Player Matchup

Zeus
Zeus
Bedivere009
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 334L
1,210 Elo+
Party 1
Cthulhu
Cthulhu
Evox1
Cthulhu
Level 103
God Stats
11W - 18L
1,500 SR
Queue Stats
409W - 436L
1,310 Elo+
Solo
Arachne
Arachne
JeJeMarie2020
Arachne
Level 45
God Stats
33W - 48L
1,385 SR
Queue Stats
96W - 148L
1,246 Elo+
Party 1
Neith
Neith
MarkedJavi xD
Neith
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,409 Elo+
Solo
Shiva
Shiva
TooMuchMako
Shiva
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 45L
1,448 Elo+
Solo
Team Averages
Level 69
1,477 SR
1,324 Elo+

VS

Team Averages
Level 72
1,515 SR
1,296 Elo+
Baron Samedi
Baron Samedi
BeachQuotes
Baron Samedi
Level 67
God Stats
5W - 1L
1,406 SR
Queue Stats
61W - 81L
1,321 Elo+
Solo
Cerberus
Cerberus
Chubby_Dragon999
Cerberus
Level 82
God Stats
14W - 9L
1,807 SR
Queue Stats
856W - 880L
1,375 Elo+
Solo
Neith
Neith
Gmr61052
Neith
Level 102
God Stats
35W - 30L
1,739 SR
Queue Stats
446W - 486L
1,251 Elo+
Solo
Chaac
Chaac
STHpush
Chaac
Level 61
God Stats
7W - 13L
1,250 SR
Queue Stats
245W - 319L
1,263 Elo+
Solo
Thanatos
Thanatos
XaNTi_Heartlexx
Thanatos
Level 48
God Stats
27W - 34L
1,373 SR
Queue Stats
89W - 115L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,738
574
2,065
6,354
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Evox1
Cthulhu
9
2 / 4 / 1
5,390
539
5,152
6,540
2,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
9
1 / 0 / 1
5,569
557
1,278
6,114
2,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
1 / 4 / 1
4,846
485
3,512
5,366
1,240
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 0
5,413
541
3,777
6,916
3,957
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BeachQuotes
Baron Samedi
11
3 / 1 / 1
6,339
634
4,549
4,566
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 1 / 4
5,615
562
3,018
7,629
2,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Gmr61052
Neith
9
2 / 2 / 4
5,593
559
4,431
5,810
2,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
STHpush
Chaac
11
4 / 0 / 0
6,318
632
5,923
6,782
5,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
9
5 / 1 / 2
5,968
597
1,827
6,559
1,886
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
5
Kills
16
16
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BeachQuotes
Baron Samedi
3
1
1
3.5
L
0
4
0
0
W
2
1
4
4
L
Cthulhu
Evox1
Cthulhu
2
4
1
0.63
W
Neith
Gmr61052
Neith
2
2
4
2
L
Arachne
1
0
1
1.5
L
1
4
1
0.38
W
Chaac
STHpush
Chaac
4
0
0
4
L
1
4
0
0.25
W
Thanatos
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,784
Damage
19,748
31,290
Taken
31,346
11,226
Mitigated
15,149
4,767
Healing
15,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BeachQuotes
Baron Samedi
4,549
388
12
1,292
4,566
1,901
0
1,424
2,948
32,221
0
L
2,065
439
0
1,008
6,354
1,614
451
3,239
2,771
28,074
0
W
3,018
760
0
3,023
7,629
2,993
0
2,378
5,251
20,973
3,293
L
Cthulhu
Evox1
Cthulhu
5,152
213
0
0
6,540
2,160
0
1,317
5,223
21,602
0
W
Neith
Gmr61052
Neith
4,431
2,056
436
1,189
5,810
2,515
0
2,715
3,095
0
25,337
L
Arachne
1,278
743
0
2,344
6,114
2,255
0
1,148
4,858
0
20,545
L
3,512
1,385
0
1,239
5,366
1,240
0
1,463
3,863
0
21,004
W
Chaac
STHpush
Chaac
5,923
384
0
3,842
6,782
5,854
0
0
6,782
6,593
23,597
L
3,777
1,137
0
176
6,916
3,957
0
1,311
5,290
0
25,095
W
Thanatos
1,827
398
0
5,282
6,559
1,886
22
466
6,053
0
21,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,956
Gold Earned
29,833
227
Minions Killed
276
0
Camps Cleared
0
964,180
Distance Traveled
992,842
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,339
634
62
6
0
193,446
2
L
Zeus
5,738
574
61
6
0
181,262
0
W
Cerberus
5,615
562
56
6
0
192,352
5
L
Cthulhu
5,390
539
48
5
0
192,683
1
W
Neith
5,593
559
43
4
0
188,871
0
L
Arachne
5,569
557
48
5
0
211,786
1
L
Neith
4,846
485
26
3
0
199,189
0
W
Chaac
6,318
632
76
8
0
213,896
4
L
Shiva
5,413
541
44
4
0
179,260
0
W
Thanatos
5,968
597
39
4
0
204,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role