Player Matchup

Achilles
Achilles
ARTHUR A101
Achilles
Level 128
God Stats
3W - 4L
1,575 SR
Queue Stats
15W - 18L
1,519 Elo+
Party 2
Zhong Kui
Zhong Kui
Kasterik
Zhong Kui
Level 123
God Stats
3W - 2L
1,436 SR
Queue Stats
36W - 50L
1,498 Elo+
Party 2
Vulcan
Vulcan
KeepUller
Vulcan
Level 114
God Stats
4W - 4L
1,513 SR
Queue Stats
8W - 11L
1,508 Elo+
Party 2
Team Averages
Level 122
1,508 SR
1,508 Elo+

VS

Team Averages
Level 70
1,546 SR
1,310 Elo+
Neith
Neith
FantasmaFX
Neith
Level 108
God Stats
17W - 25L
1,415 SR
Queue Stats
97W - 157L
1,394 Elo+
Solo
Bellona
Bellona
Golddevil
Bellona
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 14L
1,267 Elo+
Party 1
Nu Wa
Nu Wa
Rafaelferreira7
Nu Wa
Level 77
God Stats
0W - 1L
1,723 SR
Queue Stats
0W - 14L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ARTHUR A101
Achilles
19
10 / 2 / 11
14,540
727
17,854
25,023
30,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
Kasterik
Zhong Kui
19
7 / 1 / 12
13,918
696
19,880
19,377
14,505
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
KeepUller
Vulcan
20
5 / 0 / 14
14,041
702
17,445
7,356
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
3 / 9 / 0
12,853
643
13,051
20,087
5,657
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Bellona
Golddevil
Bellona
15
0 / 6 / 2
10,611
531
8,512
25,049
25,071
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
0 / 7 / 2
11,001
550
11,307
14,717
5,854
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
22
Kills
3
3
Deaths
22
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
ARTHUR A101
Achilles
10
2
11
7.75
L
Neith
3
9
0
0.33
L
Bellona
Golddevil
Bellona
0
6
2
0.17
W
Zhong Kui
Kasterik
Zhong Kui
7
1
12
13
W
Vulcan
KeepUller
Vulcan
5
0
14
12
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,179
Damage
32,870
51,756
Taken
59,853
47,961
Mitigated
36,582
25,708
Healing
6,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ARTHUR A101
Achilles
17,854
2,294
479
12,399
25,023
30,260
412
5,119
19,904
12,464
42,304
L
Neith
13,051
1,767
212
4,317
20,087
5,657
0
13,622
5,930
0
64,548
L
Bellona
Golddevil
Bellona
8,512
2,051
0
329
25,049
25,071
0
16,171
8,201
0
22,850
W
Zhong Kui
Kasterik
Zhong Kui
19,880
1,125
338
9,270
19,377
14,505
1,170
4,360
15,017
74,949
0
W
Vulcan
KeepUller
Vulcan
17,445
9,691
0
3,222
7,356
3,196
1,181
2,432
4,924
87,683
0
L
11,307
5,074
320
1,690
14,717
5,854
0
9,812
4,534
53,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,499
Gold Earned
34,465
299
Minions Killed
183
14
Camps Cleared
1
1,113,272
Distance Traveled
976,768
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,540
727
61
3
1
368,074
0
L
Neith
12,853
643
85
4
0
281,390
5
L
Bellona
10,611
531
29
1
0
395,451
0
W
Zhong Kui
13,918
696
106
5
11
362,854
5
W
Vulcan
14,041
702
132
7
2
382,344
1
L
Nu Wa
11,001
550
69
3
1
299,927
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role