Player Matchup

Achilles
Achilles
BearRiky
Achilles
Level 138
God Stats
3W - 5L
1,196 SR
Queue Stats
412W - 389L
1,519 Elo+
Party 1
Da Ji
Da Ji
BinnualName6
Da Ji
Level 145
God Stats
3W - 3L
1,562 SR
Queue Stats
222W - 209L
1,519 Elo+
Party 1
Bacchus
Bacchus
ChilliWini
Bacchus
Level 123
God Stats
2W - 3L
1,913 SR
Queue Stats
25W - 28L
1,521 Elo+
Party 1
Heimdallr
Heimdallr
EchleonGMZ
Heimdallr
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 211L
1,498 Elo+
Party 1
Thoth
Thoth
TiKiKuN3
Thoth
Level 135
God Stats
3W - 4L
1,544 SR
Queue Stats
218W - 219L
1,478 Elo+
Party 1
Team Averages
Level 133
1,543 SR
1,507 Elo+

VS

Team Averages
Level 141
1,523 SR
1,580 Elo+
Set
Set
MGL56k
Set
Level 134
God Stats
25W - 15L
1,500 SR
Queue Stats
410W - 346L
1,529 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PinkNalyd
Morgan Le Fay
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 75L
1,569 Elo+
Party 3
Cupid
Cupid
SangerLefty
Cupid
Level 159
God Stats
9W - 6L
1,265 SR
Queue Stats
490W - 447L
1,598 Elo+
Party 2
Serqet
Serqet
SillyCalf628895
Serqet
Level 144
God Stats
4W - 4L
1,500 SR
Queue Stats
282W - 241L
1,659 Elo+
Party 2
Artio
Artio
Trixsture
Artio
Level 160
God Stats
3W - 1L
1,850 SR
Queue Stats
143W - 130L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BearRiky
Achilles
11
2 / 1 / 2
6,754
614
5,030
7,289
3,892
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 1 / 0
6,244
568
2,252
6,633
1,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
ChilliWini
Bacchus
7
0 / 4 / 0
4,377
398
3,457
7,762
3,886
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
EchleonGMZ
Heimdallr
9
0 / 3 / 1
5,555
505
3,487
5,893
1,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
TiKiKuN3
Thoth
9
0 / 2 / 0
5,289
481
3,203
5,274
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
MGL56k
Set
10
2 / 1 / 2
5,839
531
2,984
5,816
1,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
PinkNalyd
Morgan Le Fay
12
2 / 0 / 2
6,644
604
4,005
3,870
1,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
5 / 1 / 4
6,771
616
5,654
5,447
1,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 0 / 4
5,981
544
3,311
8,850
3,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artio
Trixsture
Artio
10
0 / 3 / 1
5,934
539
1,758
7,551
4,184
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
11
11
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
BearRiky
Achilles
2
1
2
3
L
3
1
0
3
L
Bacchus
ChilliWini
Bacchus
0
4
0
0
L
Heimdallr
EchleonGMZ
Heimdallr
0
3
1
0.17
W
Set
MGL56k
Set
2
1
2
3
W
Morgan Le Fay
PinkNalyd
Morgan Le Fay
2
0
2
3
W
5
1
4
7
W
2
0
4
4
L
Thoth
TiKiKuN3
Thoth
0
2
0
0
W
Artio
Trixsture
Artio
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,429
Damage
17,712
32,851
Taken
31,534
12,148
Mitigated
12,305
7,651
Healing
12,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BearRiky
Achilles
5,030
1,551
0
1,819
7,289
3,892
0
1,642
5,647
0
35,159
L
2,252
509
0
2,838
6,633
1,930
0
1,069
5,418
0
34,469
L
Bacchus
ChilliWini
Bacchus
3,457
555
491
1,138
7,762
3,886
0
237
7,489
10,942
0
L
Heimdallr
EchleonGMZ
Heimdallr
3,487
2,236
0
676
5,893
1,350
0
0
5,779
0
30,268
W
Set
MGL56k
Set
2,984
984
0
2,254
5,816
1,996
234
1,326
4,490
0
23,906
W
Morgan Le Fay
PinkNalyd
Morgan Le Fay
4,005
105
0
688
3,870
1,279
578
1,454
2,416
39,682
0
W
5,654
3,480
0
2,168
5,447
1,482
0
1,854
3,593
0
38,017
W
3,311
744
474
4,026
8,850
3,364
0
2,026
6,824
0
18,529
L
Thoth
TiKiKuN3
Thoth
3,203
0
0
689
5,274
1,090
0
2,521
2,507
32,260
0
W
Artio
Trixsture
Artio
1,758
170
0
2,711
7,551
4,184
0
0
7,551
27,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,219
Gold Earned
31,169
301
Minions Killed
299
0
Camps Cleared
0
1,095,348
Distance Traveled
1,133,924
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,754
614
82
7
0
234,673
4
L
Da Ji
6,244
568
73
7
0
238,579
2
L
Bacchus
4,377
398
16
1
0
232,761
6
L
Heimdallr
5,555
505
71
6
0
167,574
2
W
Set
5,839
531
48
4
0
271,508
2
W
Morgan Le Fay
6,644
604
87
8
0
231,176
6
W
Cupid
6,771
616
75
7
0
199,323
0
W
Serqet
5,981
544
30
3
0
253,120
2
L
Thoth
5,289
481
59
5
0
221,761
2
W
Artio
5,934
539
59
5
0
178,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role