Player Matchup

Thor
Thor
 
Thor
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Slaannesh
Gilgamesh
Level 128
God Stats
11W - 4L
1,609 SR
Queue Stats
215W - 218L
1,416 Elo+
Party 2
Vamana
Vamana
Tombstone82
Vamana
Level 105
God Stats
7W - 7L
1,739 SR
Queue Stats
207W - 202L
1,499 Elo+
Party 2
Set
Set
slick_904
Set
Level 46
God Stats
1W - 1L
1,282 SR
Queue Stats
146W - 160L
1,478 Elo+
Solo
Team Averages
Level 101
1,526 SR
1,478 Elo+

VS

Team Averages
Level 87
1,505 SR
1,538 Elo+
Bakasura
Bakasura
 
Bakasura
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Krunky 850
Thanatos
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 45L
1,466 Elo+
Party 1
Da Ji
Da Ji
LuvSickLuc
Da Ji
Level 149
God Stats
2W - 2L
1,322 SR
Queue Stats
165W - 193L
1,382 Elo+
Solo
Mercury
Mercury
XxblueflamexX20
Mercury
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 51L
1,671 Elo+
Party 1
Hera
Hera
xoAntipathy
Hera
Level 99
God Stats
1W - 1L
1,703 SR
Queue Stats
4W - 4L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
8 / 3 / 9
10,690
822
6,753
7,950
3,264
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
 
Merlin
17
6 / 2 / 14
10,369
798
11,190
7,237
3,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Slaannesh
Gilgamesh
18
9 / 2 / 21
11,071
852
16,259
12,081
9,445
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
17
11 / 1 / 11
10,611
816
11,724
13,484
14,404
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 3 / 23
10,291
792
6,031
12,165
15,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
4 / 5 / 2
8,873
683
4,481
12,107
5,339
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
Krunky 850
Thanatos
13
2 / 9 / 4
8,263
636
7,366
11,666
4,018
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
14
2 / 8 / 7
8,490
653
7,380
13,191
9,344
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 7 / 7
7,578
583
2,295
9,669
3,447
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 7 / 5
9,240
711
13,942
10,793
3,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
35
36
Kills
10
11
Deaths
36
78
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
3
9
4.17
W
Merlin
 
Merlin
6
2
14
6.5
L
Bakasura
 
Bakasura
4
5
2
1
L
Thanatos
Krunky 850
Thanatos
2
9
4
0.44
L
Da Ji
2
8
7
0.69
W
Gilgamesh
Slaannesh
Gilgamesh
9
2
21
9.75
W
Vamana
11
1
11
16.5
L
0
7
7
0.5
W
2
3
23
4.5
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,957
Damage
35,464
52,917
Taken
57,426
45,843
Mitigated
26,072
23,419
Healing
12,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,753
733
1,209
1,833
7,950
3,264
2,683
575
7,375
0
22,361
W
Merlin
 
Merlin
11,190
1,057
1,449
2,224
7,237
3,290
120
1,232
5,857
30,074
0
L
Bakasura
 
Bakasura
4,481
3,312
121
2,444
12,107
5,339
0
3,238
8,725
0
6,851
L
Thanatos
Krunky 850
Thanatos
7,366
1,456
491
5,007
11,666
4,018
0
2,500
9,101
0
12,844
L
Da Ji
7,380
1,042
306
1,257
13,191
9,344
0
4,321
8,758
0
12,721
W
Gilgamesh
Slaannesh
Gilgamesh
16,259
3,822
1,777
2,797
12,081
9,445
304
1,952
9,907
7,001
19,360
W
Vamana
11,724
5,683
1,393
7,225
13,484
14,404
1,112
5,702
7,244
137
22,782
L
2,295
1,300
387
496
9,669
3,447
0
2,331
7,101
0
6,092
W
6,031
1,937
1,438
2,074
12,165
15,440
84
3,669
7,639
0
15,951
L
13,942
4,032
424
1,212
10,793
3,924
0
1,449
9,181
31,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,032
Gold Earned
42,444
114
Minions Killed
92
0
Camps Cleared
0
1,234,815
Distance Traveled
1,059,327
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,690
822
30
2
0
205,788
0
W
Merlin
10,369
798
31
2
0
236,153
0
L
Bakasura
8,873
683
23
2
0
242,899
0
L
Thanatos
8,263
636
11
1
0
246,060
1
L
Da Ji
8,490
653
12
1
0
188,030
0
W
Gilgamesh
11,071
852
16
1
0
259,350
0
W
Vamana
10,611
816
15
1
0
296,763
0
L
Mercury
7,578
583
4
0
0
190,468
0
W
Set
10,291
792
22
2
0
236,761
0
L
Hera
9,240
711
42
3
0
191,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role