Player Matchup

Pele
Pele
IlGzuslI
Pele
Level 113
God Stats
5W - 1L
1,692 SR
Queue Stats
75W - 78L
1,600 Elo+
Solo
Sol
Sol
Itz-_-Alexthekid
Sol
Level 128
God Stats
2W - 0L
1,331 SR
Queue Stats
87W - 118L
1,607 Elo+
Party 3
Bastet
Bastet
Itz-_-Futurelink
Bastet
Level 125
God Stats
2W - 0L
1,384 SR
Queue Stats
106W - 77L
1,598 Elo+
Party 3
Hachiman
Hachiman
SPACENTIME
Hachiman
Level 62
God Stats
6W - 7L
1,589 SR
Queue Stats
225W - 219L
1,558 Elo+
Solo
Nu Wa
Nu Wa
St0nec0ldf0x
Nu Wa
Level 152
God Stats
7W - 4L
1,472 SR
Queue Stats
160W - 149L
1,522 Elo+
Solo
Team Averages
Level 116
1,494 SR
1,577 Elo+

VS

Team Averages
Level 101
1,562 SR
1,490 Elo+
Chronos
Chronos
 
Chronos
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Boblawblah
Vamana
Level 120
God Stats
3W - 5L
1,267 SR
Queue Stats
134W - 117L
1,670 Elo+
Party 2
Xing Tian
Xing Tian
Yermuther
Xing Tian
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,240 Elo+
Party 1
Sol
Sol
sfdgnalr
Sol
Level 63
God Stats
1W - 1L
1,602 SR
Queue Stats
6W - 11L
1,425 Elo+
Party 1
Chiron
Chiron
truehornet
Chiron
Level 160
God Stats
19W - 15L
1,942 SR
Queue Stats
269W - 263L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
6 / 2 / 9
11,398
877
19,170
13,318
5,007
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
2 / 0 / 10
10,123
779
5,259
5,591
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
14 / 0 / 7
11,904
916
22,454
8,957
3,744
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
SPACENTIME
Hachiman
17
3 / 0 / 8
9,981
768
11,279
9,263
3,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
2 / 2 / 7
9,556
735
9,580
7,458
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
1 / 4 / 2
8,961
689
7,184
12,705
3,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
Boblawblah
Vamana
15
2 / 4 / 1
8,936
687
6,697
18,838
17,503
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xing Tian
Yermuther
Xing Tian
13
0 / 5 / 2
7,828
602
4,411
16,883
13,400
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
0 / 9 / 3
8,357
643
4,334
15,243
3,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
truehornet
Chiron
16
1 / 5 / 3
9,127
702
7,846
12,934
3,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
15
27
Kills
4
4
Deaths
27
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
4
2
0.5
L
Vamana
Boblawblah
Vamana
2
4
1
0.63
W
Pele
6
2
9
5.25
W
2
0
10
7
W
14
0
7
17.5
W
Hachiman
SPACENTIME
Hachiman
3
0
8
7
W
2
2
7
2.75
L
Xing Tian
Yermuther
Xing Tian
0
5
2
0.2
L
0
9
3
0.17
L
Chiron
truehornet
Chiron
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,742
Damage
30,472
44,587
Taken
76,603
16,353
Mitigated
42,019
15,176
Healing
10,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
7,184
515
0
1,166
12,705
3,601
912
2,678
9,963
40,286
0
L
Vamana
Boblawblah
Vamana
6,697
3,350
0
5,432
18,838
17,503
229
3,336
15,390
0
22,405
W
Pele
19,170
3,520
0
5,055
13,318
5,007
45
5,730
7,436
0
66,716
W
5,259
1,079
0
2,998
5,591
1,928
3,480
2,332
3,239
31,659
0
W
22,454
3,760
0
3,125
8,957
3,744
0
2,533
6,322
0
52,281
W
Hachiman
SPACENTIME
Hachiman
11,279
5,857
0
3,033
9,263
3,466
3,155
1,766
7,421
0
40,472
W
9,580
1,705
0
965
7,458
2,208
643
3,070
4,240
23,441
0
L
Xing Tian
Yermuther
Xing Tian
4,411
416
0
0
16,883
13,400
0
5,311
11,473
9,849
0
L
4,334
806
0
1,612
15,243
3,659
377
1,444
13,757
24,428
0
L
Chiron
truehornet
Chiron
7,846
308
425
2,287
12,934
3,856
220
1,891
10,868
0
40,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,962
Gold Earned
43,209
301
Minions Killed
221
0
Camps Cleared
0
1,382,807
Distance Traveled
1,297,761
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,961
689
66
5
0
254,048
1
L
Vamana
8,936
687
19
1
0
290,343
0
W
Pele
11,398
877
104
8
0
322,030
3
W
Sol
10,123
779
49
4
0
223,247
0
W
Bastet
11,904
916
54
4
0
302,222
0
W
Hachiman
9,981
768
61
5
0
279,205
0
W
Nu Wa
9,556
735
33
3
0
256,103
0
L
Xing Tian
7,828
602
19
1
0
262,453
0
L
Sol
8,357
643
43
3
0
231,069
0
L
Chiron
9,127
702
74
6
0
259,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role