Player Matchup

Geb
Geb
AntiPotatoUnion
Geb
Level 87
God Stats
2W - 3L
1,710 SR
Queue Stats
135W - 127L
1,530 Elo+
Party 1
Hera
Hera
Man_Milker
Hera
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 111L
1,544 Elo+
Party 3
Loki
Loki
SeverusSticky
Loki
Level 128
God Stats
1W - 2L
1,760 SR
Queue Stats
107W - 99L
1,528 Elo+
Party 3
Zeus
Zeus
Tylerlorah513
Zeus
Level 113
God Stats
5W - 0L
1,807 SR
Queue Stats
87W - 82L
1,488 Elo+
Party 1
Horus
Horus
joeeyash
Horus
Level 160
God Stats
1W - 1L
1,293 SR
Queue Stats
193W - 181L
1,526 Elo+
Solo
Team Averages
Level 123
1,614 SR
1,523 Elo+

VS

Team Averages
Level 75
1,496 SR
1,530 Elo+
Chiron
Chiron
CinnaWIN
Chiron
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,485 Elo+
Party 2
Cerberus
Cerberus
DirtyPhilip
Cerberus
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 163L
1,578 Elo+
Party 2
Thoth
Thoth
DognamedCourage
Thoth
Level 113
God Stats
4W - 1L
1,500 SR
Queue Stats
296W - 263L
1,578 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LrDkOrN04
Morgan Le Fay
Level 40
God Stats
10W - 4L
1,479 SR
Queue Stats
169W - 178L
1,494 Elo+
Party 2
Chang'e
Chang'e
Semadil
Chang'e
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 7
8,103
737
8,357
12,886
14,348
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

15
6 / 2 / 7
9,143
831
14,170
4,328
1,589
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
2 / 2 / 11
8,689
790
8,349
9,062
5,330
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
7 / 1 / 7
9,365
851
19,293
5,882
2,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
joeeyash
Horus
15
0 / 1 / 12
8,135
740
4,130
8,463
9,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CinnaWIN
Chiron
14
3 / 2 / 3
8,106
737
5,862
9,404
3,293
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
DirtyPhilip
Cerberus
15
1 / 2 / 6
8,170
743
5,623
20,414
11,509
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 4 / 3
8,037
731
6,439
8,608
3,355
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
LrDkOrN04
Morgan Le Fay
12
1 / 6 / 6
7,703
700
7,603
9,615
3,646
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Semadil
Chang'e
14
2 / 3 / 4
8,464
769
5,119
10,456
3,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
30
17
Kills
8
8
Deaths
17
44
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
L
Chiron
CinnaWIN
Chiron
3
2
3
2.25
L
Cerberus
DirtyPhilip
Cerberus
1
2
6
2
L
1
4
3
0.63
L
Morgan Le Fay
LrDkOrN04
Morgan Le Fay
1
6
6
0.67
W
6
2
7
4.75
L
Chang'e
Semadil
Chang'e
2
3
4
1.33
W
2
2
11
3.75
W
7
1
7
10.5
W
Horus
joeeyash
Horus
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,299
Damage
30,646
40,621
Taken
58,497
33,407
Mitigated
25,642
21,506
Healing
27,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,357
603
1,285
2,273
12,886
14,348
574
7,372
5,514
13,950
0
L
Chiron
CinnaWIN
Chiron
5,862
1,296
895
2,104
9,404
3,293
0
5,982
3,356
0
12,042
L
Cerberus
DirtyPhilip
Cerberus
5,623
635
2,120
8,362
20,414
11,509
0
13,954
6,156
12,537
0
L
6,439
132
343
208
8,608
3,355
0
5,900
2,633
28,394
0
L
Morgan Le Fay
LrDkOrN04
Morgan Le Fay
7,603
688
691
1,028
9,615
3,646
0
6,963
2,550
11,505
0
W
14,170
4,202
0
483
4,328
1,589
946
3,277
1,051
34,234
0
L
Chang'e
Semadil
Chang'e
5,119
450
7,889
3,845
10,456
3,839
0
8,404
1,982
11,785
0
W
8,349
1,381
1,150
3,777
9,062
5,330
752
5,446
3,616
0
16,946
W
19,293
207
1,992
1,387
5,882
2,592
540
4,457
1,425
28,038
0
W
Horus
joeeyash
Horus
4,130
2,312
5,134
4,025
8,463
9,548
468
4,232
4,231
0
6,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,435
Gold Earned
40,480
95
Minions Killed
102
0
Camps Cleared
0
1,026,116
Distance Traveled
938,053
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,103
737
5
0
0
199,438
2
L
Chiron
8,106
737
18
2
0
191,407
0
L
Cerberus
8,170
743
13
1
0
211,505
0
L
Thoth
8,037
731
50
5
0
153,861
2
L
Morgan Le Fay
7,703
700
7
1
0
190,872
1
W
Hera
9,143
831
31
3
0
181,505
0
L
Chang'e
8,464
769
14
1
0
190,408
3
W
Loki
8,689
790
15
1
0
209,592
0
W
Zeus
9,365
851
31
3
0
215,229
1
W
Horus
8,135
740
13
1
0
220,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role