Player Matchup

Gilgamesh
Gilgamesh
ARTofWARFARE
Gilgamesh
Level 149
God Stats
8W - 4L
1,770 SR
Queue Stats
20W - 16L
1,612 Elo+
Party 1
Hou Yi
Hou Yi
DedlyGrnDz
Hou Yi
Level 49
God Stats
6W - 7L
1,438 SR
Queue Stats
13W - 13L
1,610 Elo+
Party 1
Poseidon
Poseidon
GOOGLE ME0225
Poseidon
Level 55
God Stats
8W - 14L
1,517 SR
Queue Stats
47W - 55L
1,519 Elo+
Party 1
Izanami
Izanami
tanner1924
Izanami
Level 38
God Stats
15W - 13L
1,630 SR
Queue Stats
161W - 180L
1,383 Elo+
Solo
Zhong Kui
Zhong Kui
vicioushomicide
Zhong Kui
Level 80
God Stats
4W - 9L
1,432 SR
Queue Stats
16W - 19L
1,386 Elo+
Party 1
Team Averages
Level 74
1,557 SR
1,502 Elo+

VS

Team Averages
Level 47
1,447 SR
1,425 Elo+
Ullr
Ullr
MOSKI BRUCE
Ullr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 74L
1,494 Elo+
Party 2
Vamana
Vamana
My20inchMeat
Vamana
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 52L
1,500 Elo+
Party 3
Neith
Neith
SlickCalf561766
Neith
Level 27
God Stats
9W - 6L
1,466 SR
Queue Stats
42W - 42L
1,380 Elo+
Party 3
Loki
Loki
VENKATTA5166
Loki
Level 13
God Stats
4W - 9L
1,422 SR
Queue Stats
15W - 26L
1,350 Elo+
Party 2
Danzaburou
Danzaburou
ghostii13
Danzaburou
Level 49
God Stats
8W - 15L
1,347 SR
Queue Stats
103W - 114L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ARTofWARFARE
Gilgamesh
20
10 / 1 / 28
16,270
1,356
31,760
19,255
30,501
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
DedlyGrnDz
Hou Yi
20
1 / 3 / 23
13,704
1,142
11,168
15,815
7,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
GOOGLE ME0225
Poseidon
20
8 / 3 / 22
14,545
1,212
17,380
8,647
3,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
tanner1924
Izanami
20
15 / 6 / 22
16,830
1,403
41,587
24,174
11,533
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
vicioushomicide
Zhong Kui
20
12 / 6 / 21
15,990
1,333
19,802
15,506
12,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

148

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 8 / 4
15,599
1,300
20,597
29,673
9,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
20
6 / 12 / 9
14,740
1,228
26,076
38,648
23,648
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
1 / 8 / 11
13,319
1,110
13,862
21,427
5,888
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 12 / 7
14,359
1,197
12,290
21,354
5,808
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
ghostii13
Danzaburou
19
0 / 6 / 6
12,949
1,079
6,556
19,813
8,951
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
56
46
Kills
19
19
Deaths
46
116
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ARTofWARFARE
Gilgamesh
10
1
28
24
W
Hou Yi
DedlyGrnDz
Hou Yi
1
3
23
4.17
W
Poseidon
GOOGLE ME0225
Poseidon
8
3
22
6.33
L
7
8
4
1.13
L
Vamana
6
12
9
0.88
L
1
8
11
0.81
L
5
12
7
0.71
L
Danzaburou
ghostii13
Danzaburou
0
6
6
0.5
W
Izanami
tanner1924
Izanami
15
6
22
4.33
W
Zhong Kui
vicioushomicide
Zhong Kui
12
6
21
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,697
Damage
79,381
83,397
Taken
130,915
65,416
Mitigated
53,899
13,801
Healing
15,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ARTofWARFARE
Gilgamesh
31,760
11,379
0
2,157
19,255
30,501
0
0
19,255
0
45,879
W
Hou Yi
DedlyGrnDz
Hou Yi
11,168
7,339
0
2,079
15,815
7,222
0
0
15,815
0
35,904
W
Poseidon
GOOGLE ME0225
Poseidon
17,380
2,043
304
729
8,647
3,280
0
0
8,647
35,140
0
L
20,597
16,285
51
3,340
29,673
9,604
0
7,374
22,299
0
58,102
L
Vamana
26,076
13,660
0
6,559
38,648
23,648
0
12,262
26,386
0
42,678
L
13,862
4,802
0
2,696
21,427
5,888
0
5,629
15,798
0
32,173
L
12,290
2,741
0
0
21,354
5,808
0
8,472
12,882
0
24,095
L
Danzaburou
ghostii13
Danzaburou
6,556
3,226
0
2,489
19,813
8,951
0
2,406
17,407
0
32,593
W
Izanami
tanner1924
Izanami
41,587
29,614
0
5,427
24,174
11,533
0
0
24,174
0
62,413
W
Zhong Kui
vicioushomicide
Zhong Kui
19,802
4,024
0
3,105
15,506
12,880
0
0
15,506
31,848
1,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,339
Gold Earned
70,966
230
Minions Killed
213
5
Camps Cleared
10
1,129,694
Distance Traveled
1,112,617
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
16,270
1,356
21
2
1
267,484
3
W
Hou Yi
13,704
1,142
60
5
0
230,273
2
W
Poseidon
14,545
1,212
44
4
2
226,317
4
L
Ullr
15,599
1,300
77
6
7
206,334
0
L
Vamana
14,740
1,228
29
2
0
250,406
0
L
Neith
13,319
1,110
34
3
1
205,224
0
L
Loki
14,359
1,197
18
2
1
237,832
0
L
Danzaburou
12,949
1,079
55
5
1
212,821
0
W
Izanami
16,830
1,403
52
4
2
203,952
1
W
Zhong Kui
15,990
1,333
53
4
0
201,668
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role