Player Matchup

Baron Samedi
Baron Samedi
Inqu1sitive
Baron Samedi
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 25L
1,402 Elo+
Party 2
Charybdis
Charybdis
LoTUSJawn
Charybdis
Level 35
God Stats
0W - 1L
1,301 SR
Queue Stats
1W - 5L
1,336 Elo+
Party 2
Guan Yu
Guan Yu
leaf_dagod
Guan Yu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,119 Elo+
Party 2
Team Averages
Level 35
1,434 SR
1,286 Elo+

VS

Team Averages
Level 59
1,478 SR
1,332 Elo+
Merlin
Merlin
DAJ3W9832
Merlin
Level 32
God Stats
21W - 29L
1,437 SR
Queue Stats
115W - 212L
1,354 Elo+
Party 1
Mulan
Mulan
LifelikeTrain83
Mulan
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 110L
1,289 Elo+
Solo
Poseidon
Poseidon
SDCED619
Poseidon
Level 43
God Stats
10W - 15L
1,498 SR
Queue Stats
269W - 396L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Inqu1sitive
Baron Samedi
15
3 / 8 / 11
10,696
669
9,200
18,392
7,455
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
LoTUSJawn
Charybdis
16
7 / 11 / 2
11,524
720
11,584
17,806
6,241
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
leaf_dagod
Guan Yu
16
8 / 4 / 8
11,959
747
7,863
16,832
17,453
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DAJ3W9832
Merlin
17
1 / 4 / 19
12,076
755
8,976
8,537
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 11 / 17
11,803
738
9,689
19,306
7,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
SDCED619
Poseidon
20
19 / 3 / 2
15,011
938
27,120
11,598
4,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
61
18
Kills
23
23
Deaths
18
21
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Merlin
DAJ3W9832
Merlin
1
4
19
2.63
L
Baron Samedi
Inqu1sitive
Baron Samedi
3
8
11
1.06
W
3
11
17
1.05
L
Charybdis
LoTUSJawn
Charybdis
7
11
2
0.73
W
Poseidon
SDCED619
Poseidon
19
3
2
6.67
L
Guan Yu
leaf_dagod
Guan Yu
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,647
Damage
45,785
53,030
Taken
39,441
31,149
Mitigated
14,230
11,160
Healing
10,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DAJ3W9832
Merlin
8,976
155
0
1,123
8,537
2,704
604
3,100
5,437
30,638
0
L
Baron Samedi
Inqu1sitive
Baron Samedi
9,200
640
485
4,408
18,392
7,455
0
13,407
4,985
42,917
0
W
9,689
1,551
0
2,046
19,306
7,284
756
4,076
15,230
0
27,629
L
Charybdis
LoTUSJawn
Charybdis
11,584
7,866
0
2,837
17,806
6,241
0
11,684
6,122
0
37,291
W
Poseidon
SDCED619
Poseidon
27,120
5,313
127
6,733
11,598
4,242
1,501
2,901
8,697
92,703
0
L
Guan Yu
leaf_dagod
Guan Yu
7,863
217
598
2,832
16,832
17,453
0
11,416
5,416
338
20,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,179
Gold Earned
38,890
144
Minions Killed
200
3
Camps Cleared
11
721,933
Distance Traveled
799,388
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,076
755
41
3
2
267,223
2
L
Baron Samedi
10,696
669
71
4
1
220,932
0
W
Mulan
11,803
738
36
2
2
237,354
0
L
Charybdis
11,524
720
42
3
2
210,350
0
W
Poseidon
15,011
938
123
8
7
294,811
3
L
Guan Yu
11,959
747
31
2
0
290,651
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role