Player Matchup

Sylvanus
Sylvanus
Silver I
Geb-Jungle
Sylvanus
Silver I
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 34L
1,683 MMR
Solo
Anhur
Anhur
Gold I
Gojvi
Anhur
Gold I
Level 160
God Stats
19W - 16L
1,642 SR
Queue Stats
184W - 161L
1,694 MMR
Solo
Hercules
Hercules
Gold II
Thehenrys
Hercules
Gold II
Level 124
God Stats
21W - 27L
1,541 SR
Queue Stats
467W - 454L
1,693 MMR
Solo
Mulan
Mulan
Gold I
Yung-Cubb
Mulan
Gold I
Level 124
God Stats
4W - 2L
1,919 SR
Queue Stats
144W - 136L
1,704 MMR
Solo
Merlin
Merlin
Gold II
seluna_97
Merlin
Gold II
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,679 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 121
1,620 SR
1,691 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,624 SR
1,691 MMR
Arachne
Arachne
Gold I
FNFB Yani
Arachne
Gold I
Level 124
God Stats
9W - 2L
1,907 SR
Queue Stats
50W - 54L
1,749 MMR
Party 1
Tiamat
Tiamat
Platinum IV
Waxinq
Tiamat
Platinum IV
Level 148
God Stats
12W - 11L
1,642 SR
Queue Stats
153W - 133L
1,696 MMR
Solo
Danzaburou
Danzaburou
Platinum II
enaro_rulesttv
Danzaburou
Platinum II
Level 160
God Stats
2W - 7L
1,176 SR
Queue Stats
715W - 714L
1,674 MMR
Solo
Bellona
Bellona
Gold I
oSquidzz
Bellona
Gold I
Level 109
God Stats
6W - 10L
1,897 SR
Queue Stats
138W - 135L
1,678 MMR
Solo
Atlas
Atlas
Platinum V
xxJeWbOyFrEsHxx
Atlas
Platinum V
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 151L
1,657 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Geb-Jungle
Sylvanus
20
7 / 9 / 15
15,844
480
20,018
36,480
54,365
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Gojvi
Anhur
20
6 / 5 / 5
17,413
528
16,455
33,845
12,165
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Thehenrys
Hercules
20
2 / 6 / 12
15,130
458
20,555
38,330
53,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
Yung-Cubb
Mulan
20
10 / 10 / 9
17,977
545
23,159
35,681
17,676
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
seluna_97
Merlin
20
3 / 8 / 14
16,140
489
26,928
23,443
10,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ArtioBastetGebKali

VS

Bans
CharybdisGilgameshCliodhnaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FNFB Yani
Arachne
20
9 / 7 / 13
18,466
560
16,246
36,306
15,446
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
Waxinq
Tiamat
20
4 / 6 / 19
17,928
543
37,520
22,644
16,902
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
enaro_rulesttv
Danzaburou
20
7 / 5 / 5
19,600
594
15,764
25,343
9,584
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
oSquidzz
Bellona
20
13 / 6 / 10
18,830
571
38,101
38,027
44,338
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 5 / 18
15,553
471
19,013
29,183
44,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
102
28
Kills
37
38
Deaths
29
55
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Arachne
FNFB Yani
Arachne
9
7
13
2.21
L
Sylvanus
Geb-Jungle
Sylvanus
7
9
15
1.61
L
Anhur
Gojvi
Anhur
6
5
5
1.7
L
Hercules
Thehenrys
Hercules
2
6
12
1.33
W
Tiamat
Waxinq
Tiamat
4
6
19
2.25
L
Mulan
Yung-Cubb
Mulan
10
10
9
1.45
W
Danzaburou
enaro_rulesttv
Danzaburou
7
5
5
1.9
W
Bellona
oSquidzz
Bellona
13
6
10
3
L
Merlin
seluna_97
Merlin
3
8
14
1.25
W
4
5
18
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,115
Damage
126,644
167,779
Taken
151,503
147,736
Mitigated
130,395
68,378
Healing
35,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
FNFB Yani
Arachne
16,246
10,200
0
12,186
36,306
15,446
4,583
12,854
23,240
0
155,430
L
Sylvanus
Geb-Jungle
Sylvanus
20,018
2,899
6,398
9,892
36,480
54,365
1,107
16,755
18,713
61,914
21,779
L
Anhur
Gojvi
Anhur
16,455
11,120
0
18,011
33,845
12,165
4,270
7,976
25,433
0
175,197
L
Hercules
Thehenrys
Hercules
20,555
2,917
0
15,493
38,330
53,278
918
11,599
25,692
16,485
68,609
W
Tiamat
Waxinq
Tiamat
37,520
1,053
0
4,835
22,644
16,902
827
11,456
11,188
164,761
0
L
Mulan
Yung-Cubb
Mulan
23,159
2,114
0
12,447
35,681
17,676
425
12,531
22,426
0
145,052
W
Danzaburou
enaro_rulesttv
Danzaburou
15,764
7,947
0
9,611
25,343
9,584
3,194
6,126
19,177
0
188,167
W
Bellona
oSquidzz
Bellona
38,101
16,718
0
5,659
38,027
44,338
393
10,364
26,680
1,105
115,781
L
Merlin
seluna_97
Merlin
26,928
755
0
6,137
23,443
10,252
1,821
8,114
14,524
121,916
0
W
19,013
3,760
0
3,689
29,183
44,125
0
12,838
15,894
44,424
4,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,504
Gold Earned
90,377
871
Minions Killed
890
0
Camps Cleared
0
2,912,236
Distance Traveled
3,105,868
36
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
18,466
560
186
6
0
702,007
8
L
Sylvanus
15,844
480
127
4
0
534,527
6
L
Anhur
17,413
528
204
6
0
582,951
10
L
Hercules
15,130
458
147
4
0
609,583
6
W
Tiamat
17,928
543
233
7
0
585,082
12
L
Mulan
17,977
545
207
6
0
641,270
9
W
Danzaburou
19,600
594
242
7
0
574,579
4
W
Bellona
18,830
571
176
5
0
590,543
2
L
Merlin
16,140
489
186
6
0
543,905
5
W
Atlas
15,553
471
53
2
0
653,657
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role