Player Matchup

Pele
Pele
CCx2224
Pele
Level 122
God Stats
3W - 4L
1,244 SR
Queue Stats
122W - 109L
1,605 Elo+
Solo
Bacchus
Bacchus
Derpasaures_Rex
Bacchus
Level 125
God Stats
12W - 10L
1,619 SR
Queue Stats
140W - 119L
1,637 Elo+
Party 1
Neith
Neith
DrDunk23
Neith
Level 129
God Stats
0W - 1L
1,719 SR
Queue Stats
44W - 41L
1,644 Elo+
Party 1
Scylla
Scylla
jlrjackson
Scylla
Level 107
God Stats
1W - 2L
1,555 SR
Queue Stats
32W - 32L
1,564 Elo+
Party 1
Nike
Nike
yerer44
Nike
Level 155
God Stats
0W - 2L
1,723 SR
Queue Stats
220W - 158L
1,641 Elo+
Party 1
Team Averages
Level 128
1,572 SR
1,618 Elo+

VS

Team Averages
Level 122
1,607 SR
1,663 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
 
Pele
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
AxeFactor
Bastet
Level 128
God Stats
6W - 1L
1,911 SR
Queue Stats
83W - 64L
1,875 Elo+
Party 2
Chronos
Chronos
Joju2Real
Chronos
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 55L
1,622 Elo+
Solo
Rama
Rama
RoyaleAndoros
Rama
Level 98
God Stats
2W - 1L
1,626 SR
Queue Stats
29W - 27L
1,821 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
CCx2224
Pele
12
3 / 2 / 2
6,796
618
6,008
7,076
2,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 1 / 3
5,660
515
4,588
8,555
7,293
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
DrDunk23
Neith
12
1 / 2 / 3
6,510
592
4,552
5,250
2,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Scylla
jlrjackson
Scylla
11
2 / 1 / 0
6,155
560
4,162
5,230
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
yerer44
Nike
12
2 / 3 / 0
7,278
662
4,353
7,848
5,602
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
5 / 2 / 1
7,358
669
5,349
9,021
5,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pele
 
Pele
10
0 / 3 / 3
5,885
535
4,178
7,880
2,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
AxeFactor
Bastet
10
1 / 1 / 3
5,991
545
3,449
7,854
3,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
Joju2Real
Chronos
13
3 / 0 / 1
7,310
665
5,289
5,161
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 1
5,870
534
3,501
6,473
1,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
9
Kills
9
9
Deaths
9
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
5
2
1
2.75
W
Pele
 
Pele
0
3
3
0.5
W
Bastet
AxeFactor
Bastet
1
1
3
2.5
L
Pele
CCx2224
Pele
3
2
2
2
L
1
1
3
2.5
L
Neith
DrDunk23
Neith
1
2
3
1.25
W
Chronos
Joju2Real
Chronos
3
0
1
3.5
W
0
3
1
0.17
L
Scylla
jlrjackson
Scylla
2
1
0
2
L
Nike
yerer44
Nike
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,663
Damage
21,766
33,959
Taken
36,389
18,809
Mitigated
14,370
8,237
Healing
15,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
5,349
2,279
0
4,971
9,021
5,552
0
634
8,387
0
44,018
W
Pele
 
Pele
4,178
912
0
3,210
7,880
2,132
0
1,192
6,688
0
39,570
W
Bastet
AxeFactor
Bastet
3,449
1,182
0
2,325
7,854
3,140
0
2,067
5,787
0
12,980
L
Pele
CCx2224
Pele
6,008
985
0
1,584
7,076
2,044
0
515
6,561
0
47,778
L
4,588
643
90
1,785
8,555
7,293
0
1,311
7,244
9,764
4,090
L
Neith
DrDunk23
Neith
4,552
1,772
0
1,721
5,250
2,335
696
488
4,762
0
51,561
W
Chronos
Joju2Real
Chronos
5,289
2,270
0
3,078
5,161
1,603
0
2,045
3,116
50,880
0
W
3,501
3,139
0
1,878
6,473
1,943
0
2,143
4,330
0
41,021
L
Scylla
jlrjackson
Scylla
4,162
347
0
1,122
5,230
1,535
0
2,256
2,974
40,183
0
L
Nike
yerer44
Nike
4,353
1,358
0
1,935
7,848
5,602
0
719
7,129
0
45,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,399
Gold Earned
32,414
434
Minions Killed
385
0
Camps Cleared
0
1,180,744
Distance Traveled
1,208,353
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,358
669
96
9
0
271,769
6
W
Pele
5,885
535
77
7
0
249,698
2
W
Bastet
5,991
545
16
1
0
246,462
3
L
Pele
6,796
618
94
9
0
268,634
6
L
Bacchus
5,660
515
22
2
0
246,379
2
L
Neith
6,510
592
115
10
0
203,799
2
W
Chronos
7,310
665
110
10
0
239,606
5
W
Rama
5,870
534
86
8
0
200,818
4
L
Scylla
6,155
560
92
8
0
231,119
3
L
Nike
7,278
662
111
10
0
230,813
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role