Player Matchup

Cernunnos
Cernunnos
DreamStrider1
Cernunnos
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 36L
1,647 Elo+
Party 1
Gilgamesh
Gilgamesh
UpandEasy
Gilgamesh
Level 108
God Stats
10W - 2L
1,991 SR
Queue Stats
52W - 28L
1,769 Elo+
Party 1
Zeus
Zeus
beamiestsundew
Zeus
Level 149
God Stats
9W - 2L
1,871 SR
Queue Stats
117W - 63L
1,680 Elo+
Party 1
Team Averages
Level 133
1,787 SR
1,698 Elo+

VS

Team Averages
Level 81
1,372 SR
1,519 Elo+
Anubis
Anubis
AyImAlbert
Anubis
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,583 Elo+
Party 2
Atlas
Atlas
TwilightConflict
Atlas
Level 89
God Stats
4W - 10L
1,117 SR
Queue Stats
29W - 41L
1,500 Elo+
Party 2
Bakasura
Bakasura
XUXUB3ANZ
Bakasura
Level 105
God Stats
0W - 4L
1,500 SR
Queue Stats
60W - 47L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DreamStrider1
Cernunnos
17
6 / 6 / 8
11,864
791
10,968
14,798
4,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
UpandEasy
Gilgamesh
17
7 / 3 / 7
11,673
778
13,676
14,889
11,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 6 / 9
10,882
725
12,279
7,371
931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AyImAlbert
Anubis
14
5 / 8 / 9
10,252
683
13,549
13,538
6,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 1 / 9
11,461
764
8,943
14,538
17,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
XUXUB3ANZ
Bakasura
13
5 / 7 / 5
9,640
643
7,963
13,436
7,556
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
38
16
Kills
15
15
Deaths
16
24
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
AyImAlbert
Anubis
5
8
9
1.19
W
Cernunnos
DreamStrider1
Cernunnos
6
6
8
1.67
L
5
1
9
9.5
W
Gilgamesh
UpandEasy
Gilgamesh
7
3
7
3.5
L
Bakasura
XUXUB3ANZ
Bakasura
5
7
5
1.07
W
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,923
Damage
30,455
37,058
Taken
41,512
16,818
Mitigated
31,435
8,167
Healing
12,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AyImAlbert
Anubis
13,549
258
0
4,662
13,538
6,394
0
4,631
8,563
33,549
0
W
Cernunnos
DreamStrider1
Cernunnos
10,968
4,319
0
4,117
14,798
4,282
1,960
9,514
4,689
0
49,568
L
8,943
2,772
448
5,119
14,538
17,485
0
3,398
10,655
40,315
0
W
Gilgamesh
UpandEasy
Gilgamesh
13,676
3,146
0
3,669
14,889
11,605
298
7,858
5,984
649
28,330
L
Bakasura
XUXUB3ANZ
Bakasura
7,963
5,262
0
2,129
13,436
7,556
0
4,496
8,740
0
14,501
W
12,279
1,370
0
381
7,371
931
334
4,573
2,402
42,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,419
Gold Earned
31,353
177
Minions Killed
142
7
Camps Cleared
7
804,653
Distance Traveled
688,242
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,252
683
54
4
3
199,623
2
W
Cernunnos
11,864
791
79
5
5
266,996
1
L
Atlas
11,461
764
43
3
1
280,936
4
W
Gilgamesh
11,673
778
29
2
1
310,303
0
L
Bakasura
9,640
643
45
3
3
207,683
4
W
Zeus
10,882
725
69
5
1
227,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role