Player Matchup

Danzaburou
Danzaburou
Britinho_Wag
Danzaburou
Level 56
God Stats
59W - 51L
1,577 SR
Queue Stats
244W - 328L
1,417 Elo+
Party 2
Ah Puch
Ah Puch
FunayPQD
Ah Puch
Level 86
God Stats
4W - 7L
1,269 SR
Queue Stats
194W - 232L
1,396 Elo+
Solo
Ymir
Ymir
Guuh_Wag
Ymir
Level 78
God Stats
6W - 9L
1,302 SR
Queue Stats
90W - 144L
1,320 Elo+
Party 2
Tsukuyomi
Tsukuyomi
M2KnTcBr
Tsukuyomi
Level 57
God Stats
25W - 34L
1,440 SR
Queue Stats
140W - 190L
1,405 Elo+
Party 2
Izanami
Izanami
pedromatts95
Izanami
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
161W - 219L
1,405 Elo+
Party 2
Team Averages
Level 68
1,418 SR
1,389 Elo+

VS

Team Averages
Level 93
1,518 SR
1,551 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Printedplot8666
Rama
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,682 Elo+
Party 3
Hades
Hades
richardhrgimenes
Hades
Level 128
God Stats
10W - 9L
1,590 SR
Queue Stats
75W - 93L
1,388 Elo+
Party 1
Set
Set
seulagartomama
Set
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,682 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Britinho_Wag
Danzaburou
17
6 / 3 / 3
11,320
596
11,933
11,344
4,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
FunayPQD
Ah Puch
18
5 / 1 / 7
10,933
575
11,579
8,736
3,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
15
3 / 1 / 6
10,019
527
4,913
13,124
11,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
M2KnTcBr
Tsukuyomi
18
2 / 1 / 6
10,836
570
6,004
10,622
4,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
pedromatts95
Izanami
17
3 / 5 / 1
11,284
594
9,000
14,045
5,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
18
3 / 3 / 2
10,725
564
12,548
18,338
6,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
 
Sylvanus
11
1 / 4 / 3
7,637
402
6,902
12,646
7,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
2 / 4 / 2
8,377
441
7,645
10,717
2,849
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 3 / 0
9,782
515
3,842
12,409
5,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 5 / 2
8,168
430
3,390
11,030
3,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
19
Kills
11
11
Deaths
19
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
3
3
2
1.33
L
Sylvanus
 
Sylvanus
1
4
3
0.63
W
Danzaburou
Britinho_Wag
Danzaburou
6
3
3
2.5
W
Ah Puch
FunayPQD
Ah Puch
5
1
7
8.5
W
Ymir
3
1
6
6
W
Tsukuyomi
M2KnTcBr
Tsukuyomi
2
1
6
5
L
2
4
2
0.75
W
Izanami
pedromatts95
Izanami
3
5
1
0.7
L
2
3
0
0.67
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,429
Damage
34,327
57,871
Taken
65,140
28,087
Mitigated
24,647
21,260
Healing
27,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
12,548
376
506
11,315
18,338
6,064
562
2,121
16,133
83,073
0
L
Sylvanus
 
Sylvanus
6,902
2,552
1,217
4,422
12,646
7,063
0
3,385
9,137
31,959
11,897
W
Danzaburou
Britinho_Wag
Danzaburou
11,933
5,310
0
5,105
11,344
4,069
792
4,021
7,323
0
78,273
W
Ah Puch
FunayPQD
Ah Puch
11,579
576
93
4,461
8,736
3,471
1,346
3,598
5,138
58,157
0
W
Ymir
4,913
603
0
3,195
13,124
11,185
0
3,245
9,879
35,630
0
W
Tsukuyomi
M2KnTcBr
Tsukuyomi
6,004
2,151
0
5,805
10,622
4,080
1,050
2,228
8,394
0
64,217
L
7,645
6,002
0
2,298
10,717
2,849
0
2,858
7,785
0
40,417
W
Izanami
pedromatts95
Izanami
9,000
6,172
0
2,601
14,045
5,282
5,845
9,336
4,709
0
70,533
L
3,842
42
90
5,543
12,409
5,308
0
4,028
8,016
69,945
0
L
3,390
1,958
0
2,040
11,030
3,363
0
3,313
7,577
0
24,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,392
Gold Earned
44,689
537
Minions Killed
553
0
Camps Cleared
0
1,861,154
Distance Traveled
1,670,660
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,725
564
177
9
0
317,660
2
L
Sylvanus
7,637
402
73
4
0
290,809
0
W
Danzaburou
11,320
596
121
6
0
327,872
11
W
Ah Puch
10,933
575
110
6
0
382,672
0
W
Ymir
10,019
527
42
2
0
388,886
3
W
Tsukuyomi
10,836
570
111
6
0
419,185
4
L
Rama
8,377
441
94
5
0
346,088
4
W
Izanami
11,284
594
153
8
0
342,539
4
L
Hades
9,782
515
162
9
0
341,324
0
L
Set
8,168
430
47
2
0
374,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role