Player Matchup

Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
DalezQ
Eset
Level 76
God Stats
3W - 2L
1,342 SR
Queue Stats
23W - 31L
1,337 Elo+
Party 1
Horus
Horus
FaNahle
Horus
Level 142
God Stats
7W - 8L
1,314 SR
Queue Stats
36W - 51L
1,448 Elo+
Party 1
Team Averages
Level 126
1,385 SR
1,428 Elo+

VS

Team Averages
Level 85
1,590 SR
1,447 Elo+
Atlas
Atlas
 
Atlas
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Birdman2000
Thoth
Level 70
God Stats
4W - 1L
1,769 SR
Queue Stats
88W - 76L
1,585 Elo+
Solo
Izanami
Izanami
KingLocoLobo
Izanami
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
11 / 3 / 7
10,592
1,059
16,092
11,455
3,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
DalezQ
Eset
13
3 / 5 / 10
8,624
862
6,358
7,765
2,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
FaNahle
Horus
13
4 / 3 / 11
9,350
935
4,475
12,343
10,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
1 / 7 / 10
8,207
821
6,029
15,471
8,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
8 / 4 / 3
9,270
927
13,744
7,654
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
KingLocoLobo
Izanami
11
2 / 7 / 8
7,616
762
5,167
7,997
1,206
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
32
18
Kills
11
11
Deaths
18
28
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
11
3
7
4.83
L
Atlas
 
Atlas
1
7
10
0.86
L
8
4
3
2.38
W
Eset
DalezQ
Eset
3
5
10
1.6
W
Horus
FaNahle
Horus
4
3
11
3.17
L
Izanami
KingLocoLobo
Izanami
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,925
Damage
24,940
31,563
Taken
31,122
17,043
Mitigated
10,695
10,471
Healing
5,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
16,092
9,815
0
3,647
11,455
3,828
1,820
7,646
3,481
0
42,671
L
Atlas
 
Atlas
6,029
2,149
0
2,891
15,471
8,371
217
3,395
11,752
12,863
0
L
13,744
607
0
2,024
7,654
1,118
830
1,668
5,902
33,492
0
W
Eset
DalezQ
Eset
6,358
515
849
1,300
7,765
2,440
696
5,079
2,396
27,906
0
W
Horus
FaNahle
Horus
4,475
1,932
1,279
3,396
12,343
10,775
332
6,758
5,329
0
11,880
L
Izanami
KingLocoLobo
Izanami
5,167
2,445
0
360
7,997
1,206
574
1,115
6,822
0
20,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,566
Gold Earned
25,093
119
Minions Killed
100
6
Camps Cleared
3
585,382
Distance Traveled
507,276
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,592
1,059
55
6
3
187,543
1
L
Atlas
8,207
821
7
1
0
171,753
3
L
Thoth
9,270
927
42
4
0
187,036
4
W
Eset
8,624
862
44
4
2
196,143
2
W
Horus
9,350
935
20
2
1
201,696
3
L
Izanami
7,616
762
51
5
3
148,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role