Player Matchup

Jormungandr
Jormungandr
Guatermelon
Jormungandr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 16L
1,814 Elo+
Party 1
Sol
Sol
Last Medussa69
Sol
Level 103
God Stats
7W - 7L
1,566 SR
Queue Stats
102W - 101L
1,467 Elo+
Solo
Medusa
Medusa
Medusa1337
Medusa
Level 117
God Stats
21W - 3L
1,918 SR
Queue Stats
230W - 113L
1,636 Elo+
Party 1
Neith
Neith
Triplemonkfish
Neith
Level 47
God Stats
10W - 6L
1,621 SR
Queue Stats
240W - 137L
1,678 Elo+
Party 1
Ah Puch
Ah Puch
Zykeni
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 49L
1,751 Elo+
Party 1
Team Averages
Level 84
1,621 SR
1,669 Elo+

VS

Team Averages
Level 63
1,398 SR
1,392 Elo+
Nike
Nike
Frig n Hel
Nike
Level 68
God Stats
6W - 8L
1,372 SR
Queue Stats
71W - 74L
1,341 Elo+
Party 3
Ao Kuang
Ao Kuang
StripesMcCarthy
Ao Kuang
Level 103
God Stats
0W - 4L
1,288 SR
Queue Stats
151W - 176L
1,359 Elo+
Party 3
Kukulkan
Kukulkan
TopGun210X2
Kukulkan
Level 14
God Stats
9W - 7L
1,450 SR
Queue Stats
9W - 7L
1,387 Elo+
Party 2
Hades
Hades
Tyrion2366
Hades
Level 67
God Stats
11W - 15L
1,377 SR
Queue Stats
29W - 35L
1,371 Elo+
Party 2
Jing Wei
Jing Wei
madguy354
Jing Wei
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 34L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Guatermelon
Jormungandr
18
7 / 2 / 12
12,263
1,226
20,008
12,329
12,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 4 / 13
12,004
1,200
18,592
14,281
5,471
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Medusa1337
Medusa
19
10 / 0 / 14
13,087
1,309
23,861
7,113
2,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
6 / 0 / 14
12,253
1,225
12,226
2,256
979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Zykeni
Ah Puch
17
2 / 0 / 11
10,752
1,075
12,718
4,236
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

267

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 9 / 3
9,901
990
7,425
19,274
13,313
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
16
1 / 5 / 4
10,488
1,049
4,393
20,610
9,497
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
TopGun210X2
Kukulkan
16
0 / 2 / 2
10,166
1,017
5,201
17,030
5,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
17
0 / 9 / 6
10,621
1,062
9,589
21,343
13,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
madguy354
Jing Wei
16
5 / 3 / 1
11,901
1,190
10,901
15,043
4,790
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
22
28
Kills
6
6
Deaths
28
64
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
9
3
0.17
W
Jormungandr
Guatermelon
Jormungandr
7
2
12
6.5
W
3
4
13
2.38
W
Medusa
Medusa1337
Medusa
10
0
14
17
L
Ao Kuang
1
5
4
0.6
L
Kukulkan
TopGun210X2
Kukulkan
0
2
2
0.5
W
6
0
14
13
L
Hades
0
9
6
0.33
W
Ah Puch
Zykeni
Ah Puch
2
0
11
7.5
L
Jing Wei
madguy354
Jing Wei
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,405
Damage
37,509
40,215
Taken
93,300
23,237
Mitigated
47,155
7,213
Healing
6,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,425
693
234
439
19,274
13,313
0
7,655
11,379
0
21,727
W
Jormungandr
Guatermelon
Jormungandr
20,008
4,092
0
675
12,329
12,375
0
6,171
6,158
41,502
0
W
18,592
6,290
206
4,495
14,281
5,471
0
7,285
6,996
37,785
0
W
Medusa
Medusa1337
Medusa
23,861
14,569
0
460
7,113
2,773
0
2,046
5,067
0
41,037
L
Ao Kuang
4,393
945
354
1,425
20,610
9,497
0
9,784
10,674
16,656
0
L
Kukulkan
TopGun210X2
Kukulkan
5,201
709
0
932
17,030
5,614
0
13,976
3,002
22,383
0
W
12,226
3,076
0
785
2,256
979
0
622
1,634
0
29,014
L
Hades
9,589
300
234
1,991
21,343
13,941
0
11,835
9,266
28,184
0
W
Ah Puch
Zykeni
Ah Puch
12,718
673
0
592
4,236
1,639
0
3,059
1,177
24,556
0
L
Jing Wei
madguy354
Jing Wei
10,901
8,532
0
579
15,043
4,790
0
7,304
7,661
0
34,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,359
Gold Earned
53,077
216
Minions Killed
219
9
Camps Cleared
5
1,011,609
Distance Traveled
914,353
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,901
990
25
3
0
165,042
0
W
Jormungandr
12,263
1,226
44
4
3
198,566
0
W
Sol
12,004
1,200
43
4
5
178,939
0
W
Medusa
13,087
1,309
42
4
1
236,426
0
L
Ao Kuang
10,488
1,049
37
4
1
183,871
0
L
Kukulkan
10,166
1,017
49
5
0
176,320
0
W
Neith
12,253
1,225
46
5
0
200,393
0
L
Hades
10,621
1,062
47
5
1
187,904
1
W
Ah Puch
10,752
1,075
41
4
0
197,285
0
L
Jing Wei
11,901
1,190
61
6
3
201,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role