Player Matchup

Tyr
Tyr
CIXD9
Tyr
Level 107
God Stats
24W - 34L
1,490 SR
Queue Stats
420W - 448L
1,554 Elo+
Party 2
Hel
Hel
MwB piggy
Hel
Level 87
God Stats
0W - 1L
1,289 SR
Queue Stats
67W - 66L
1,590 Elo+
Solo
Nike
Nike
Suaave_K
Nike
Level 129
God Stats
3W - 4L
1,412 SR
Queue Stats
425W - 457L
1,439 Elo+
Party 2
Cernunnos
Cernunnos
SubzIcy
Cernunnos
Level 104
God Stats
2W - 7L
1,677 SR
Queue Stats
186W - 218L
1,441 Elo+
Party 2
Fenrir
Fenrir
ichigo12237
Fenrir
Level 156
God Stats
14W - 22L
1,424 SR
Queue Stats
479W - 473L
1,478 Elo+
Solo
Team Averages
Level 117
1,458 SR
1,501 Elo+

VS

Team Averages
Level 108
1,489 SR
1,476 Elo+
Apollo
Apollo
Akula 0826
Apollo
Level 120
God Stats
4W - 3L
1,826 SR
Queue Stats
46W - 47L
1,473 Elo+
Party 1
Tyr
Tyr
ChozenLasagna06
Tyr
Level 105
God Stats
6W - 2L
1,600 SR
Queue Stats
124W - 115L
1,467 Elo+
Party 1
Ah Puch
Ah Puch
George1029
Ah Puch
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 159L
1,467 Elo+
Solo
Cerberus
Cerberus
IceY Apocalypse
Cerberus
Level 64
God Stats
2W - 7L
1,198 SR
Queue Stats
40W - 46L
1,474 Elo+
Solo
Serqet
Serqet
SixAceOfSpade
Serqet
Level 129
God Stats
10W - 6L
1,321 SR
Queue Stats
253W - 243L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
CIXD9
Tyr
15
2 / 1 / 7
9,248
462
11,373
12,678
11,288
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 7 / 7
9,612
481
10,755
16,481
4,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
12
0 / 1 / 1
7,479
374
2,397
9,346
8,093
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
SubzIcy
Cernunnos
16
4 / 5 / 4
10,087
504
9,264
14,642
4,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
15
7 / 7 / 5
9,985
499
11,543
19,811
6,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Akula 0826
Apollo
17
8 / 1 / 4
11,114
556
13,690
13,163
4,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
1 / 3 / 4
10,793
540
9,907
14,573
14,673
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
George1029
Ah Puch
16
4 / 6 / 7
10,324
516
18,297
12,894
4,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
15
3 / 4 / 4
9,554
478
6,127
15,368
14,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 3 / 3
10,669
533
8,038
13,904
5,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
43
17
Kills
21
21
Deaths
17
24
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Apollo
Akula 0826
Apollo
8
1
4
10
L
Tyr
CIXD9
Tyr
2
1
7
5.5
W
1
3
4
1
W
Ah Puch
George1029
Ah Puch
4
6
7
1.25
W
Cerberus
3
4
4
1.25
L
4
7
7
1.07
W
5
3
3
2.17
L
Nike
0
1
1
0.5
L
Cernunnos
SubzIcy
Cernunnos
4
5
4
1.2
L
Fenrir
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,332
Damage
56,059
72,958
Taken
69,902
35,389
Mitigated
43,254
23,543
Healing
17,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Akula 0826
Apollo
13,690
7,644
0
3,070
13,163
4,874
5,649
1,381
11,722
0
79,385
L
Tyr
CIXD9
Tyr
11,373
494
0
3,162
12,678
11,288
0
4,787
7,441
5,476
49,219
W
9,907
718
34
3,385
14,573
14,673
662
1,620
12,893
13,219
66,165
W
Ah Puch
George1029
Ah Puch
18,297
1,990
0
3,837
12,894
4,001
626
3,686
9,004
76,628
0
W
Cerberus
6,127
428
427
2,724
15,368
14,168
101
2,897
10,813
35,372
0
L
10,755
325
3,527
6,370
16,481
4,783
0
8,076
7,549
52,116
0
W
8,038
1,417
0
4,480
13,904
5,538
0
3,112
10,662
0
72,439
L
Nike
2,397
61
183
1,490
9,346
8,093
0
4,144
5,202
5,077
26,805
L
Cernunnos
SubzIcy
Cernunnos
9,264
4,327
0
4,561
14,642
4,549
0
5,059
9,583
0
59,333
L
Fenrir
11,543
1,938
0
4,250
19,811
6,676
0
4,623
15,080
0
50,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,411
Gold Earned
52,454
449
Minions Killed
615
0
Camps Cleared
0
1,839,438
Distance Traveled
1,983,210
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,114
556
148
7
0
410,107
0
L
Tyr
9,248
462
102
5
0
410,881
4
W
Tyr
10,793
540
158
8
0
426,729
2
W
Ah Puch
10,324
516
118
6
0
363,236
2
W
Cerberus
9,554
478
68
3
0
350,163
2
L
Hel
9,612
481
95
5
0
362,694
3
W
Serqet
10,669
533
123
6
0
432,975
2
L
Nike
7,479
374
75
4
0
283,981
1
L
Cernunnos
10,087
504
100
5
0
376,172
2
L
Fenrir
9,985
499
77
4
0
405,710
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role