Player Matchup

Ymir
Ymir
DeftHorse13
Ymir
Level 105
God Stats
2W - 0L
1,365 SR
Queue Stats
77W - 91L
1,413 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ShroudBreakr
Morgan Le Fay
Level 119
God Stats
1W - 1L
1,801 SR
Queue Stats
33W - 42L
1,417 Elo+
Party 1
Izanami
Izanami
TurqoisePick354
Izanami
Level 143
God Stats
7W - 3L
1,304 SR
Queue Stats
329W - 318L
1,478 Elo+
Party 1
Gilgamesh
Gilgamesh
nH Tackylina
Gilgamesh
Level 160
God Stats
3W - 1L
1,644 SR
Queue Stats
256W - 271L
1,488 Elo+
Party 1
Skadi
Skadi
nHImmortal
Skadi
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 27L
1,570 Elo+
Party 1
Team Averages
Level 127
1,523 SR
1,473 Elo+

VS

Team Averages
Level 102
1,509 SR
1,479 Elo+
Susano
Susano
Ayemee0
Susano
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,445 Elo+
Solo
Tiamat
Tiamat
Imperium95
Tiamat
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 100L
1,413 Elo+
Party 2
Scylla
Scylla
SeanKermit
Scylla
Level 33
God Stats
1W - 2L
1,545 SR
Queue Stats
120W - 115L
1,574 Elo+
Solo
Thoth
Thoth
infernonight
Thoth
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 91L
1,375 Elo+
Party 2
The Morrigan
The Morrigan
xPhoenixxTV
The Morrigan
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 14
10,515
956
3,528
12,212
17,572
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
ShroudBreakr
Morgan Le Fay
14
4 / 5 / 5
8,736
794
7,788
9,007
3,635
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 4 / 7
9,492
863
4,556
9,575
4,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
nH Tackylina
Gilgamesh
16
0 / 3 / 12
9,472
861
6,339
12,631
13,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
17
8 / 5 / 6
10,097
918
10,313
10,037
4,239
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Ayemee0
Susano
7
0 / 4 / 1
6,368
579
1,480
3,843
1,022
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
Imperium95
Tiamat
15
2 / 5 / 9
8,439
767
7,865
9,259
6,278
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
SeanKermit
Scylla
15
1 / 4 / 6
8,279
753
7,041
7,986
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
11 / 4 / 3
9,691
881
9,912
7,533
2,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
xPhoenixxTV
The Morrigan
15
2 / 5 / 7
8,165
742
8,511
7,529
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
42
20
Kills
16
18
Deaths
22
44
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Susano
Ayemee0
Susano
0
4
1
0.13
W
4
1
14
11
L
Tiamat
Imperium95
Tiamat
2
5
9
1.3
L
Scylla
SeanKermit
Scylla
1
4
6
1
W
Morgan Le Fay
ShroudBreakr
Morgan Le Fay
4
5
5
1.3
W
4
4
7
1.88
L
11
4
3
3.13
W
Gilgamesh
nH Tackylina
Gilgamesh
0
3
12
2
W
Skadi
8
5
6
2.2
L
The Morrigan
xPhoenixxTV
The Morrigan
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,524
Damage
34,809
53,462
Taken
36,150
43,111
Mitigated
16,016
18,013
Healing
6,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Ayemee0
Susano
1,480
77
39
47
3,843
1,022
0
822
3,021
0
3,290
W
3,528
290
1,521
4,202
12,212
17,572
0
8,810
3,070
14,928
0
L
Tiamat
Imperium95
Tiamat
7,865
518
405
1,838
9,259
6,278
384
2,057
7,202
19,173
0
L
Scylla
SeanKermit
Scylla
7,041
190
326
1,749
7,986
2,644
160
4,462
3,524
16,721
0
W
Morgan Le Fay
ShroudBreakr
Morgan Le Fay
7,788
854
757
1,390
9,007
3,635
625
4,464
4,457
13,832
0
W
4,556
2,404
1,008
2,969
9,575
4,138
2,907
7,279
2,200
0
24,521
L
9,912
685
483
859
7,533
2,940
915
1,909
5,624
20,344
0
W
Gilgamesh
nH Tackylina
Gilgamesh
6,339
503
1,437
3,263
12,631
13,527
808
5,270
7,199
0
20,895
W
Skadi
10,313
4,433
794
672
10,037
4,239
880
6,643
3,260
0
30,897
L
The Morrigan
xPhoenixxTV
The Morrigan
8,511
709
71
745
7,529
3,132
0
2,066
5,463
17,030
484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,312
Gold Earned
40,942
130
Minions Killed
92
0
Camps Cleared
0
1,067,098
Distance Traveled
831,266
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,368
579
0
0
0
52,605
1
W
Ymir
10,515
956
19
2
0
245,318
0
L
Tiamat
8,439
767
20
2
0
196,555
0
L
Scylla
8,279
753
23
2
0
189,880
0
W
Morgan Le Fay
8,736
794
8
1
0
215,047
0
W
Izanami
9,492
863
44
4
0
177,411
0
L
Thoth
9,691
881
28
3
0
198,759
1
W
Gilgamesh
9,472
861
26
2
0
232,316
0
W
Skadi
10,097
918
33
3
0
197,006
0
L
The Morrigan
8,165
742
21
2
0
193,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role