Player Matchup

Set
Set
Platinum V
 
Set
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Gold III
 
King Arthur
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Silver I
Cuddα
Cernunnos
Silver I
Level 118
God Stats
6W - 3L
1,767 SR
Queue Stats
70W - 66L
1,604 MMR
Solo
Bacchus
Bacchus
Gold III
FunnyCramps
Bacchus
Gold III
Level 129
God Stats
15W - 32L
1,450 SR
Queue Stats
366W - 367L
1,605 MMR
Solo
Hera
Hera
Gold IV
Roch13
Hera
Gold IV
Level 157
God Stats
8W - 11L
1,600 SR
Queue Stats
124W - 114L
1,637 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 144
1,563 SR
1,569 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,581 SR
1,609 MMR
Poseidon
Poseidon
Silver II
CptDingleFart
Poseidon
Silver II
Level 81
God Stats
4W - 0L
1,864 SR
Queue Stats
21W - 9L
1,592 MMR
Solo
Vamana
Vamana
Gold V
KryptoKnight
Vamana
Gold V
Level 156
God Stats
4W - 5L
1,333 SR
Queue Stats
40W - 38L
1,632 MMR
Solo
Merlin
Merlin
Gold IV
LegendzYELLOW
Merlin
Gold IV
Level 125
God Stats
2W - 4L
1,223 SR
Queue Stats
41W - 42L
1,633 MMR
Solo
Hachiman
Hachiman
Platinum V
Nikō
Hachiman
Platinum V
Level 83
God Stats
3W - 4L
1,457 SR
Queue Stats
251W - 232L
1,591 MMR
Party 2
Khepri
Khepri
Platinum V
TheB1rdman
Khepri
Platinum V
Level 149
God Stats
5W - 4L
2,029 SR
Queue Stats
143W - 135L
1,597 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
18
5 / 1 / 2
10,627
531
6,674
14,963
6,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
 
King Arthur
17
0 / 6 / 2
10,370
519
7,551
19,434
9,171
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Cuddα
Cernunnos
16
4 / 4 / 3
10,228
511
13,050
16,734
5,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
FunnyCramps
Bacchus
13
1 / 3 / 5
8,441
422
4,867
19,369
25,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
Roch13
Hera
16
2 / 7 / 2
9,789
489
6,618
10,567
4,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ArtioFenrirCliodhnaThoth

VS

Bans
AtlasGilgameshBastetGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CptDingleFart
Poseidon
20
10 / 1 / 5
13,097
655
16,079
10,208
3,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
19
8 / 3 / 3
12,487
624
16,967
20,124
17,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
2 / 3 / 9
11,479
574
14,198
8,969
2,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
Nikō
Hachiman
18
0 / 2 / 3
11,156
558
5,418
11,310
2,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
TheB1rdman
Khepri
15
1 / 3 / 9
10,113
506
3,893
11,316
10,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
12
Kills
21
21
Deaths
12
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
5
1
2
6
L
King Arthur
 
King Arthur
0
6
2
0.17
W
Poseidon
CptDingleFart
Poseidon
10
1
5
12.5
L
Cernunnos
Cuddα
Cernunnos
4
4
3
1.38
L
Bacchus
FunnyCramps
Bacchus
1
3
5
1.17
W
Vamana
8
3
3
3.17
W
2
3
9
2.17
W
Hachiman
Nikō
Hachiman
0
2
3
0.75
L
Hera
Roch13
Hera
2
7
2
0.43
W
Khepri
TheB1rdman
Khepri
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,760
Damage
56,555
81,067
Taken
61,927
50,286
Mitigated
38,211
21,152
Healing
20,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
6,674
2,888
0
6,206
14,963
6,220
0
9,045
5,636
0
89,667
L
King Arthur
 
King Arthur
7,551
1,256
0
2,872
19,434
9,171
444
5,824
13,558
0
82,049
W
Poseidon
CptDingleFart
Poseidon
16,079
3,190
0
876
10,208
3,500
940
2,964
7,166
113,867
0
L
Cernunnos
Cuddα
Cernunnos
13,050
6,346
0
5,470
16,734
5,080
545
6,787
9,297
0
85,617
L
Bacchus
FunnyCramps
Bacchus
4,867
705
390
5,693
19,369
25,686
60
6,971
11,744
16,429
3,339
W
Vamana
16,967
10,778
0
10,955
20,124
17,990
146
2,046
18,048
0
84,114
W
14,198
399
0
432
8,969
2,940
168
2,611
6,148
72,374
0
W
Hachiman
Nikō
Hachiman
5,418
2,763
0
5,496
11,310
2,854
3,482
1,208
10,102
0
100,070
L
Hera
Roch13
Hera
6,618
830
0
521
10,567
4,129
0
4,627
5,716
70,802
0
W
Khepri
TheB1rdman
Khepri
3,893
278
571
2,067
11,316
10,927
96
2,025
8,792
20,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,455
Gold Earned
58,332
626
Minions Killed
610
0
Camps Cleared
0
2,018,858
Distance Traveled
2,161,571
24
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,627
531
145
7
0
465,179
4
L
King Arthur
10,370
519
172
9
0
381,426
3
W
Poseidon
13,097
655
170
9
0
522,023
1
L
Cernunnos
10,228
511
146
7
0
360,200
4
L
Bacchus
8,441
422
19
1
0
434,348
8
W
Vamana
12,487
624
122
6
0
442,965
8
W
Merlin
11,479
574
129
6
0
399,143
7
W
Hachiman
11,156
558
164
8
0
377,925
7
L
Hera
9,789
489
144
7
0
377,705
5
W
Khepri
10,113
506
25
1
0
419,515
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role