Player Matchup

Nemesis
Nemesis
AndyGrove
Nemesis
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 52L
1,414 Elo+
Party 1
Medusa
Medusa
SurvivorAtHeart
Medusa
Level 105
God Stats
2W - 2L
1,515 SR
Queue Stats
46W - 33L
1,473 Elo+
Party 1
Sobek
Sobek
donksmack
Sobek
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,494 Elo+
Party 1
Sun Wukong
Sun Wukong
iTzZoeyz
Sun Wukong
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 23L
1,313 Elo+
Party 1
Janus
Janus
spacemarine1800
Janus
Level 120
God Stats
3W - 4L
1,561 SR
Queue Stats
59W - 50L
1,482 Elo+
Party 1
Team Averages
Level 102
1,515 SR
1,435 Elo+

VS

Team Averages
Level 132
1,618 SR
1,621 Elo+
Hun Batz
Hun Batz
Atroxick
Hun Batz
Level 111
God Stats
8W - 3L
1,448 SR
Queue Stats
281W - 259L
1,578 Elo+
Solo
Hachiman
Hachiman
CryZera
Hachiman
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
138W - 166L
1,576 Elo+
Party 2
Baron Samedi
Baron Samedi
DarkHunterZero
Baron Samedi
Level 136
God Stats
18W - 12L
1,733 SR
Queue Stats
171W - 147L
1,694 Elo+
Solo
Zeus
Zeus
GetBodied
Zeus
Level 160
God Stats
11W - 9L
1,662 SR
Queue Stats
477W - 393L
1,622 Elo+
Party 2
Tyr
Tyr
YourDadsPoolBoy
Tyr
Level 127
God Stats
121W - 102L
1,749 SR
Queue Stats
243W - 217L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AndyGrove
Nemesis
15
1 / 4 / 1
8,569
451
5,747
14,453
5,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
0 / 1 / 0
8,898
468
4,493
9,779
3,189
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
donksmack
Sobek
12
0 / 4 / 1
7,678
404
3,758
15,953
16,064
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
iTzZoeyz
Sun Wukong
16
1 / 3 / 0
8,805
463
6,043
9,863
7,765
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 2 / 0
9,340
492
4,136
8,383
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Atroxick
Hun Batz
18
4 / 0 / 6
10,979
578
8,399
11,911
4,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
CryZera
Hachiman
17
2 / 0 / 3
10,655
561
6,574
7,864
2,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
DarkHunterZero
Baron Samedi
16
1 / 0 / 8
9,735
512
7,025
11,273
10,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
18
3 / 3 / 3
11,333
596
9,456
7,699
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
4 / 0 / 6
10,853
571
6,660
13,024
14,173
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
3
Kills
14
14
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AndyGrove
Nemesis
1
4
1
0.38
W
Hun Batz
Atroxick
Hun Batz
4
0
6
7
W
Hachiman
CryZera
Hachiman
2
0
3
3.5
W
Baron Samedi
DarkHunterZero
Baron Samedi
1
0
8
5
W
Zeus
3
3
3
1.5
L
0
1
0
0
W
4
0
6
7
L
Sobek
donksmack
Sobek
0
4
1
0.13
L
Sun Wukong
iTzZoeyz
Sun Wukong
1
3
0
0.33
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,177
Damage
38,114
58,431
Taken
51,771
34,966
Mitigated
34,250
16,424
Healing
21,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AndyGrove
Nemesis
5,747
1,367
0
5,851
14,453
5,361
0
4,327
10,126
0
64,091
W
Hun Batz
Atroxick
Hun Batz
8,399
2,938
0
6,943
11,911
4,962
0
1,330
10,415
0
89,213
W
Hachiman
CryZera
Hachiman
6,574
2,845
0
4,589
7,864
2,891
486
2,134
5,730
0
78,804
W
Baron Samedi
DarkHunterZero
Baron Samedi
7,025
747
1,033
3,709
11,273
10,215
0
3,480
7,793
48,843
4,984
W
Zeus
9,456
380
0
447
7,699
2,009
0
1,874
5,825
91,317
0
L
4,493
1,723
0
4,343
9,779
3,189
0
1,253
8,526
0
76,209
W
6,660
754
0
4,395
13,024
14,173
399
2,061
10,963
0
56,849
L
Sobek
donksmack
Sobek
3,758
348
118
3,339
15,953
16,064
0
8,387
7,566
15,842
0
L
Sun Wukong
iTzZoeyz
Sun Wukong
6,043
1,023
0
860
9,863
7,765
0
0
9,863
3,686
44,223
L
4,136
182
0
1,913
8,383
2,587
0
2,130
6,253
75,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,290
Gold Earned
53,555
563
Minions Killed
656
0
Camps Cleared
0
1,870,505
Distance Traveled
1,944,529
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,569
451
110
6
0
411,972
7
W
Hun Batz
10,979
578
149
8
0
453,059
7
W
Hachiman
10,655
561
154
8
0
378,528
3
W
Baron Samedi
9,735
512
45
2
0
357,932
5
W
Zeus
11,333
596
198
10
0
356,831
3
L
Medusa
8,898
468
156
8
0
376,772
4
W
Tyr
10,853
571
110
6
0
398,179
4
L
Sobek
7,678
404
28
1
0
361,540
4
L
Sun Wukong
8,805
463
96
5
0
359,778
4
L
Janus
9,340
492
173
9
0
360,443
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role