Player Matchup

Sol
Sol
Silver I
ballinwallen21
Sol
Silver I
Level 118
God Stats
5W - 2L
1,796 SR
Queue Stats
46W - 46L
1,202 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,796 SR
1,202 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 39
1,508 SR
516 MMR
Thanatos
Thanatos
Bronze I
BetterThanU2061
Thanatos
Bronze I
Level 39
God Stats
0W - 1L
1,508 SR
Queue Stats
39W - 64L
516 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 0
8,118
902
6,611
7,381
2,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
KaliBastetBellonaAh Muzen CabIzanami

VS

Bans
SkadiHou YiAnubisOlorunHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
1 / 2 / 0
7,259
807
5,314
9,546
7,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
2
Kills
1
1
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thanatos
1
2
0
0.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,611
Damage
5,314
7,381
Taken
9,546
2,527
Mitigated
7,297
3,297
Healing
5,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
5,314
1,011
0
5,758
9,546
7,297
0
5,389
4,157
0
32,466
W
6,611
3,315
0
3,297
7,381
2,527
659
154
7,227
33,250
5,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,118
Gold Earned
7,259
85
Minions Killed
54
5
Camps Cleared
3
160,722
Distance Traveled
180,724
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,259
807
54
6
3
180,724
3
W
Sol
8,118
902
85
9
5
160,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role