Player Matchup

Sun Wukong
Sun Wukong
Gold III
Exo-KillerBros7
Sun Wukong
Gold III
Level 118
God Stats
1W - 3L
1,370 SR
Queue Stats
31W - 25L
1,599 MMR
Solo
Ymir
Ymir
Gold II
YT-KingsOfKings2
Ymir
Gold II
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 85L
1,593 MMR
Solo
Bastet
Bastet
Gold III
dominican_sossaa
Bastet
Gold III
Level 114
God Stats
17W - 13L
1,861 SR
Queue Stats
114W - 118L
1,667 MMR
Party 2
Izanami
Izanami
Gold III
iTz BaDo ZnIp3r
Izanami
Gold III
Level 127
God Stats
55W - 27L
1,724 SR
Queue Stats
475W - 488L
1,602 MMR
Solo
Sol
Sol
Gold IV
obeymass_
Sol
Gold IV
Level 117
God Stats
11W - 9L
1,629 SR
Queue Stats
65W - 67L
1,611 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,617 SR
1,614 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 104
1,610 SR
1,619 MMR
Cerberus
Cerberus
Gold IV
FranToGifted
Cerberus
Gold IV
Level 85
God Stats
15W - 18L
1,475 SR
Queue Stats
146W - 145L
1,448 MMR
Party 1
Susano
Susano
Silver I
Geb-Jungle
Susano
Silver I
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 34L
1,593 MMR
Solo
Janus
Janus
Gold III
Kryptan-Knight_
Janus
Gold III
Level 102
God Stats
5W - 2L
1,803 SR
Queue Stats
52W - 54L
1,635 MMR
Solo
Chaac
Chaac
Gold II
SicKnix
Chaac
Gold II
Level 160
God Stats
72W - 58L
1,687 SR
Queue Stats
1,190W - 1,191L
1,641 MMR
Solo
Skadi
Skadi
Platinum V
Tyks_shadow
Skadi
Platinum V
Level 125
God Stats
27W - 20L
1,582 SR
Queue Stats
228W - 227L
1,778 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Exo-KillerBros7
Sun Wukong
19
2 / 4 / 0
12,193
488
13,160
26,968
25,249
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 6 / 5
9,957
398
6,321
26,441
31,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 5 / 5
9,955
398
8,287
18,002
5,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 2 / 2
14,627
585
12,523
13,094
4,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
3 / 5 / 1
11,637
465
13,696
15,771
4,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
FenrirZeusAwilixLoki

VS

Bans
GebGilgameshCliodhnaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FranToGifted
Cerberus
18
1 / 2 / 12
13,171
527
8,974
21,272
25,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
Geb-Jungle
Susano
20
10 / 1 / 3
16,739
670
21,820
20,122
10,748
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 1 / 8
13,826
553
16,157
14,432
5,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
SicKnix
Chaac
20
4 / 3 / 10
15,153
606
19,542
32,783
36,474
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
4 / 2 / 7
14,982
599
13,324
12,359
4,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
9
Kills
22
22
Deaths
9
13
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Exo-KillerBros7
Sun Wukong
2
4
0
0.5
W
Cerberus
FranToGifted
Cerberus
1
2
12
3.5
W
Susano
Geb-Jungle
Susano
10
1
3
11.5
W
3
1
8
7
W
Chaac
SicKnix
Chaac
4
3
10
3
W
4
2
7
3.75
L
0
6
5
0.42
L
1
5
5
0.7
L
3
2
2
2
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,987
Damage
79,817
100,276
Taken
100,968
71,215
Mitigated
82,797
26,871
Healing
44,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Exo-KillerBros7
Sun Wukong
13,160
2,931
0
11,361
26,968
25,249
0
4,665
22,303
0
95,054
W
Cerberus
FranToGifted
Cerberus
8,974
396
1,502
8,908
21,272
25,400
384
9,022
12,250
33,905
4,697
W
Susano
Geb-Jungle
Susano
21,820
9,168
0
7,701
20,122
10,748
918
3,314
16,808
0
163,677
W
16,157
943
0
6,323
14,432
5,691
999
6,597
7,835
104,706
0
W
Chaac
SicKnix
Chaac
19,542
3,817
0
17,162
32,783
36,474
596
2,612
28,150
0
118,213
W
13,324
6,650
0
3,281
12,359
4,484
9,973
1,363
10,996
0
159,474
L
6,321
1,660
236
3,536
26,441
31,789
0
7,951
18,490
32,639
0
L
8,287
2,541
0
4,041
18,002
5,641
562
3,746
14,256
0
56,384
L
12,523
8,725
0
2,793
13,094
4,222
0
3,043
10,051
0
137,775
L
13,696
4,577
0
4,904
15,771
4,314
0
4,754
11,017
75,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,369
Gold Earned
73,871
714
Minions Killed
841
0
Camps Cleared
0
2,374,858
Distance Traveled
2,622,073
37
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,193
488
191
8
0
485,941
9
W
Cerberus
13,171
527
51
2
0
488,703
7
W
Susano
16,739
670
209
8
0
607,508
1
W
Janus
13,826
553
175
7
0
528,678
2
W
Chaac
15,153
606
189
8
0
503,723
4
W
Skadi
14,982
599
217
9
0
493,461
9
L
Ymir
9,957
398
42
2
0
438,340
8
L
Bastet
9,955
398
82
3
0
529,518
3
L
Izanami
14,627
585
259
10
0
478,876
3
L
Sol
11,637
465
140
6
0
442,183
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role