Player Matchup

Shiva
Shiva
Faded Struggle7
Shiva
Level 91
God Stats
7W - 5L
1,493 SR
Queue Stats
29W - 32L
1,281 Elo+
Party 1
Nu Wa
Nu Wa
ILump
Nu Wa
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,320 Elo+
Party 1
Arachne
Arachne
King Yoki
Arachne
Level 65
God Stats
7W - 6L
1,508 SR
Queue Stats
16W - 23L
1,270 Elo+
Party 1
Team Averages
Level 81
1,500 SR
1,290 Elo+

VS

Team Averages
Level 81
1,615 SR
1,360 Elo+
Baron Samedi
Baron Samedi
A1 iid Monster
Baron Samedi
Level 108
God Stats
27W - 40L
1,594 SR
Queue Stats
277W - 437L
1,357 Elo+
Party 2
Tsukuyomi
Tsukuyomi
OG Nicholas
Tsukuyomi
Level 84
God Stats
5W - 11L
1,750 SR
Queue Stats
223W - 338L
1,222 Elo+
Party 2
Bellona
Bellona
TurdleShmeat
Bellona
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 10
10,348
690
12,701
17,558
17,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nu Wa
ILump
Nu Wa
17
4 / 2 / 11
11,490
766
15,735
8,573
3,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
King Yoki
Arachne
16
9 / 4 / 5
11,476
765
10,709
12,475
6,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A1 iid Monster
Baron Samedi
14
2 / 8 / 5
9,449
630
8,427
13,803
7,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
OG Nicholas
Tsukuyomi
14
3 / 7 / 6
9,848
657
8,377
16,370
5,227
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bellona
TurdleShmeat
Bellona
15
5 / 2 / 4
10,397
693
9,608
17,146
15,730
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
17
Kills
10
10
Deaths
17
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
A1 iid Monster
Baron Samedi
2
8
5
0.56
W
4
4
10
2.25
W
Nu Wa
ILump
Nu Wa
4
2
11
4.75
W
Arachne
King Yoki
Arachne
9
4
5
2.88
L
Tsukuyomi
OG Nicholas
Tsukuyomi
3
7
6
0.86
L
Bellona
TurdleShmeat
Bellona
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,145
Damage
26,412
38,606
Taken
47,319
26,884
Mitigated
28,259
10,175
Healing
12,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
A1 iid Monster
Baron Samedi
8,427
1,356
1,536
3,108
13,803
7,302
183
5,155
8,089
34,730
0
W
12,701
2,432
1,081
4,842
17,558
17,500
756
4,635
12,923
0
29,991
W
Nu Wa
ILump
Nu Wa
15,735
4,014
0
1,269
8,573
3,140
835
1,476
7,097
44,465
0
W
Arachne
King Yoki
Arachne
10,709
6,037
267
2,716
12,475
6,244
972
2,512
9,963
138
34,300
L
Tsukuyomi
OG Nicholas
Tsukuyomi
8,377
360
390
4,606
16,370
5,227
0
5,055
10,718
0
31,811
L
Bellona
TurdleShmeat
Bellona
9,608
2,829
0
2,875
17,146
15,730
0
5,102
11,076
0
38,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,314
Gold Earned
29,694
152
Minions Killed
154
8
Camps Cleared
5
782,874
Distance Traveled
736,037
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,449
630
47
3
1
205,452
3
W
Shiva
10,348
690
36
2
0
253,711
0
W
Nu Wa
11,490
766
78
5
0
251,909
0
W
Arachne
11,476
765
38
3
8
277,254
1
L
Tsukuyomi
9,848
657
49
3
1
247,522
1
L
Bellona
10,397
693
58
4
3
283,063
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role