Player Matchup

Hercules
Hercules
Silver I
BoyFromMarrs35
Hercules
Silver I
Level 88
God Stats
0W - 1L
1,647 SR
Queue Stats
9W - 10L
1,614 MMR
Party 3
Agni
Agni
Gold I
LuasGoodMan
Agni
Gold I
Level 158
God Stats
2W - 5L
1,340 SR
Queue Stats
305W - 279L
1,711 MMR
Party 1
Atlas
Atlas
Gold I
ParceSeaSerio
Atlas
Gold I
Level 146
God Stats
4W - 3L
1,905 SR
Queue Stats
328W - 303L
1,580 MMR
Party 1
Chiron
Chiron
Silver I
keepSmyelin
Chiron
Silver I
Level 157
God Stats
0W - 1L
2,107 SR
Queue Stats
5W - 5L
1,590 MMR
Party 3
Loki
Loki
Gold III
xYEKIROx
Loki
Gold III
Level 160
God Stats
24W - 20L
1,602 SR
Queue Stats
321W - 327L
1,611 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,720 SR
1,621 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 131
1,596 SR
1,594 MMR
Apollo
Apollo
Gold I
Buechman
Apollo
Gold I
Level 154
God Stats
8W - 6L
1,666 SR
Queue Stats
28W - 31L
1,572 MMR
Party 2
Poseidon
Poseidon
Platinum V
Béáńś
Poseidon
Platinum V
Level 112
God Stats
1W - 0L
1,544 SR
Queue Stats
70W - 54L
1,713 MMR
Party 2
Ares
Ares
Gold V
Kanеki
Ares
Gold V
Level 108
God Stats
4W - 1L
1,500 SR
Queue Stats
34W - 19L
1,500 MMR
Solo
Mercury
Mercury
Platinum V
Pi11ar0fAutumn
Mercury
Platinum V
Level 156
God Stats
9W - 4L
1,951 SR
Queue Stats
202W - 183L
1,637 MMR
Solo
Osiris
Osiris
Gold I
juicejr
Osiris
Gold I
Level 127
God Stats
2W - 5L
1,319 SR
Queue Stats
75W - 78L
1,549 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
19
4 / 5 / 3
11,581
504
8,826
14,609
6,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
6 / 6 / 5
12,470
542
13,411
14,621
5,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 7 / 6
9,898
430
6,677
24,861
18,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
18
3 / 4 / 3
11,384
495
12,783
17,763
5,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
19
3 / 6 / 0
12,019
523
11,403
15,200
7,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
CliodhnaMulanArachneThoth

VS

Bans
NemesisKhepriGilgameshGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Buechman
Apollo
20
9 / 2 / 4
15,498
674
15,726
17,249
5,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
Béáńś
Poseidon
20
4 / 7 / 7
13,547
589
9,623
11,804
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Kanеki
Ares
19
5 / 3 / 10
13,174
573
24,652
24,573
27,092
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
8 / 3 / 4
15,835
688
10,085
17,672
9,817
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
juicejr
Osiris
20
2 / 3 / 1
13,525
588
5,990
14,354
17,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
54
18
Kills
28
28
Deaths
18
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hercules
4
5
3
1.1
W
Apollo
Buechman
Apollo
9
2
4
5.5
W
Poseidon
Béáńś
Poseidon
4
7
7
1.07
W
Ares
Kanеki
Ares
5
3
10
3.33
L
6
6
5
1.42
L
2
7
6
0.71
W
8
3
4
3.33
W
Osiris
juicejr
Osiris
2
3
1
0.83
L
Chiron
3
4
3
1.13
L
Loki
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,100
Damage
66,076
87,054
Taken
85,652
43,882
Mitigated
64,126
18,976
Healing
26,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
8,826
3,117
0
3,972
14,609
6,757
0
6,151
8,458
0
83,488
W
Apollo
Buechman
Apollo
15,726
9,671
0
8,721
17,249
5,928
7,618
3,968
12,261
0
122,690
W
Poseidon
Béáńś
Poseidon
9,623
1,622
172
2,301
11,804
3,462
1,103
3,104
8,613
112,098
0
W
Ares
Kanеki
Ares
24,652
3,524
0
4,926
24,573
27,092
0
7,601
15,913
45,400
13,787
L
13,411
793
130
1,431
14,621
5,167
0
5,138
9,483
91,491
0
L
6,677
2,115
1,839
2,260
24,861
18,774
0
12,480
11,635
27,046
0
W
10,085
5,964
0
4,330
17,672
9,817
1,850
3,387
14,173
0
160,898
W
Osiris
juicejr
Osiris
5,990
2,900
0
6,079
14,354
17,827
1,030
2,427
11,874
0
82,564
L
Chiron
12,783
6,546
523
6,187
17,763
5,823
657
6,744
10,990
0
84,385
L
Loki
11,403
4,031
0
2,634
15,200
7,361
0
1,483
13,717
0
88,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,352
Gold Earned
71,579
641
Minions Killed
827
0
Camps Cleared
0
2,233,508
Distance Traveled
2,336,547
33
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,581
504
130
6
0
505,636
5
W
Apollo
15,498
674
212
9
0
452,849
8
W
Poseidon
13,547
589
147
6
0
462,815
7
W
Ares
13,174
573
62
3
0
456,675
13
L
Agni
12,470
542
162
7
0
431,778
9
L
Atlas
9,898
430
31
1
0
443,206
6
W
Mercury
15,835
688
222
10
0
579,576
6
W
Osiris
13,525
588
184
8
0
384,632
3
L
Chiron
11,384
495
151
7
0
434,448
5
L
Loki
12,019
523
167
7
0
418,440
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role