Player Matchup

Hachiman
Hachiman
ExFix9
Hachiman
Level 49
God Stats
0W - 4L
1,196 SR
Queue Stats
151W - 163L
1,534 Elo+
Party 1
Chang'e
Chang'e
Kenpachi-Z-577
Chang'e
Level 148
God Stats
1W - 4L
1,294 SR
Queue Stats
115W - 113L
1,489 Elo+
Party 1
Merlin
Merlin
VCOwolf
Merlin
Level 23
God Stats
0W - 7L
1,284 SR
Queue Stats
176W - 191L
1,146 Elo+
Party 3
Cabrakan
Cabrakan
slipknotislife
Cabrakan
Level 49
God Stats
6W - 11L
1,772 SR
Queue Stats
150W - 162L
1,529 Elo+
Party 1
Ares
Ares
whynogankmid
Ares
Level 38
God Stats
2W - 5L
1,395 SR
Queue Stats
60W - 67L
1,514 Elo+
Party 3
Team Averages
Level 61
1,388 SR
1,442 Elo+

VS

Team Averages
Level 56
1,481 SR
1,528 Elo+
Hachiman
Hachiman
DanyWeed
Hachiman
Level 41
God Stats
2W - 0L
1,473 SR
Queue Stats
10W - 8L
1,328 Elo+
Solo
Shiva
Shiva
Heilinx
Shiva
Level 28
God Stats
2W - 0L
1,555 SR
Queue Stats
7W - 5L
1,642 Elo+
Party 2
Osiris
Osiris
MadaraZJN
Osiris
Level 44
God Stats
1W - 2L
1,294 SR
Queue Stats
80W - 66L
1,598 Elo+
Party 4
Tiamat
Tiamat
Rhynella
Tiamat
Level 139
God Stats
2W - 2L
1,580 SR
Queue Stats
17W - 18L
1,476 Elo+
Party 2
Ymir
Ymir
tsukuZJN
Ymir
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
256W - 264L
1,594 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ExFix9
Hachiman
15
6 / 5 / 3
8,943
471
13,537
14,558
4,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 3
8,258
435
3,540
12,264
3,867
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
VCOwolf
Merlin
13
0 / 5 / 0
8,177
430
2,910
9,096
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
11
0 / 7 / 5
7,402
390
7,440
15,031
7,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 6 / 6
7,202
379
5,379
16,605
10,879
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DanyWeed
Hachiman
16
4 / 7 / 3
10,076
530
6,713
11,471
3,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
Heilinx
Shiva
18
3 / 0 / 11
11,011
580
12,514
12,613
6,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
MadaraZJN
Osiris
20
9 / 0 / 5
12,207
642
9,757
10,970
10,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Rhynella
Tiamat
18
5 / 0 / 6
11,393
600
14,121
7,452
5,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
16
6 / 2 / 9
10,554
555
8,192
15,828
12,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
9
Kills
27
27
Deaths
9
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DanyWeed
Hachiman
4
7
3
0.79
L
Hachiman
ExFix9
Hachiman
6
5
3
1.5
W
Shiva
Heilinx
Shiva
3
0
11
8.5
L
1
4
3
0.63
W
Osiris
MadaraZJN
Osiris
9
0
5
11.5
W
Tiamat
Rhynella
Tiamat
5
0
6
8
L
Merlin
VCOwolf
Merlin
0
5
0
0
L
Cabrakan
0
7
5
0.36
W
Ymir
6
2
9
5.25
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,806
Damage
51,297
67,554
Taken
58,334
29,307
Mitigated
38,953
15,155
Healing
27,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DanyWeed
Hachiman
6,713
3,418
0
3,119
11,471
3,720
824
4,454
7,017
0
67,875
L
Hachiman
ExFix9
Hachiman
13,537
7,172
0
4,685
14,558
4,264
334
5,130
9,428
0
67,607
W
Shiva
Heilinx
Shiva
12,514
3,019
576
8,731
12,613
6,175
0
2,912
9,701
0
86,860
L
3,540
238
1,636
4,023
12,264
3,867
114
4,322
7,942
48,554
0
W
Osiris
MadaraZJN
Osiris
9,757
3,310
0
6,103
10,970
10,696
1,517
3,151
7,819
0
75,393
W
Tiamat
Rhynella
Tiamat
14,121
1,458
333
3,699
7,452
5,682
844
2,642
4,666
82,882
0
L
Merlin
VCOwolf
Merlin
2,910
242
0
1,604
9,096
2,378
563
1,396
7,700
44,841
0
L
Cabrakan
7,440
988
0
706
15,031
7,919
0
5,295
9,736
41,347
0
W
Ymir
8,192
1,089
186
5,226
15,828
12,680
713
6,110
9,718
31,974
1,267
L
5,379
260
0
2,501
16,605
10,879
104
5,814
10,791
16,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,982
Gold Earned
55,241
402
Minions Killed
593
0
Camps Cleared
0
1,701,545
Distance Traveled
1,992,485
23
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,076
530
111
6
0
368,213
4
L
Hachiman
8,943
471
94
5
0
353,088
6
W
Shiva
11,011
580
140
7
0
461,689
5
L
Chang'e
8,258
435
111
6
0
363,967
6
W
Osiris
12,207
642
145
8
0
428,104
5
W
Tiamat
11,393
600
153
8
0
387,814
11
L
Merlin
8,177
430
91
5
0
299,837
4
L
Cabrakan
7,402
390
75
4
0
328,677
3
W
Ymir
10,554
555
44
2
0
346,665
7
L
Ares
7,202
379
31
2
0
355,976
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role