13,725
13,254
9,126
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Rentech
Cthulhu
14
2 / 3 / 4
9,777
611
11,123
14,806
11,307
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
12
0 / 7 / 5
9,107
569
9,605
22,214
8,260
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
14
Kills
6
6
Deaths
14
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
KILLER0072
Tsukuyomi
6
3
7
3.17
L
Tiamat
LTRU1
Tiamat
4
4
2
1.25
L
Cthulhu
Rentech
Cthulhu
2
3
4
1.33
L
Fenrir
0
7
5
0.36
W
4
2
7
3.75
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,923
Damage
34,453
50,999
Taken
50,274
35,860
Mitigated
28,693
22,240
Healing
7,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
KILLER0072
Tsukuyomi
14,794
3,841
133
5,893
13,074
6,035
1,255
5,393
7,681
0
60,647
L
Tiamat
LTRU1
Tiamat
13,725
1,314
651
2,557
13,254
9,126
0
8,489
4,765
40,024
0
L
Cthulhu
Rentech
Cthulhu
11,123
856
530
0
14,806
11,307
0
8,470
6,336
34,273
0
L
Fenrir
9,605
2,110
0
3,499
22,214
8,260
0
12,806
9,408
165
18,544
W
19,694
8,635
0
4,818
11,872
5,210
1,467
8,238
3,634
64,176
0
W
9,435
3,188
447
10,949
26,053
24,615
351
12,175
13,878
25,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,879
Gold Earned
29,548
195
Minions Killed
126
10
Camps Cleared
2
927,055
Distance Traveled
855,427
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,819
739
76
5
4
320,107
1
L
Tiamat
10,664
667
53
3
1
269,487
3
L
Cthulhu
9,777
611
45
3
0
305,517
2
L
Fenrir
9,107
569
28
2
1
280,423
0
W
Sol
11,447
715
95
6
4
301,095
3
W
Athena
11,613
726
24
2
2
305,853
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role