Player Matchup

Chang'e
Chang'e
Dtsc
Chang'e
Level 86
God Stats
8W - 12L
1,285 SR
Queue Stats
74W - 137L
1,341 Elo+
Party 1
Atlas
Atlas
Lyreum
Atlas
Level 88
God Stats
0W - 4L
1,456 SR
Queue Stats
64W - 121L
1,280 Elo+
Party 1
Thanatos
Thanatos
Nefarieus
Thanatos
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,149 Elo+
Party 1
Team Averages
Level 67
1,413 SR
1,257 Elo+

VS

Team Averages
Level 55
1,535 SR
1,469 Elo+
Kukulkan
Kukulkan
FrenchFryBoa
Kukulkan
Level 20
God Stats
29W - 25L
1,496 SR
Queue Stats
40W - 38L
1,533 Elo+
Party 2
Gilgamesh
Gilgamesh
GlockPiece
Gilgamesh
Level 41
God Stats
9W - 4L
1,677 SR
Queue Stats
41W - 30L
1,582 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NAVATROLL
Tsukuyomi
Level 103
God Stats
2W - 1L
1,432 SR
Queue Stats
42W - 53L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dtsc
Chang'e
13
3 / 5 / 4
8,720
671
6,963
12,822
7,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Atlas
Lyreum
Atlas
11
1 / 2 / 4
7,843
603
3,831
15,142
14,935
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
Nefarieus
Thanatos
13
3 / 4 / 4
8,592
661
5,600
10,353
4,818
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FrenchFryBoa
Kukulkan
15
4 / 2 / 5
9,845
757
12,207
5,582
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
GlockPiece
Gilgamesh
15
5 / 2 / 6
9,939
765
11,699
11,239
8,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
NAVATROLL
Tsukuyomi
14
2 / 3 / 7
9,537
734
8,529
6,396
2,435
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
7
Kills
11
11
Deaths
7
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Dtsc
Chang'e
3
5
4
1
W
Kukulkan
FrenchFryBoa
Kukulkan
4
2
5
3.25
W
Gilgamesh
GlockPiece
Gilgamesh
5
2
6
4
L
Atlas
Lyreum
Atlas
1
2
4
1.5
W
Tsukuyomi
NAVATROLL
Tsukuyomi
2
3
7
1.83
L
Thanatos
Nefarieus
Thanatos
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,394
Damage
32,435
38,317
Taken
23,217
26,891
Mitigated
13,112
11,129
Healing
4,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Dtsc
Chang'e
6,963
442
3,171
3,570
12,822
7,138
0
4,486
8,033
28,453
0
W
Kukulkan
FrenchFryBoa
Kukulkan
12,207
586
12
788
5,582
2,121
310
2,659
2,923
42,259
0
W
Gilgamesh
GlockPiece
Gilgamesh
11,699
4,789
296
3,040
11,239
8,556
1,110
5,869
5,370
0
35,669
L
Atlas
Lyreum
Atlas
3,831
874
0
0
15,142
14,935
0
5,377
9,582
12,972
0
W
Tsukuyomi
NAVATROLL
Tsukuyomi
8,529
2,208
0
596
6,396
2,435
652
3,201
3,195
0
28,357
L
Thanatos
Nefarieus
Thanatos
5,600
1,668
151
4,237
10,353
4,818
0
2,845
7,446
0
17,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,155
Gold Earned
29,321
83
Minions Killed
142
3
Camps Cleared
9
677,841
Distance Traveled
749,721
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,720
671
39
3
2
227,027
7
W
Kukulkan
9,845
757
66
5
2
257,072
0
W
Gilgamesh
9,939
765
39
3
5
237,660
3
L
Atlas
7,843
603
17
1
0
218,459
0
W
Tsukuyomi
9,537
734
37
3
2
254,989
2
L
Thanatos
8,592
661
27
2
1
232,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role