Player Matchup

Sol
Sol
 
Sol
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
HoIIowShadow
Hachiman
Level 68
God Stats
6W - 4L
1,311 SR
Queue Stats
172W - 114L
1,663 Elo+
Party 2
Bellona
Bellona
monkeyman1011
Bellona
Level 80
God Stats
3W - 1L
1,500 SR
Queue Stats
190W - 155L
1,633 Elo+
Party 2
Ymir
Ymir
unHappymeal666
Ymir
Level 33
God Stats
4W - 4L
1,708 SR
Queue Stats
147W - 108L
1,570 Elo+
Party 2
Team Averages
Level 97
1,504 SR
1,573 Elo+

VS

Team Averages
Level 62
1,593 SR
1,471 Elo+
Hou Yi
Hou Yi
BussyBopper69
Hou Yi
Level 95
God Stats
5W - 11L
1,502 SR
Queue Stats
66W - 60L
1,497 Elo+
Party 1
Ares
Ares
Loganrm1010
Ares
Level 26
God Stats
14W - 15L
1,617 SR
Queue Stats
14W - 23L
1,452 Elo+
Party 1
Thanatos
Thanatos
SanDVageen
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,369 Elo+
Party 1
Chang'e
Chang'e
xBRUT4L B34STNx
Chang'e
Level 94
God Stats
19W - 22L
1,738 SR
Queue Stats
37W - 43L
1,511 Elo+
Party 1
Mulan
Mulan
zigzag9569
Mulan
Level 87
God Stats
4W - 5L
1,607 SR
Queue Stats
33W - 31L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
7 / 2 / 5
10,589
882
15,670
12,500
4,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
 
Morgan Le Fay
17
3 / 0 / 13
10,026
836
13,756
5,995
2,832
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
HoIIowShadow
Hachiman
18
5 / 1 / 7
10,233
853
12,658
8,399
3,172
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
15
2 / 3 / 7
8,873
739
9,018
14,239
11,435
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 3 / 6
9,418
785
2,984
11,750
11,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 2
8,630
719
9,758
11,018
4,414
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 3 / 7
9,111
759
4,883
15,836
17,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
SanDVageen
Thanatos
17
4 / 5 / 3
9,849
821
8,982
13,709
5,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 5 / 4
8,673
723
10,990
15,968
6,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mulan
13
0 / 3 / 4
7,757
646
3,504
9,969
8,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
19
Kills
9
9
Deaths
19
38
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
2
5
4.75
W
Morgan Le Fay
 
Morgan Le Fay
3
0
13
9.5
L
2
3
2
1
W
Hachiman
HoIIowShadow
Hachiman
5
1
7
8.5
L
1
3
7
1.5
L
Thanatos
SanDVageen
Thanatos
4
5
3
1.1
W
Bellona
2
3
7
1.83
W
2
3
6
1.67
L
2
5
4
0.8
L
Mulan
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,086
Damage
38,117
52,883
Taken
66,500
33,125
Mitigated
43,270
14,896
Healing
19,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,670
5,269
0
6,146
12,500
4,429
4,718
4,737
7,696
49,502
0
W
Morgan Le Fay
 
Morgan Le Fay
13,756
1,006
0
1,889
5,995
2,832
432
1,575
4,420
44,477
0
L
9,758
3,086
0
970
11,018
4,414
0
3,902
7,116
0
47,742
W
Hachiman
HoIIowShadow
Hachiman
12,658
6,262
0
2,759
8,399
3,172
1,440
2,115
6,246
0
38,066
L
4,883
35
0
564
15,836
17,938
0
8,279
7,557
11,927
0
L
Thanatos
SanDVageen
Thanatos
8,982
1,337
84
7,164
13,709
5,399
0
4,713
8,996
0
25,778
W
Bellona
9,018
2,306
0
1,125
14,239
11,435
0
3,137
10,992
0
24,374
W
2,984
373
0
2,977
11,750
11,257
272
4,309
7,373
15,805
0
L
10,990
253
4,264
5,561
15,968
6,733
0
9,356
6,612
30,901
0
L
Mulan
3,504
670
0
867
9,969
8,786
0
6,160
3,809
0
14,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,139
Gold Earned
44,020
254
Minions Killed
182
0
Camps Cleared
0
1,289,379
Distance Traveled
1,139,329
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,589
882
86
7
0
244,841
1
W
Morgan Le Fay
10,026
836
52
4
0
283,048
0
L
Hou Yi
8,630
719
66
6
0
218,132
2
W
Hachiman
10,233
853
72
6
0
263,044
1
L
Ares
9,111
759
9
1
0
251,313
0
L
Thanatos
9,849
821
33
3
0
254,117
3
W
Bellona
8,873
739
19
2
0
267,929
1
W
Ymir
9,418
785
25
2
0
230,517
0
L
Chang'e
8,673
723
44
4
0
243,255
1
L
Mulan
7,757
646
30
3
0
172,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role