Player Matchup

Chiron
Chiron
AfraidYoMaMa
Chiron
Level 107
God Stats
2W - 0L
1,302 SR
Queue Stats
132W - 122L
1,601 Elo+
Party 1
Bacchus
Bacchus
Baller4life0320
Bacchus
Level 62
God Stats
5W - 1L
1,875 SR
Queue Stats
15W - 15L
1,582 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Natsu150
Tsukuyomi
Level 34
God Stats
12W - 9L
1,819 SR
Queue Stats
25W - 20L
1,620 Elo+
Party 1
Scylla
Scylla
SlinkLion
Scylla
Level 68
God Stats
6W - 8L
1,512 SR
Queue Stats
60W - 61L
1,581 Elo+
Party 1
Shiva
Shiva
Vibxd
Shiva
Level 119
God Stats
2W - 4L
1,458 SR
Queue Stats
55W - 52L
1,558 Elo+
Party 1
Team Averages
Level 78
1,593 SR
1,588 Elo+

VS

Team Averages
Level 85
1,588 SR
1,521 Elo+
Medusa
Medusa
BUTTER ME UP 3X
Medusa
Level 126
God Stats
10W - 9L
1,545 SR
Queue Stats
112W - 98L
1,548 Elo+
Party 2
Gilgamesh
Gilgamesh
Blackl3ull97
Gilgamesh
Level 155
God Stats
5W - 7L
1,578 SR
Queue Stats
402W - 367L
1,451 Elo+
Party 3
Baron Samedi
Baron Samedi
TheToastyRat
Baron Samedi
Level 27
God Stats
33W - 16L
1,726 SR
Queue Stats
62W - 53L
1,573 Elo+
Party 2
Zeus
Zeus
ghostmostly28
Zeus
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 3
Pele
Pele
nstock44
Pele
Level 105
God Stats
21W - 15L
1,591 SR
Queue Stats
78W - 69L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
1 / 1 / 1
8,462
564
4,323
8,209
2,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 3 / 4
7,861
524
3,417
12,095
12,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
Natsu150
Tsukuyomi
13
1 / 4 / 1
7,613
508
4,084
7,380
3,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
SlinkLion
Scylla
14
6 / 1 / 4
9,108
607
10,181
5,993
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
Vibxd
Shiva
14
5 / 1 / 6
8,590
573
7,910
11,212
4,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
7,551
503
4,707
8,816
2,627
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Blackl3ull97
Gilgamesh
15
4 / 2 / 1
8,345
556
6,950
10,576
9,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
TheToastyRat
Baron Samedi
11
2 / 3 / 2
6,988
466
4,279
9,824
5,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 5 / 2
6,899
460
2,271
7,887
1,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pele
12
2 / 3 / 0
7,044
470
4,467
10,015
2,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
17
Kills
9
10
Deaths
17
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chiron
1
1
1
1.5
L
0
4
2
0.25
W
4
3
4
2
L
Gilgamesh
Blackl3ull97
Gilgamesh
4
2
1
2.25
W
Tsukuyomi
Natsu150
Tsukuyomi
1
4
1
0.38
W
Scylla
SlinkLion
Scylla
6
1
4
8
L
Baron Samedi
TheToastyRat
Baron Samedi
2
3
2
1
W
Shiva
Vibxd
Shiva
5
1
6
8
L
1
5
2
0.4
L
Pele
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,915
Damage
22,674
44,889
Taken
47,118
24,703
Mitigated
22,582
15,243
Healing
11,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
4,323
634
263
5,379
8,209
2,309
70
274
7,903
0
70,784
L
4,707
1,524
0
1,585
8,816
2,627
0
1,540
7,276
0
61,176
W
3,417
184
0
2,618
12,095
12,258
0
2,220
9,797
12,793
0
L
Gilgamesh
Blackl3ull97
Gilgamesh
6,950
902
0
2,844
10,576
9,750
364
830
9,746
8,328
35,673
W
Tsukuyomi
Natsu150
Tsukuyomi
4,084
1,035
0
791
7,380
3,255
146
345
6,690
0
35,360
W
Scylla
SlinkLion
Scylla
10,181
548
0
1,130
5,993
1,982
116
2,362
3,323
55,721
0
L
Baron Samedi
TheToastyRat
Baron Samedi
4,279
575
1,053
1,636
9,824
5,717
0
4,760
5,064
25,444
0
W
Shiva
Vibxd
Shiva
7,910
2,121
231
4,831
11,212
4,899
66
1,696
9,361
0
51,655
L
2,271
289
0
952
7,887
1,805
0
3,693
4,194
26,692
0
L
Pele
4,467
310
0
3,095
10,015
2,683
0
2,775
7,240
0
44,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,634
Gold Earned
36,827
436
Minions Killed
381
0
Camps Cleared
0
1,444,547
Distance Traveled
1,308,717
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,462
564
146
10
0
277,558
5
L
Medusa
7,551
503
112
7
0
245,287
2
W
Bacchus
7,861
524
16
1
0
274,233
7
L
Gilgamesh
8,345
556
85
6
0
258,925
0
W
Tsukuyomi
7,613
508
72
5
0
258,361
1
W
Scylla
9,108
607
106
7
0
287,905
1
L
Baron Samedi
6,988
466
39
3
0
244,680
3
W
Shiva
8,590
573
96
6
0
346,490
1
L
Zeus
6,899
460
59
4
0
224,241
0
L
Pele
7,044
470
86
6
0
335,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role