Player Matchup

Hou Yi
Hou Yi
Bubblydolphin408
Hou Yi
Level 67
God Stats
0W - 1L
1,507 SR
Queue Stats
18W - 19L
1,208 Elo+
Party 1
King Arthur
King Arthur
Dorthgar
King Arthur
Level 76
God Stats
1W - 2L
1,338 SR
Queue Stats
5W - 13L
1,355 Elo+
Party 2
Danzaburou
Danzaburou
LostInDaSos
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ares
Ares
South_Detroit_
Ares
Level 85
God Stats
1W - 1L
1,892 SR
Queue Stats
10W - 22L
1,450 Elo+
Party 2
Sol
Sol
cyberheaux
Sol
Level 18
God Stats
28W - 32L
1,404 SR
Queue Stats
32W - 43L
1,354 Elo+
Party 1
Team Averages
Level 52
1,528 SR
1,374 Elo+

VS

Team Averages
Level 59
1,392 SR
1,453 Elo+
Yemoja
Yemoja
 
Yemoja
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
NikaStan
Ra
Level 59
God Stats
3W - 5L
1,453 SR
Queue Stats
11W - 10L
1,491 Elo+
Party 3
Zeus
Zeus
Orbit 17th
Zeus
Level 45
God Stats
1W - 1L
1,212 SR
Queue Stats
61W - 57L
1,405 Elo+
Solo
Bellona
Bellona
cTmprospect
Bellona
Level 26
God Stats
5W - 2L
1,568 SR
Queue Stats
88W - 29L
1,660 Elo+
Party 3
Hachiman
Hachiman
tFisch15
Hachiman
Level 47
God Stats
1W - 2L
1,228 SR
Queue Stats
3W - 5L
1,206 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
7,466
747
6,509
11,847
4,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Dorthgar
King Arthur
14
2 / 6 / 3
7,589
759
7,513
12,992
10,192
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
LostInDaSos
Danzaburou
13
1 / 7 / 3
7,319
732
4,187
9,648
3,617
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
2 / 4 / 2
6,907
691
5,848
13,922
11,611
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 4 / 0
7,157
716
4,951
7,773
2,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
0 / 1 / 8
7,538
754
3,495
7,091
3,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
8 / 2 / 5
9,240
924
8,731
7,104
3,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 2 / 3
8,103
810
5,531
6,116
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
cTmprospect
Bellona
15
5 / 1 / 13
8,474
847
15,967
12,868
12,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
tFisch15
Hachiman
17
9 / 1 / 7
9,442
944
15,456
10,128
4,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
6
Kills
25
25
Deaths
7
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
1
8
4
L
1
4
2
0.5
L
King Arthur
Dorthgar
King Arthur
2
6
3
0.58
L
Danzaburou
LostInDaSos
Danzaburou
1
7
3
0.36
W
8
2
5
5.25
W
3
2
3
2.25
L
2
4
2
0.75
W
Bellona
cTmprospect
Bellona
5
1
13
11.5
L
0
4
0
0
W
Hachiman
tFisch15
Hachiman
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,008
Damage
49,180
56,182
Taken
43,307
32,465
Mitigated
25,290
5,662
Healing
14,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,495
496
2,241
879
7,091
3,286
263
3,196
3,895
11,989
0
L
6,509
2,617
0
1,815
11,847
4,238
74
3,255
8,592
0
26,769
L
King Arthur
Dorthgar
King Arthur
7,513
716
297
113
12,992
10,192
0
2,243
10,749
303
18,332
L
Danzaburou
LostInDaSos
Danzaburou
4,187
1,403
0
307
9,648
3,617
0
4,478
5,170
0
13,640
W
8,731
1,190
1,418
3,305
7,104
3,233
47
1,831
5,273
42,259
0
W
5,531
1,183
0
1,018
6,116
2,346
504
1,357
4,759
30,450
0
L
5,848
691
322
1,137
13,922
11,611
0
4,076
9,846
9,869
0
W
Bellona
cTmprospect
Bellona
15,967
8,269
0
2,112
12,868
12,094
0
2,917
9,951
0
29,186
L
4,951
1,148
0
1,671
7,773
2,807
1,682
3,705
4,068
22,964
951
W
Hachiman
tFisch15
Hachiman
15,456
11,160
0
3,255
10,128
4,331
456
1,367
8,761
0
35,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,438
Gold Earned
42,797
161
Minions Killed
241
0
Camps Cleared
0
923,789
Distance Traveled
1,066,057
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,538
754
17
2
0
191,300
1
L
Hou Yi
7,466
747
56
6
0
171,575
1
L
King Arthur
7,589
759
24
2
0
195,602
0
L
Danzaburou
7,319
732
24
2
0
177,036
0
W
Ra
9,240
924
85
9
0
234,241
0
W
Zeus
8,103
810
56
6
0
199,057
2
L
Ares
6,907
691
10
1
0
194,228
3
W
Bellona
8,474
847
28
3
0
238,939
0
L
Sol
7,157
716
47
5
0
185,348
0
W
Hachiman
9,442
944
55
6
0
202,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role