Player Matchup

Cabrakan
Cabrakan
Bronze IV
Juking Jarvis
Cabrakan
Bronze IV
Level 118
God Stats
0W - 1L
1,817 SR
Queue Stats
2W - 4L
1,403 MMR
Solo
Gilgamesh
Gilgamesh
Bronze IV
MrSpinna9
Gilgamesh
Bronze IV
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 24L
1,408 MMR
Solo
Ra
Ra
Silver I
What The Front
Ra
Silver I
Level 160
God Stats
4W - 2L
1,532 SR
Queue Stats
47W - 57L
1,383 MMR
Solo
Nemesis
Nemesis
Gold IV
chaves09
Nemesis
Gold IV
Level 70
God Stats
9W - 6L
1,879 SR
Queue Stats
203W - 206L
1,386 MMR
Solo
Charybdis
Charybdis
Gold III
thekavs42
Charybdis
Gold III
Level 106
God Stats
18W - 21L
1,510 SR
Queue Stats
314W - 306L
1,378 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,648 SR
1,391 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,626 SR
1,392 MMR
Geb
Geb
Silver III
DaOneHand
Geb
Silver III
Level 146
God Stats
1W - 1L
1,302 SR
Queue Stats
7W - 12L
1,408 MMR
Solo
Arachne
Arachne
Silver I
Im--The--Best-21
Arachne
Silver I
Level 77
God Stats
14W - 10L
1,625 SR
Queue Stats
70W - 80L
1,391 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
TekGigaYT
Morgan Le Fay
Gold V
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
284W - 282L
1,404 MMR
Solo
Atlas
Atlas
Gold I
WarriorWithin17
Atlas
Gold I
Level 158
God Stats
2W - 0L
1,991 SR
Queue Stats
43W - 46L
1,372 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
punklunk
Ah Muzen Cab
Silver III
Level 106
God Stats
2W - 2L
1,714 SR
Queue Stats
12W - 19L
1,383 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Juking Jarvis
Cabrakan
19
7 / 8 / 10
14,055
521
13,247
34,304
55,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
MrSpinna9
Gilgamesh
18
1 / 4 / 5
11,119
412
6,891
24,468
20,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
3 / 8 / 4
13,490
500
19,276
19,861
7,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
chaves09
Nemesis
18
2 / 10 / 8
11,628
431
10,470
27,351
12,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
thekavs42
Charybdis
20
8 / 7 / 2
15,254
565
17,794
25,057
10,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
LokiHeraAwilixZeus

VS

Bans
CliodhnaAthenaMercuryBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 18
15,078
558
10,864
27,338
35,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
15 / 4 / 13
17,875
662
34,953
30,397
19,401
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
TekGigaYT
Morgan Le Fay
20
5 / 8 / 13
15,275
566
18,548
26,039
11,731
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
2 / 2 / 5
15,275
566
18,104
18,008
24,162
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
punklunk
Ah Muzen Cab
20
7 / 4 / 12
15,033
557
16,831
14,594
4,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
97
21
Kills
36
37
Deaths
21
29
Assists
61
Player
Kills
Deaths
Assists
KDA
W
7
3
18
5.33
W
15
4
13
5.38
L
Cabrakan
Juking Jarvis
Cabrakan
7
8
10
1.5
L
Gilgamesh
MrSpinna9
Gilgamesh
1
4
5
0.88
W
Morgan Le Fay
TekGigaYT
Morgan Le Fay
5
8
13
1.44
W
2
2
5
2.25
L
3
8
4
0.63
L
Nemesis
chaves09
Nemesis
2
10
8
0.6
W
Ah Muzen Cab
punklunk
Ah Muzen Cab
7
4
12
3.25
L
Charybdis
thekavs42
Charybdis
8
7
2
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,678
Damage
99,300
131,041
Taken
116,376
106,924
Mitigated
95,230
35,555
Healing
43,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,864
631
1,291
8,061
27,338
35,896
440
7,752
17,368
35,685
2,581
W
34,953
17,957
0
10,583
30,397
19,401
6,361
10,296
19,000
0
177,972
L
Cabrakan
Juking Jarvis
Cabrakan
13,247
1,594
0
1,322
34,304
55,388
66
13,105
21,199
42,722
0
L
Gilgamesh
MrSpinna9
Gilgamesh
6,891
1,208
0
7,135
24,468
20,739
192
9,902
14,566
0
48,326
W
Morgan Le Fay
TekGigaYT
Morgan Le Fay
18,548
2,040
0
10,303
26,039
11,731
1,813
10,337
15,398
118,820
0
W
18,104
4,291
0
6,879
18,008
24,162
361
3,952
13,410
93,125
0
L
19,276
938
5,103
6,045
19,861
7,966
0
9,505
10,356
125,888
0
L
Nemesis
chaves09
Nemesis
10,470
3,931
0
7,121
27,351
12,594
0
9,276
18,075
0
78,272
W
Ah Muzen Cab
punklunk
Ah Muzen Cab
16,831
7,462
0
6,481
14,594
4,040
4,632
2,623
10,609
0
93,752
L
Charybdis
thekavs42
Charybdis
17,794
6,833
0
8,829
25,057
10,237
1,283
5,758
19,299
0
137,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,546
Gold Earned
78,536
756
Minions Killed
700
0
Camps Cleared
0
2,386,294
Distance Traveled
2,522,218
32
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
15,078
558
51
2
0
561,827
6
W
Arachne
17,875
662
200
7
0
556,587
0
L
Cabrakan
14,055
521
68
3
0
447,219
1
L
Gilgamesh
11,119
412
86
3
0
498,248
0
W
Morgan Le Fay
15,275
566
154
6
0
424,004
2
W
Atlas
15,275
566
166
6
0
492,896
3
L
Ra
13,490
500
222
8
0
536,056
13
L
Nemesis
11,628
431
121
4
0
449,609
9
W
Ah Muzen Cab
15,033
557
129
5
0
486,904
2
L
Charybdis
15,254
565
259
10
0
455,162
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role