Player Matchup

Zhong Kui
Zhong Kui
Eltmac1
Zhong Kui
Level 67
God Stats
0W - 1L
1,719 SR
Queue Stats
41W - 65L
1,396 Elo+
Solo
Kukulkan
Kukulkan
Hearthereal
Kukulkan
Level 28
God Stats
2W - 4L
1,534 SR
Queue Stats
4W - 9L
1,358 Elo+
Solo
Shiva
Shiva
SunKing109
Shiva
Level 98
God Stats
11W - 12L
1,666 SR
Queue Stats
25W - 30L
1,430 Elo+
Party 1
Cupid
Cupid
TheR1chHobo
Cupid
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,457 Elo+
Party 1
Fafnir
Fafnir
Who Took Notes
Fafnir
Level 109
God Stats
4W - 8L
1,488 SR
Queue Stats
221W - 237L
1,479 Elo+
Solo
Team Averages
Level 82
1,581 SR
1,424 Elo+

VS

Team Averages
Level 73
1,530 SR
1,389 Elo+
Zeus
Zeus
 
Zeus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Kilgaxe
Baron Samedi
Level 29
God Stats
2W - 0L
1,833 SR
Queue Stats
10W - 19L
1,348 Elo+
Party 2
Ymir
Ymir
Kilger27
Ymir
Level 31
God Stats
2W - 4L
1,325 SR
Queue Stats
11W - 19L
1,365 Elo+
Party 2
Kali
Kali
ThegodRobin99
Kali
Level 28
God Stats
5W - 6L
1,416 SR
Queue Stats
385W - 466L
1,296 Elo+
Solo
Vamana
Vamana
Zacknafyn
Vamana
Level 149
God Stats
30W - 25L
1,576 SR
Queue Stats
157W - 140L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Eltmac1
Zhong Kui
19
1 / 2 / 0
11,826
739
7,237
13,469
9,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
Hearthereal
Kukulkan
16
2 / 5 / 0
10,216
639
10,671
9,775
3,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
16
0 / 6 / 1
9,966
623
8,457
20,541
16,199
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 8 / 1
10,471
654
12,029
16,418
6,206
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 7 / 1
9,541
596
6,281
19,114
22,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
15 / 1 / 9
13,406
838
36,922
9,520
4,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Kilgaxe
Baron Samedi
19
4 / 1 / 14
11,951
747
11,471
8,414
5,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
18
1 / 0 / 17
11,996
750
4,529
15,374
17,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
0 / 3 / 6
10,703
669
2,631
14,617
6,636
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
Zacknafyn
Vamana
20
8 / 0 / 11
13,139
821
13,019
22,294
26,971
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
85
4
Kills
28
28
Deaths
5
3
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
15
1
9
19.5
L
Zhong Kui
Eltmac1
Zhong Kui
1
2
0
0.5
L
Kukulkan
Hearthereal
Kukulkan
2
5
0
0.4
W
Baron Samedi
Kilgaxe
Baron Samedi
4
1
14
11
W
Ymir
1
0
17
9.5
L
Shiva
0
6
1
0.08
L
1
8
1
0.19
W
0
3
6
1
L
0
7
1
0.07
W
Vamana
Zacknafyn
Vamana
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,675
Damage
68,572
79,317
Taken
70,219
57,814
Mitigated
61,331
14,367
Healing
25,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
36,922
3,135
120
2,422
9,520
4,793
594
4,245
5,275
72,002
0
L
Zhong Kui
Eltmac1
Zhong Kui
7,237
1,447
330
4,630
13,469
9,209
1,145
6,829
6,640
50,605
4,574
L
Kukulkan
Hearthereal
Kukulkan
10,671
770
271
229
9,775
3,945
282
7,032
2,743
39,528
0
W
Baron Samedi
Kilgaxe
Baron Samedi
11,471
839
3,985
2,594
8,414
5,088
3,663
3,920
4,494
52,919
0
W
Ymir
4,529
541
0
3,042
15,374
17,843
534
6,001
9,373
19,087
0
L
Shiva
8,457
1,061
795
3,361
20,541
16,199
432
14,455
6,086
0
30,990
L
12,029
6,327
942
1,588
16,418
6,206
898
10,375
6,043
0
45,661
W
2,631
1,135
0
1,574
14,617
6,636
648
2,265
12,352
0
31,029
L
6,281
1,309
0
2,221
19,114
22,255
0
15,285
3,829
11,917
0
W
Vamana
Zacknafyn
Vamana
13,019
5,240
2,545
9,150
22,294
26,971
2,625
7,169
15,125
4,746
46,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,020
Gold Earned
61,195
303
Minions Killed
297
0
Camps Cleared
0
1,415,784
Distance Traveled
1,663,004
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,406
838
79
5
0
341,300
1
L
Zhong Kui
11,826
739
108
7
0
286,744
2
L
Kukulkan
10,216
639
59
4
0
298,495
0
W
Baron Samedi
11,951
747
96
6
0
317,087
2
W
Ymir
11,996
750
25
2
0
305,191
0
L
Shiva
9,966
623
59
4
0
313,569
4
L
Cupid
10,471
654
66
4
0
274,780
3
W
Kali
10,703
669
42
3
0
338,327
1
L
Fafnir
9,541
596
11
1
0
242,196
0
W
Vamana
13,139
821
55
3
0
361,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role