Player Matchup

Loki
Loki
 
Loki
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
EXO-FENRIR
Cerberus
Level 45
God Stats
3W - 3L
1,500 SR
Queue Stats
193W - 265L
1,406 Elo+
Party 1
Apollo
Apollo
Kanawid_
Apollo
Level 27
God Stats
11W - 12L
1,570 SR
Queue Stats
99W - 150L
1,368 Elo+
Party 1
Poseidon
Poseidon
alsa2000
Poseidon
Level 77
God Stats
17W - 13L
1,591 SR
Queue Stats
64W - 62L
1,526 Elo+
Solo
Shiva
Shiva
r33cio
Shiva
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 84L
1,561 Elo+
Solo
Team Averages
Level 66
1,532 SR
1,472 Elo+

VS

Team Averages
Level 116
1,524 SR
1,454 Elo+
Nemesis
Nemesis
 
Nemesis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
BigRob45
Danzaburou
Level 82
God Stats
108W - 63L
1,609 SR
Queue Stats
395W - 260L
1,502 Elo+
Party 2
Hera
Hera
Oma93
Hera
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 88L
1,341 Elo+
Party 3
Bastet
Bastet
hg9843hg9834g34
Bastet
Level 160
God Stats
11W - 8L
1,404 SR
Queue Stats
247W - 288L
1,354 Elo+
Solo
Neith
Neith
mohammed_buffon
Neith
Level 105
God Stats
40W - 48L
1,608 SR
Queue Stats
143W - 147L
1,573 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
3 / 1 / 2
8,231
484
4,386
11,427
2,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
EXO-FENRIR
Cerberus
13
4 / 5 / 4
8,514
501
5,669
15,362
13,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
Kanawid_
Apollo
12
0 / 9 / 6
7,682
452
3,859
12,628
3,533
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
alsa2000
Poseidon
14
5 / 4 / 7
8,720
513
8,371
8,893
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
r33cio
Shiva
14
2 / 3 / 9
8,537
502
9,823
12,146
14,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
1 / 3 / 3
9,300
547
5,721
12,636
4,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
BigRob45
Danzaburou
15
11 / 2 / 5
10,758
633
13,913
11,930
4,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
Oma93
Hera
14
1 / 4 / 5
8,701
512
6,446
7,916
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 3 / 8
9,474
557
10,945
11,810
6,162
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 2 / 3
9,196
541
8,276
7,847
2,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
46
14
Kills
22
22
Deaths
14
28
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
1
2
4
W
Nemesis
 
Nemesis
1
3
3
0.83
W
Danzaburou
BigRob45
Danzaburou
11
2
5
6.75
L
Cerberus
EXO-FENRIR
Cerberus
4
5
4
1.2
L
Apollo
Kanawid_
Apollo
0
9
6
0.33
W
Hera
Oma93
Hera
1
4
5
0.88
L
Poseidon
alsa2000
Poseidon
5
4
7
2.13
W
7
3
8
3.67
W
2
2
3
1.75
L
Shiva
r33cio
Shiva
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,108
Damage
45,301
60,456
Taken
52,139
37,135
Mitigated
19,744
14,000
Healing
18,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,386
995
0
3,435
11,427
2,549
263
369
11,000
0
33,383
W
Nemesis
 
Nemesis
5,721
1,423
0
5,500
12,636
4,512
0
2,908
9,554
0
74,399
W
Danzaburou
BigRob45
Danzaburou
13,913
6,901
0
4,781
11,930
4,246
3,143
2,906
8,983
0
67,232
L
Cerberus
EXO-FENRIR
Cerberus
5,669
605
0
2,362
15,362
13,996
0
1,906
13,352
31,681
0
L
Apollo
Kanawid_
Apollo
3,859
2,317
0
1,641
12,628
3,533
1,319
1,068
11,488
0
40,875
W
Hera
Oma93
Hera
6,446
1,945
24
1,804
7,916
2,476
707
2,366
5,405
41,922
0
L
Poseidon
alsa2000
Poseidon
8,371
976
145
1,787
8,893
2,376
0
823
7,964
53,335
0
W
10,945
2,286
0
3,201
11,810
6,162
620
5,441
6,303
108
31,182
W
8,276
3,229
0
3,252
7,847
2,348
1,457
419
7,108
0
55,321
L
Shiva
r33cio
Shiva
9,823
788
254
4,376
12,146
14,681
0
1,980
10,098
0
47,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,684
Gold Earned
47,429
360
Minions Killed
444
0
Camps Cleared
0
1,598,712
Distance Traveled
1,631,328
28
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,231
484
64
4
0
359,766
9
W
Nemesis
9,300
547
119
7
0
394,589
2
W
Danzaburou
10,758
633
87
5
0
306,416
9
L
Cerberus
8,514
501
58
3
0
281,775
4
L
Apollo
7,682
452
78
5
0
322,789
4
W
Hera
8,701
512
102
6
0
326,492
1
L
Poseidon
8,720
513
77
5
0
321,902
7
W
Bastet
9,474
557
34
2
0
295,167
12
W
Neith
9,196
541
102
6
0
308,664
7
L
Shiva
8,537
502
83
5
0
312,480
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role