Player Matchup

Bellona
Bellona
Gold II
ATTKTSTR
Bellona
Gold II
Level 146
God Stats
8W - 5L
1,651 SR
Queue Stats
66W - 52L
1,756 MMR
Party 4
Da Ji
Da Ji
Gold III
CounterspeIl
Da Ji
Gold III
Level 157
God Stats
1W - 2L
1,564 SR
Queue Stats
100W - 87L
1,710 MMR
Party 4
Rama
Rama
Gold II
CrispiestPango
Rama
Gold II
Level 129
God Stats
4W - 6L
1,489 SR
Queue Stats
84W - 86L
1,690 MMR
Party 3
Osiris
Osiris
Gold III
Dreadsorry
Osiris
Gold III
Level 158
God Stats
4W - 4L
1,500 SR
Queue Stats
33W - 18L
1,729 MMR
Solo
Thoth
Thoth
Gold I
Nelill
Thoth
Gold I
Level 160
God Stats
0W - 6L
1,398 SR
Queue Stats
135W - 131L
1,751 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 150
1,521 SR
1,727 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,581 SR
1,727 MMR
Agni
Agni
Gold II
BBR Beast
Agni
Gold II
Level 125
God Stats
3W - 2L
1,831 SR
Queue Stats
53W - 40L
1,740 MMR
Party 2
Pele
Pele
Gold II
BBR Paladin
Pele
Gold II
Level 94
God Stats
5W - 5L
1,407 SR
Queue Stats
53W - 38L
1,740 MMR
Party 2
Izanami
Izanami
Gold II
FranLopez267
Izanami
Gold II
Level 106
God Stats
4W - 5L
1,558 SR
Queue Stats
82W - 73L
1,622 MMR
Party 1
Ganesha
Ganesha
Platinum IV
Joevecc16
Ganesha
Platinum IV
Level 154
God Stats
5W - 7L
1,611 SR
Queue Stats
89W - 77L
1,798 MMR
Party 1
Camazotz
Camazotz
Gold IV
RevoIt
Camazotz
Gold IV
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 114L
1,735 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ATTKTSTR
Bellona
20
6 / 6 / 4
13,637
525
22,379
30,352
33,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
6 / 10 / 4
12,696
488
11,846
23,100
7,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
3 / 7 / 2
11,286
434
11,914
20,411
4,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
Dreadsorry
Osiris
17
2 / 7 / 2
10,522
405
13,717
21,555
15,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
Nelill
Thoth
18
1 / 7 / 1
11,412
439
6,990
15,429
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
LokiMedusaAtlasGebAmaterasu

VS

Bans
CliodhnaArtioGuan YuMulanAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
17 / 1 / 13
17,215
662
35,270
14,518
5,223
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 5 / 9
15,312
589
10,458
19,887
7,984
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
FranLopez267
Izanami
20
8 / 4 / 5
15,364
591
15,527
20,822
9,786
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
Joevecc16
Ganesha
20
1 / 3 / 24
13,471
518
8,986
24,308
31,324
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Camazotz
RevoIt
Camazotz
20
3 / 5 / 10
14,363
552
14,916
30,037
29,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
98
18
Kills
37
37
Deaths
18
13
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Bellona
ATTKTSTR
Bellona
6
6
4
1.33
W
Agni
17
1
13
23.5
W
8
5
9
2.5
L
6
10
4
0.8
L
3
7
2
0.57
L
Osiris
Dreadsorry
Osiris
2
7
2
0.43
W
Izanami
FranLopez267
Izanami
8
4
5
2.63
W
Ganesha
Joevecc16
Ganesha
1
3
24
4.33
L
Thoth
Nelill
Thoth
1
7
1
0.21
W
Camazotz
RevoIt
Camazotz
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,846
Damage
85,157
110,847
Taken
109,572
65,597
Mitigated
84,126
23,668
Healing
43,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ATTKTSTR
Bellona
22,379
12,503
0
9,456
30,352
33,449
584
11,006
18,311
0
94,695
W
Agni
35,270
2,434
538
5,786
14,518
5,223
3,329
4,108
10,410
118,794
0
W
10,458
2,236
0
7,545
19,887
7,984
411
2,491
17,396
0
122,187
L
11,846
2,291
0
1,508
23,100
7,611
0
11,770
11,004
0
59,941
L
11,914
9,652
0
5,870
20,411
4,949
2,903
7,524
12,840
0
72,750
L
Osiris
Dreadsorry
Osiris
13,717
4,337
0
5,226
21,555
15,904
0
10,104
11,306
1,308
65,727
W
Izanami
FranLopez267
Izanami
15,527
8,074
0
9,109
20,822
9,786
6,149
2,404
18,418
0
144,296
W
Ganesha
Joevecc16
Ganesha
8,986
541
1,243
4,453
24,308
31,324
270
3,262
21,046
43,543
0
L
Thoth
Nelill
Thoth
6,990
181
0
1,608
15,429
3,684
0
8,473
6,907
84,716
0
W
Camazotz
RevoIt
Camazotz
14,916
2,297
0
15,309
30,037
29,809
2,474
2,135
27,902
14,657
66,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,553
Gold Earned
75,725
614
Minions Killed
707
0
Camps Cleared
0
2,291,317
Distance Traveled
2,523,907
28
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,637
525
170
7
0
500,481
2
W
Agni
17,215
662
172
7
0
509,833
12
W
Pele
15,312
589
164
6
0
567,048
3
L
Da Ji
12,696
488
81
3
0
456,010
8
L
Rama
11,286
434
117
5
0
425,323
3
L
Osiris
10,522
405
95
4
0
466,473
5
W
Izanami
15,364
591
195
8
0
475,797
9
W
Ganesha
13,471
518
21
1
0
487,299
4
L
Thoth
11,412
439
151
6
0
443,030
10
W
Camazotz
14,363
552
155
6
0
483,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role