Player Matchup

Yemoja
Yemoja
Chernobyl666
Yemoja
Level 88
God Stats
9W - 11L
1,293 SR
Queue Stats
219W - 269L
1,394 Elo+
Solo
Osiris
Osiris
Gapildeu
Osiris
Level 128
God Stats
10W - 7L
1,462 SR
Queue Stats
58W - 63L
1,414 Elo+
Party 1
Scylla
Scylla
Yaryar187
Scylla
Level 104
God Stats
10W - 8L
1,613 SR
Queue Stats
161W - 178L
1,387 Elo+
Solo
Neith
Neith
ZARNGED
Neith
Level 87
God Stats
5W - 1L
1,500 SR
Queue Stats
255W - 239L
1,380 Elo+
Solo
Artemis
Artemis
thetrueburgerman
Artemis
Level 47
God Stats
3W - 0L
1,803 SR
Queue Stats
69W - 68L
1,466 Elo+
Party 1
Team Averages
Level 91
1,534 SR
1,408 Elo+

VS

Team Averages
Level 36
1,521 SR
1,325 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
MELVRICK01
Arachne
Level 50
God Stats
0W - 3L
1,607 SR
Queue Stats
43W - 73L
1,376 Elo+
Party 2
Cthulhu
Cthulhu
NarrDog
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,361 Elo+
Solo
Vulcan
Vulcan
lach1lach
Vulcan
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 41L
1,395 Elo+
Party 2
Cerberus
Cerberus
mxchi
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
995 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
2 / 0 / 2
5,390
898
1,024
3,600
1,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Osiris
Gapildeu
Osiris
9
1 / 0 / 2
4,804
801
1,582
3,371
2,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Yaryar187
Scylla
10
2 / 0 / 3
5,222
870
2,289
2,755
765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
ZARNGED
Neith
10
1 / 0 / 5
5,067
845
5,319
4,230
1,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
5 / 0 / 4
6,160
1,027
6,282
3,000
829
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
0 / 3 / 0
4,291
715
1,216
4,345
1,099
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
MELVRICK01
Arachne
9
0 / 2 / 0
4,471
745
1,515
5,317
1,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
NarrDog
Cthulhu
7
0 / 2 / 0
4,151
692
304
1,786
611
Vulcan
lach1lach
Vulcan
10
0 / 0 / 0
4,521
754
6,712
2,508
759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
mxchi
Cerberus
8
0 / 4 / 0
4,339
723
1,129
5,784
2,023

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
11
Kills
0
0
Deaths
11
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
3
0
0
W
Yemoja
2
0
2
3
W
Osiris
Gapildeu
Osiris
1
0
2
2
L
Arachne
MELVRICK01
Arachne
0
2
0
0
L
Cthulhu
NarrDog
Cthulhu
0
2
0
0
W
Scylla
Yaryar187
Scylla
2
0
3
3.5
W
Neith
ZARNGED
Neith
1
0
5
3.5
L
Vulcan
lach1lach
Vulcan
0
0
0
0
L
Cerberus
mxchi
Cerberus
0
4
0
0
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,496
Damage
10,876
16,956
Taken
19,740
6,449
Mitigated
6,006
6,892
Healing
1,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
1,216
88
0
732
4,345
1,099
0
779
3,566
3,890
0
W
Yemoja
1,024
440
2,456
1,508
3,600
1,570
24
2,106
1,316
5,170
0
W
Osiris
Gapildeu
Osiris
1,582
304
0
243
3,371
2,013
0
1,746
1,527
0
8,849
L
Arachne
MELVRICK01
Arachne
1,515
868
0
428
5,317
1,514
0
870
4,447
0
7,254
L
Cthulhu
NarrDog
Cthulhu
304
96
0
0
1,786
611
0
297
1,489
1,093
0
W
Scylla
Yaryar187
Scylla
2,289
223
0
494
2,755
765
137
1,331
1,388
13,264
0
W
Neith
ZARNGED
Neith
5,319
1,892
0
1,373
4,230
1,272
379
1,875
2,247
0
12,287
L
Vulcan
lach1lach
Vulcan
6,712
1,972
0
0
2,508
759
0
570
1,938
18,442
0
L
Cerberus
mxchi
Cerberus
1,129
0
0
295
5,784
2,023
0
797
4,987
3,485
0
W
6,282
3,771
0
818
3,000
829
1,992
1,803
1,117
0
21,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,643
Gold Earned
21,773
125
Minions Killed
46
0
Camps Cleared
0
621,884
Distance Traveled
555,459
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,291
715
4
1
0
121,080
2
W
Yemoja
5,390
898
7
1
0
113,948
1
W
Osiris
4,804
801
18
3
0
133,937
0
L
Arachne
4,471
745
12
2
0
145,748
0
L
Cthulhu
4,151
692
2
0
0
52,518
0
W
Scylla
5,222
870
26
4
0
116,614
1
W
Neith
5,067
845
29
5
0
126,632
1
L
Vulcan
4,521
754
20
3
0
134,669
0
L
Cerberus
4,339
723
8
1
0
101,444
0
W
Artemis
6,160
1,027
45
8
0
130,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role