Player Matchup

Morgan Le Fay
Morgan Le Fay
CrispCabbage
Morgan Le Fay
Level 78
God Stats
1W - 0L
1,900 SR
Queue Stats
53W - 56L
1,523 Elo+
Party 2
Horus
Horus
Mingoduck
Horus
Level 62
God Stats
14W - 12L
1,691 SR
Queue Stats
40W - 37L
1,505 Elo+
Party 2
Kali
Kali
NameSample01
Kali
Level 127
God Stats
10W - 6L
1,748 SR
Queue Stats
47W - 35L
1,554 Elo+
Party 2
Mulan
Mulan
Wubma
Mulan
Level 23
God Stats
3W - 0L
1,428 SR
Queue Stats
18W - 12L
1,571 Elo+
Party 2
Olorun
Olorun
xItsRangerRick
Olorun
Level 151
God Stats
2W - 2L
1,291 SR
Queue Stats
104W - 89L
1,451 Elo+
Solo
Team Averages
Level 88
1,612 SR
1,521 Elo+

VS

Team Averages
Level 72
1,546 SR
1,536 Elo+
Nu Wa
Nu Wa
FriendlyMooch
Nu Wa
Level 108
God Stats
2W - 2L
1,309 SR
Queue Stats
136W - 129L
1,555 Elo+
Party 1
Athena
Athena
NickKeou
Athena
Level 40
God Stats
7W - 4L
1,499 SR
Queue Stats
86W - 94L
1,455 Elo+
Solo
Hachiman
Hachiman
SVUHamptons
Hachiman
Level 64
God Stats
0W - 2L
1,705 SR
Queue Stats
148W - 134L
1,541 Elo+
Party 1
Erlang Shen
Erlang Shen
WhoDat11
Erlang Shen
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 151L
1,592 Elo+
Party 1
Bellona
Bellona
italiacube
Bellona
Level 22
God Stats
8W - 6L
1,716 SR
Queue Stats
62W - 64L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CrispCabbage
Morgan Le Fay
16
2 / 2 / 5
10,080
560
5,371
9,696
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Mingoduck
Horus
13
0 / 0 / 14
9,033
502
6,290
9,913
8,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
14 / 0 / 4
11,247
625
17,053
17,558
8,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Wubma
Mulan
15
5 / 4 / 3
9,682
538
8,487
13,983
9,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
4 / 2 / 3
10,931
607
13,866
10,912
3,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 5
8,644
480
8,315
11,546
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Athena
NickKeou
Athena
10
0 / 6 / 2
6,683
371
3,226
16,278
10,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
SVUHamptons
Hachiman
13
1 / 1 / 1
7,832
435
5,801
10,327
2,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
WhoDat11
Erlang Shen
15
6 / 5 / 2
9,339
519
14,319
19,021
6,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
italiacube
Bellona
14
0 / 5 / 1
8,044
447
4,782
10,531
8,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
25
Kills
8
8
Deaths
25
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CrispCabbage
Morgan Le Fay
2
2
5
2.25
L
1
8
5
0.44
W
Horus
Mingoduck
Horus
0
0
14
7
W
14
0
4
16
L
Athena
NickKeou
Athena
0
6
2
0.17
L
Hachiman
SVUHamptons
Hachiman
1
1
1
1.5
L
Erlang Shen
WhoDat11
Erlang Shen
6
5
2
1.4
W
Mulan
Wubma
Mulan
5
4
3
1.63
L
Bellona
italiacube
Bellona
0
5
1
0.1
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,067
Damage
36,443
62,062
Taken
67,703
33,438
Mitigated
31,665
26,266
Healing
12,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CrispCabbage
Morgan Le Fay
5,371
333
0
4,224
9,696
3,659
256
2,080
7,616
73,037
0
L
8,315
1,581
0
500
11,546
3,246
0
2,286
9,183
57,259
0
W
Horus
Mingoduck
Horus
6,290
2,319
1,186
2,753
9,913
8,613
325
2,793
6,478
0
14,641
W
17,053
8,551
0
9,699
17,558
8,743
90
3,860
13,698
0
79,653
L
Athena
NickKeou
Athena
3,226
415
433
2,598
16,278
10,587
0
3,881
12,335
12,283
0
L
Hachiman
SVUHamptons
Hachiman
5,801
3,137
0
3,009
10,327
2,524
0
5,095
5,232
0
51,079
L
Erlang Shen
WhoDat11
Erlang Shen
14,319
8,086
0
4,078
19,021
6,877
0
6,925
12,041
0
72,134
W
Mulan
Wubma
Mulan
8,487
1,182
0
3,747
13,983
9,180
541
926
13,057
4,191
45,189
L
Bellona
italiacube
Bellona
4,782
934
0
2,043
10,531
8,431
0
1,714
8,515
968
46,391
W
13,866
8,160
453
4,204
10,912
3,243
2,522
1,959
8,953
95,153
748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,973
Gold Earned
40,542
532
Minions Killed
423
0
Camps Cleared
0
1,716,361
Distance Traveled
1,658,027
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,080
560
134
7
0
350,464
2
L
Nu Wa
8,644
480
109
6
0
293,552
5
W
Horus
9,033
502
25
1
0
354,731
4
W
Kali
11,247
625
105
6
0
409,451
8
L
Athena
6,683
371
20
1
0
316,881
1
L
Hachiman
7,832
435
88
5
0
322,386
8
L
Erlang Shen
9,339
519
110
6
0
374,783
5
W
Mulan
9,682
538
108
6
0
300,002
0
L
Bellona
8,044
447
96
5
0
350,425
6
W
Olorun
10,931
607
160
9
0
301,713
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role